Player Matchup

Bacchus
Bacchus
Raitning
Bacchus
Level 159
God Stats
2W - 0L
1,760 SR
Queue Stats
65W - 50L
1,550 Elo+
Party 2
Jing Wei
Jing Wei
ShinyRuby
Jing Wei
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,540 Elo+
Party 2
Thoth
Thoth
stormzzzz
Thoth
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 51L
1,561 Elo+
Party 2
Team Averages
Level 81
1,587 SR
1,550 Elo+

VS

Team Averages
Level 141
1,399 SR
1,448 Elo+
Anubis
Anubis
SmTx_ElecTric
Anubis
Level 129
God Stats
7W - 6L
1,553 SR
Queue Stats
467W - 486L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
Wolfkloud
Hou Yi
Level 149
God Stats
2W - 11L
1,094 SR
Queue Stats
156W - 176L
1,418 Elo+
Solo
Thor
Thor
jorge_nr1
Thor
Level 145
God Stats
16W - 16L
1,549 SR
Queue Stats
469W - 486L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Raitning
Bacchus
14
7 / 1 / 13
11,686
835
14,293
14,015
20,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jing Wei
ShinyRuby
Jing Wei
15
5 / 3 / 14
11,597
828
12,862
12,611
4,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
stormzzzz
Thoth
15
9 / 2 / 10
12,363
883
14,488
8,825
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
10,104
722
8,078
15,070
7,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Wolfkloud
Hou Yi
12
1 / 8 / 5
10,295
735
7,141
15,815
5,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
4 / 6 / 1
10,740
767
11,147
16,394
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
21
Kills
6
6
Deaths
21
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Raitning
Bacchus
7
1
13
13.5
W
Jing Wei
ShinyRuby
Jing Wei
5
3
14
4
L
1
7
3
0.36
L
Hou Yi
Wolfkloud
Hou Yi
1
8
5
0.44
L
Thor
4
6
1
0.75
W
Thoth
stormzzzz
Thoth
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,643
Damage
26,366
35,451
Taken
47,279
27,995
Mitigated
20,531
2,874
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Raitning
Bacchus
14,293
2,069
0
1,337
14,015
20,458
96
4,008
10,007
33,885
0
W
Jing Wei
ShinyRuby
Jing Wei
12,862
9,622
0
1,537
12,611
4,620
1,697
3,151
9,460
0
45,386
L
8,078
74
0
5,355
15,070
7,590
0
9,745
4,912
50,040
0
L
Hou Yi
Wolfkloud
Hou Yi
7,141
2,227
0
657
15,815
5,916
0
10,203
5,350
0
24,235
L
Thor
11,147
1,219
0
2,641
16,394
7,025
0
8,635
7,525
0
29,204
W
Thoth
stormzzzz
Thoth
14,488
545
0
0
8,825
2,917
1,102
1,150
7,675
58,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
31,139
173
Minions Killed
134
0
Camps Cleared
0
791,860
Distance Traveled
660,929
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,686
835
22
2
0
258,295
0
W
Jing Wei
11,597
828
55
4
0
275,275
0
L
Anubis
10,104
722
66
5
0
210,505
2
L
Hou Yi
10,295
735
39
3
0
213,632
3
L
Thor
10,740
767
29
2
0
236,792
2
W
Thoth
12,363
883
96
7
0
258,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role