Player Matchup

Vulcan
Vulcan
Ape Legz
Vulcan
Level 22
God Stats
1W - 0L
1,812 SR
Queue Stats
17W - 12L
1,556 Elo+
Solo
Hel
Hel
Fermachine10
Hel
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,706 Elo+
Solo
Ravana
Ravana
IonCoiosu
Ravana
Level 126
God Stats
2W - 2L
1,401 SR
Queue Stats
412W - 406L
1,543 Elo+
Party 3
Atlas
Atlas
Majin Che
Atlas
Level 123
God Stats
14W - 11L
1,512 SR
Queue Stats
286W - 271L
1,500 Elo+
Party 3
Geb
Geb
NekroN0va
Geb
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 96
1,545 SR
1,561 Elo+

VS

Team Averages
Level 96
1,541 SR
1,427 Elo+
Kumbhakarna
Kumbhakarna
ADRUNKRU33IAN
Kumbhakarna
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,359 Elo+
Party 1
Merlin
Merlin
Abatedchain
Merlin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 1
Thor
Thor
NotDankTrainTom
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,427 Elo+
Party 1
Agni
Agni
Zathurak
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 113L
1,540 Elo+
Party 2
Hel
Hel
boutchyboutch
Hel
Level 129
God Stats
3W - 4L
1,705 SR
Queue Stats
194W - 189L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ape Legz
Vulcan
17
5 / 0 / 22
9,763
976
20,248
10,299
6,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
9 / 1 / 17
9,645
965
10,829
9,953
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
IonCoiosu
Ravana
15
9 / 2 / 16
9,647
965
14,434
11,301
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Majin Che
Atlas
14
5 / 2 / 18
9,603
960
10,100
18,921
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 17
9,113
911
9,375
12,779
9,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ADRUNKRU33IAN
Kumbhakarna
12
0 / 5 / 3
7,279
728
5,376
22,654
16,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
1 / 5 / 3
7,469
747
9,406
10,733
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 8 / 0
7,707
771
9,639
14,900
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
11
2 / 6 / 4
7,455
746
10,953
8,847
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 2
6,807
681
5,901
12,326
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
18
30
Kills
6
7
Deaths
30
90
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ADRUNKRU33IAN
Kumbhakarna
0
5
3
0.3
L
Merlin
1
5
3
0.5
W
Vulcan
Ape Legz
Vulcan
5
0
22
16
W
9
1
17
17.5
W
Ravana
IonCoiosu
Ravana
9
2
16
8.5
W
Atlas
Majin Che
Atlas
5
2
18
7
W
2
2
17
5.25
L
3
8
0
0.38
L
Agni
2
6
4
0.67
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,986
Damage
41,275
63,253
Taken
69,460
39,046
Mitigated
36,130
34,467
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ADRUNKRU33IAN
Kumbhakarna
5,376
634
1,155
6,109
22,654
16,861
0
14,870
7,784
8,174
0
L
Merlin
9,406
862
0
924
10,733
4,343
0
8,937
1,796
25,673
0
W
Vulcan
Ape Legz
Vulcan
20,248
11,583
966
2,795
10,299
6,089
3,000
4,836
5,429
44,419
0
W
10,829
1,213
8,777
6,629
9,953
4,880
1,940
5,637
4,239
22,818
0
W
Ravana
IonCoiosu
Ravana
14,434
4,441
846
2,844
11,301
5,743
2,256
6,135
5,094
0
23,403
W
Atlas
Majin Che
Atlas
10,100
3,222
619
6,488
18,921
12,858
620
8,009
10,716
16,694
0
W
9,375
1,358
1,621
2,882
12,779
9,476
678
6,560
4,762
14,890
0
L
9,639
771
690
533
14,900
6,594
0
9,418
5,482
0
17,976
L
Agni
10,953
0
466
239
8,847
2,982
0
6,743
2,104
17,873
0
L
5,901
823
4,553
3,618
12,326
5,350
0
10,584
1,742
15,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,771
Gold Earned
36,717
110
Minions Killed
94
0
Camps Cleared
0
1,006,053
Distance Traveled
791,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,279
728
5
1
0
174,412
0
L
Merlin
7,469
747
46
5
0
147,490
0
W
Vulcan
9,763
976
40
4
0
231,052
0
W
Hel
9,645
965
28
3
0
196,284
0
W
Ravana
9,647
965
22
2
0
184,155
0
W
Atlas
9,603
960
3
0
0
193,333
0
W
Geb
9,113
911
17
2
0
201,229
0
L
Thor
7,707
771
11
1
0
143,804
0
L
Agni
7,455
746
10
1
0
152,534
0
L
Hel
6,807
681
22
2
0
172,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role