Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DOGGBONEZ BA
Mulan
Level 83
God Stats
3W - 3L
1,547 SR
Queue Stats
87W - 81L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Elite_King11219
Ne Zha
Level 149
God Stats
3W - 0L
1,857 SR
Queue Stats
298W - 289L
1,466 Elo+
Solo
Chronos
Chronos
Kronos amatista
Chronos
Level 139
God Stats
7W - 10L
1,425 SR
Queue Stats
200W - 212L
1,503 Elo+
Solo
Cerberus
Cerberus
NoviceVolcano63
Cerberus
Level 81
God Stats
20W - 17L
1,514 SR
Queue Stats
126W - 112L
1,483 Elo+
Solo
Team Averages
Level 122
1,569 SR
1,494 Elo+

VS

Team Averages
Level 97
1,532 SR
1,423 Elo+
Arachne
Arachne
Emerald_Anton
Arachne
Level 121
God Stats
5W - 3L
1,721 SR
Queue Stats
181W - 179L
1,538 Elo+
Solo
Fenrir
Fenrir
Ghosthunter7930
Fenrir
Level 25
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Nightstalker6315
Ra
Level 157
God Stats
3W - 6L
1,415 SR
Queue Stats
165W - 175L
1,490 Elo+
Solo
Tiamat
Tiamat
WitheredAura385
Tiamat
Level 67
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 4L
1,102 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vxzmii
Tsukuyomi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
4 / 1 / 0
4,622
924
2,865
2,918
674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
3 / 0 / 0
4,565
913
1,909
2,808
1,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
1 / 0 / 2
3,860
772
1,887
2,925
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,916
783
428
2,006
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
5
1 / 0 / 1
3,560
712
761
2,341
1,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
0 / 1 / 1
3,395
679
780
4,562
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

2
0 / 3 / 0
2,708
542
1,221
2,901
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,529
506
0
0
0
4
0 / 4 / 0
3,050
610
925
3,919
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
vxzmii
Tsukuyomi
6
1 / 2 / 0
3,860
772
2,105
4,593
1,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
10
Kills
1
1
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
0
4
W
3
0
0
3
W
1
0
2
2
L
Arachne
0
1
1
0.5
L
0
3
0
0
W
1
0
1
1.5
L
0
0
0
0
W
Cerberus
1
0
1
1.5
L
0
4
0
0
L
Tsukuyomi
vxzmii
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,850
Damage
5,031
12,998
Taken
15,975
4,212
Mitigated
4,634
4,326
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,865
1,395
0
790
2,918
674
171
218
2,700
0
23,163
W
1,909
397
0
1,321
2,808
1,106
0
707
2,101
0
20,723
W
1,887
801
0
1,612
2,925
841
0
0
2,925
0
15,327
L
Arachne
780
672
0
1,681
4,562
1,417
0
256
4,306
0
12,548
L
1,221
668
0
154
2,901
668
0
190
2,711
0
3,772
W
428
238
0
423
2,006
516
803
0
2,006
19,617
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
761
155
80
100
2,341
1,075
0
0
2,341
10,092
0
L
925
304
0
422
3,919
1,230
0
230
3,689
6,990
0
L
Tsukuyomi
vxzmii
Tsukuyomi
2,105
406
0
1,458
4,593
1,319
0
513
4,080
0
23,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,523
Gold Earned
15,542
160
Minions Killed
75
0
Camps Cleared
0
558,944
Distance Traveled
414,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,622
924
38
8
0
93,623
0
W
Mulan
4,565
913
37
7
0
109,179
0
W
Ne Zha
3,860
772
30
6
0
120,581
0
L
Arachne
3,395
679
23
5
0
107,159
0
L
Fenrir
2,708
542
6
1
0
74,931
0
W
Chronos
3,916
783
35
7
0
120,048
0
L
Ra
2,529
506
0
0
0
0
0
W
Cerberus
3,560
712
20
4
0
115,513
0
L
Tiamat
3,050
610
8
2
0
115,766
0
L
Tsukuyomi
3,860
772
38
8
0
116,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role