Player Matchup

Anubis
Anubis
MoroseMist68230
Anubis
Level 48
God Stats
5W - 5L
1,503 SR
Queue Stats
140W - 162L
1,491 Elo+
Solo
Discordia
Discordia
Nagatouchiha125
Discordia
Level 28
God Stats
2W - 2L
1,592 SR
Queue Stats
31W - 44L
1,331 Elo+
Party 1
Atlas
Atlas
Tech13000
Atlas
Level 89
God Stats
0W - 1L
1,454 SR
Queue Stats
6W - 9L
1,538 Elo+
Solo
Pele
Pele
ThatboiREXX
Pele
Level 96
God Stats
12W - 15L
1,507 SR
Queue Stats
427W - 391L
1,455 Elo+
Solo
Danzaburou
Danzaburou
beloie
Danzaburou
Level 71
God Stats
1W - 1L
1,666 SR
Queue Stats
69W - 72L
1,388 Elo+
Party 1
Team Averages
Level 66
1,545 SR
1,440 Elo+

VS

Team Averages
Level 77
1,607 SR
1,442 Elo+
Horus
Horus
Dlivers98
Horus
Level 80
God Stats
18W - 14L
1,581 SR
Queue Stats
76W - 82L
1,373 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jetboyaxtreem64
Kumbhakarna
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 90L
1,420 Elo+
Party 2
Eset
Eset
MrRusherTeamxS2
Eset
Level 143
God Stats
2W - 0L
1,735 SR
Queue Stats
72W - 88L
1,426 Elo+
Solo
Charybdis
Charybdis
XiaoL1ng
Charybdis
Level 66
God Stats
2W - 0L
1,718 SR
Queue Stats
121W - 142L
1,489 Elo+
Party 2
Mercury
Mercury
xLostPixel
Mercury
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,391
234
0
228
78
Discordia
Nagatouchiha125
Discordia
18
5 / 7 / 7
12,379
538
18,505
15,439
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Tech13000
Atlas
9
0 / 5 / 6
8,402
365
4,465
13,197
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
9 / 10 / 8
12,536
545
25,435
36,473
15,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
beloie
Danzaburou
17
5 / 8 / 3
11,594
504
11,533
20,881
9,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dlivers98
Horus
15
3 / 3 / 6
11,338
493
8,162
13,995
16,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Jetboyaxtreem64
Kumbhakarna
17
2 / 1 / 15
12,662
551
9,357
20,071
27,660
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
6 / 7 / 4
12,270
533
12,002
19,919
8,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
XiaoL1ng
Charybdis
20
11 / 4 / 6
14,809
644
28,143
25,302
12,022
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
xLostPixel
Mercury
20
6 / 5 / 6
12,657
550
11,947
21,133
8,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
19
Kills
28
30
Deaths
20
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Horus
Dlivers98
Horus
3
3
6
2
W
Kumbhakarna
Jetboyaxtreem64
Kumbhakarna
2
1
15
9.5
L
0
0
0
0
W
6
7
4
1.14
L
Discordia
Nagatouchiha125
Discordia
5
7
7
1.21
L
Atlas
Tech13000
Atlas
0
5
6
0.6
L
9
10
8
1.3
W
Charybdis
XiaoL1ng
Charybdis
11
4
6
3.5
L
Danzaburou
beloie
Danzaburou
5
8
3
0.81
W
Mercury
xLostPixel
Mercury
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,938
Damage
69,611
86,218
Taken
100,420
41,612
Mitigated
72,766
13,196
Healing
30,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dlivers98
Horus
8,162
4,109
498
4,550
13,995
16,098
3
2,804
11,191
0
49,848
W
Kumbhakarna
Jetboyaxtreem64
Kumbhakarna
9,357
606
0
5,421
20,071
27,660
285
3,015
17,056
29,396
0
L
0
0
0
0
228
78
0
228
0
0
0
W
12,002
560
1,617
3,976
19,919
8,289
1,304
6,938
12,981
87,518
0
L
Discordia
Nagatouchiha125
Discordia
18,505
1,037
0
667
15,439
6,432
484
5,105
10,334
73,547
0
L
Atlas
Tech13000
Atlas
4,465
1,676
181
2,408
13,197
10,495
45
2,890
10,307
12,442
0
L
25,435
6,923
0
6,534
36,473
15,603
276
9,368
27,105
0
102,499
W
Charybdis
XiaoL1ng
Charybdis
28,143
16,572
0
12,215
25,302
12,022
6,633
6,146
19,156
0
182,250
L
Danzaburou
beloie
Danzaburou
11,533
6,773
0
3,406
20,881
9,004
1,269
3,768
17,113
0
67,355
W
Mercury
xLostPixel
Mercury
11,947
5,686
0
1,765
21,133
8,697
2,478
4,836
16,297
0
115,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,302
Gold Earned
63,736
356
Minions Killed
563
0
Camps Cleared
0
1,531,224
Distance Traveled
2,043,645
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,338
493
72
3
0
336,886
0
W
Kumbhakarna
12,662
551
37
2
0
425,321
0
L
Anubis
5,391
234
0
0
0
0
0
W
Eset
12,270
533
123
5
0
397,225
4
L
Discordia
12,379
538
132
6
0
395,499
2
L
Atlas
8,402
365
8
0
0
260,424
0
L
Pele
12,536
545
109
5
0
472,578
0
W
Charybdis
14,809
644
222
10
0
369,696
0
L
Danzaburou
11,594
504
107
5
0
402,723
2
W
Mercury
12,657
550
109
5
0
514,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role