Player Matchup

Nike
Nike
Aldiode
Nike
Level 15
God Stats
7W - 8L
1,387 SR
Queue Stats
8W - 12L
1,321 Elo+
Party 2
Sol
Sol
SamuSOdoN
Sol
Level 46
God Stats
0W - 2L
1,280 SR
Queue Stats
130W - 142L
1,455 Elo+
Party 2
Bakasura
Bakasura
aldiode
Bakasura
Level 59
God Stats
27W - 20L
1,488 SR
Queue Stats
138W - 127L
1,443 Elo+
Party 2
Team Averages
Level 40
1,385 SR
1,406 Elo+

VS

Team Averages
Level 76
1,587 SR
1,451 Elo+
Cernunnos
Cernunnos
Justice_4tw
Cernunnos
Level 122
God Stats
8W - 3L
1,651 SR
Queue Stats
152W - 156L
1,353 Elo+
Solo
Chaac
Chaac
SeanMusicc
Chaac
Level 52
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
p000ty_taang
Yu Huang
Level 55
God Stats
1W - 0L
1,577 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aldiode
Nike
14
0 / 5 / 5
12,041
634
6,412
22,052
11,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 2 / 8
14,807
779
21,800
20,536
9,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
aldiode
Bakasura
16
9 / 7 / 5
14,919
785
12,709
17,572
9,800
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Justice_4tw
Cernunnos
19
9 / 4 / 2
15,642
823
18,849
16,962
8,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
1 / 5 / 9
13,059
687
14,369
26,221
32,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
p000ty_taang
Yu Huang
16
2 / 6 / 10
14,032
739
14,849
13,196
5,580
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
15
Kills
12
14
Deaths
15
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nike
Aldiode
Nike
0
5
5
0.5
W
Cernunnos
Justice_4tw
Cernunnos
9
4
2
2.5
L
6
2
8
5
W
Chaac
1
5
9
1.1
L
Bakasura
aldiode
Bakasura
9
7
5
1.64
W
Yu Huang
p000ty_taang
Yu Huang
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,921
Damage
48,067
60,160
Taken
56,379
30,922
Mitigated
47,380
14,942
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Aldiode
Nike
6,412
1,183
0
1,344
22,052
11,862
336
7,670
14,382
0
30,631
W
Cernunnos
Justice_4tw
Cernunnos
18,849
11,729
0
6,758
16,962
8,970
1,805
5,080
11,571
0
106,597
L
21,800
7,616
0
9,125
20,536
9,260
1,803
3,218
17,318
72,280
4,571
W
Chaac
14,369
1,839
0
4,344
26,221
32,830
172
11,644
14,055
0
51,954
L
Bakasura
aldiode
Bakasura
12,709
9,741
0
4,473
17,572
9,800
320
4,225
13,347
0
32,477
W
Yu Huang
p000ty_taang
Yu Huang
14,849
597
0
867
13,196
5,580
968
4,442
8,413
52,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,767
Gold Earned
42,733
189
Minions Killed
232
0
Camps Cleared
0
980,353
Distance Traveled
992,593
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,041
634
29
2
0
328,075
0
W
Cernunnos
15,642
823
125
7
0
282,799
1
L
Sol
14,807
779
112
6
0
298,305
0
W
Chaac
13,059
687
39
2
0
366,375
0
L
Bakasura
14,919
785
48
3
0
353,973
4
W
Yu Huang
14,032
739
68
4
0
343,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role