Player Matchup

Yemoja
Yemoja
CheesybootOG
Yemoja
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
DatBoiJoe
Arachne
Level 80
God Stats
23W - 7L
1,635 SR
Queue Stats
404W - 386L
1,466 Elo+
Party 1
Anhur
Anhur
HuevoSplashh
Anhur
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
14W - 8L
1,258 Elo+
Party 2
He Bo
He Bo
MF_Shadow__
He Bo
Level 106
God Stats
0W - 1L
1,498 SR
Queue Stats
58W - 52L
1,488 Elo+
Party 1
Achilles
Achilles
SamuriceLad
Achilles
Level 82
God Stats
19W - 27L
1,464 SR
Queue Stats
354W - 342L
1,462 Elo+
Party 1
Team Averages
Level 68
1,519 SR
1,435 Elo+

VS

Team Averages
Level 122
1,506 SR
1,521 Elo+
Neith
Neith
ConcreteGolf782
Neith
Level 68
God Stats
45W - 31L
1,675 SR
Queue Stats
280W - 285L
1,494 Elo+
Party 3
Tyr
Tyr
DxD_Fiend
Tyr
Level 124
God Stats
7W - 9L
1,400 SR
Queue Stats
219W - 206L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
THESHAG01
Baron Samedi
Level 155
God Stats
20W - 21L
1,328 SR
Queue Stats
475W - 424L
1,499 Elo+
Party 3
Bastet
Bastet
Wentanio98
Bastet
Level 84
God Stats
31W - 26L
1,557 SR
Queue Stats
409W - 358L
1,511 Elo+
Solo
Anubis
Anubis
baziko333
Anubis
Level 178
God Stats
39W - 30L
1,570 SR
Queue Stats
321W - 286L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 1 / 0
4,721
472
1,800
7,433
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
DatBoiJoe
Arachne
11
3 / 5 / 2
6,189
619
4,469
11,570
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 3 / 0
4,327
433
1,226
6,012
1,853
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 4 / 0
6,046
605
4,068
8,751
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SamuriceLad
Achilles
11
0 / 3 / 2
6,064
606
6,739
10,639
5,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,352
635
3,710
2,211
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
6,523
652
5,201
9,674
9,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
THESHAG01
Baron Samedi
11
4 / 0 / 3
6,486
649
8,589
5,828
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Wentanio98
Bastet
13
10 / 1 / 0
7,929
793
9,227
10,178
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
baziko333
Anubis
12
0 / 2 / 6
7,187
719
6,145
7,933
3,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
16
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
0
0
W
2
0
2
3
L
Arachne
DatBoiJoe
Arachne
3
5
2
0.8
W
0
2
1
0.25
L
0
3
0
0
L
2
4
0
0.5
L
Achilles
SamuriceLad
Achilles
0
3
2
0.33
W
Baron Samedi
THESHAG01
Baron Samedi
4
0
3
5.5
W
Bastet
Wentanio98
Bastet
10
1
0
10
W
Anubis
baziko333
Anubis
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
32,872
44,405
Taken
35,824
17,191
Mitigated
19,740
11,825
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,800
532
857
1,498
7,433
3,358
0
2,639
4,686
12,719
0
W
3,710
978
0
265
2,211
650
1,309
651
1,560
0
36,955
L
Arachne
DatBoiJoe
Arachne
4,469
3,309
0
3,814
11,570
4,280
0
3,580
7,950
0
41,698
W
5,201
285
0
3,604
9,674
9,172
262
29
9,645
0
47,254
L
1,226
1,000
0
1,102
6,012
1,853
0
3,766
1,910
0
16,907
L
4,068
453
0
1,536
8,751
2,242
0
3,699
4,978
33,884
0
L
Achilles
SamuriceLad
Achilles
6,739
1,611
0
3,018
10,639
5,458
0
492
10,147
0
40,316
W
Baron Samedi
THESHAG01
Baron Samedi
8,589
1,293
468
2,717
5,828
2,532
445
803
5,025
43,670
0
W
Bastet
Wentanio98
Bastet
9,227
2,999
0
6,680
10,178
3,683
0
1,973
8,205
0
51,760
W
Anubis
baziko333
Anubis
6,145
361
0
5,394
7,933
3,703
570
2,412
5,521
58,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,347
Gold Earned
34,477
259
Minions Killed
419
0
Camps Cleared
0
1,029,254
Distance Traveled
1,049,924
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,721
472
12
1
0
193,925
1
W
Neith
6,352
635
71
7
0
203,333
0
L
Arachne
6,189
619
71
7
0
237,996
0
W
Tyr
6,523
652
89
9
0
209,347
2
L
Anhur
4,327
433
32
3
0
182,726
0
L
He Bo
6,046
605
67
7
0
189,354
0
L
Achilles
6,064
606
77
8
0
225,253
2
W
Baron Samedi
6,486
649
76
8
0
198,846
0
W
Bastet
7,929
793
82
8
0
244,569
2
W
Anubis
7,187
719
101
10
0
193,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role