Player Matchup

Izanami
Izanami
OneWingdAngel7
Izanami
Level 126
God Stats
30W - 17L
1,662 SR
Queue Stats
486W - 465L
1,458 Elo+
Party 2
Kali
Kali
Violet-Andromeda
Kali
Level 145
God Stats
55W - 33L
1,636 SR
Queue Stats
610W - 604L
1,431 Elo+
Party 2
Thoth
Thoth
WheezyPancake23
Thoth
Level 102
God Stats
23W - 25L
1,555 SR
Queue Stats
373W - 370L
1,399 Elo+
Solo
Janus
Janus
x_DaddyHanzo_x
Janus
Level 157
God Stats
0W - 4L
1,184 SR
Queue Stats
122W - 118L
1,496 Elo+
Solo
Amaterasu
Amaterasu
ÅżèÍfŅèóş
Amaterasu
Level 194
God Stats
0W - 1L
1,249 SR
Queue Stats
32W - 30L
1,538 Elo+
Solo
Team Averages
Level 145
1,457 SR
1,464 Elo+

VS

Team Averages
Level 143
1,531 SR
1,498 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mac35421
Zeus
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 198L
1,519 Elo+
Solo
Sol
Sol
Yggdrasil233
Sol
Level 140
God Stats
25W - 15L
1,669 SR
Queue Stats
131W - 123L
1,476 Elo+
Solo
Mercury
Mercury
rosaparkours
Mercury
Level 118
God Stats
6W - 6L
1,486 SR
Queue Stats
43W - 37L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,706
523
4,910
5,509
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 3 / 1
4,274
475
1,819
5,456
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 1 / 0
3,461
385
61
1,049
235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 3 / 1
6,110
679
5,730
6,883
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 2
4,935
548
3,768
8,819
5,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 2 / 0
6,162
685
4,239
6,142
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
 
Horus
7
0 / 2 / 3
4,949
550
1,991
8,320
3,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
10
2 / 1 / 1
6,006
667
1,784
6,211
1,665
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
3 / 1 / 2
5,786
643
6,470
8,196
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mercury
rosaparkours
Mercury
10
4 / 1 / 3
6,128
681
3,107
5,969
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
12
12
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
2
0
1.5
W
Horus
 
Horus
0
2
3
0.75
W
Zeus
2
1
1
2.5
L
0
2
1
0.25
L
1
3
1
0.5
L
0
1
0
0
W
3
1
2
4
W
Mercury
rosaparkours
Mercury
4
1
3
5.5
L
5
3
1
1.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,288
Damage
17,591
27,716
Taken
34,838
11,476
Mitigated
11,800
7,344
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,239
663
0
1,633
6,142
2,141
541
1,951
4,072
0
37,780
W
Horus
 
Horus
1,991
1,122
440
2,921
8,320
3,926
72
539
7,757
0
7,735
W
Zeus
1,784
251
0
3,987
6,211
1,665
893
175
6,036
41,637
0
L
4,910
3,541
0
841
5,509
1,765
0
2,886
2,623
0
37,470
L
1,819
886
0
684
5,456
1,661
0
839
4,617
0
14,342
L
61
0
0
270
1,049
235
0
268
781
4,679
0
W
6,470
2,458
290
5,668
8,196
2,236
758
1,898
6,164
38,979
1,378
W
Mercury
rosaparkours
Mercury
3,107
1,157
0
580
5,969
1,832
0
877
5,018
0
35,189
L
5,730
668
0
1,660
6,883
1,993
0
647
6,236
33,158
0
L
3,768
1,138
0
3,889
8,819
5,822
0
3,534
5,285
0
14,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
29,031
182
Minions Killed
252
0
Camps Cleared
0
684,089
Distance Traveled
897,403
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,162
685
55
6
0
195,874
0
W
Horus
4,949
550
8
1
0
166,569
0
W
Zeus
6,006
667
65
7
0
143,878
0
L
Izanami
4,706
523
68
8
0
163,855
0
L
Kali
4,274
475
20
2
0
124,000
0
L
Thoth
3,461
385
7
1
0
43,473
0
W
Sol
5,786
643
67
7
0
173,402
0
W
Mercury
6,128
681
57
6
0
217,680
0
L
Janus
6,110
679
66
7
0
180,514
0
L
Amaterasu
4,935
548
21
2
0
172,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role