Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ChingChongL
Sun Wukong
Level 159
God Stats
4W - 2L
1,620 SR
Queue Stats
137W - 151L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
Heermis
Baron Samedi
Level 129
God Stats
3W - 2L
1,613 SR
Queue Stats
354W - 309L
1,557 Elo+
Solo
Thanatos
Thanatos
Metallice
Thanatos
Level 185
God Stats
5W - 2L
1,883 SR
Queue Stats
65W - 60L
1,591 Elo+
Party 1
Scylla
Scylla
NaughtyGua1
Scylla
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 55L
1,536 Elo+
Solo
Team Averages
Level 151
1,623 SR
1,544 Elo+

VS

Team Averages
Level 152
1,583 SR
1,526 Elo+
Raijin
Raijin
 
Raijin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Sharpyman
The Morrigan
Level 196
God Stats
5W - 1L
1,764 SR
Queue Stats
398W - 340L
1,582 Elo+
Party 2
Ra
Ra
Torrent99
Ra
Level 171
God Stats
10W - 15L
1,524 SR
Queue Stats
401W - 341L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
emmad666
Heimdallr
Level 127
God Stats
0W - 1L
1,627 SR
Queue Stats
120W - 117L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 0 / 2
5,184
648
4,909
3,420
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ChingChongL
Sun Wukong
10
1 / 0 / 5
5,777
722
4,157
4,740
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Heermis
Baron Samedi
8
2 / 0 / 1
5,230
654
3,610
5,821
3,658
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Metallice
Thanatos
10
5 / 0 / 0
5,772
722
4,581
7,049
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
0 / 0 / 1
5,711
714
924
3,355
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 3 / 0
4,423
553
1,007
5,930
1,232
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
 
Bastet
7
0 / 1 / 0
3,990
499
3,043
5,769
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Sharpyman
The Morrigan
7
0 / 0 / 0
4,465
558
3,683
5,552
2,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
5,002
625
1,331
4,246
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
emmad666
Heimdallr
7
0 / 3 / 0
4,096
512
1,809
7,228
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
2
2
L
Raijin
 
Raijin
0
3
0
0
L
Bastet
 
Bastet
0
1
0
0
W
Sun Wukong
ChingChongL
Sun Wukong
1
0
5
3.5
W
Baron Samedi
Heermis
Baron Samedi
2
0
1
2.5
W
Thanatos
Metallice
Thanatos
5
0
0
5
W
Scylla
0
0
1
0.5
L
The Morrigan
Sharpyman
The Morrigan
0
0
0
0
L
0
2
0
0
L
Heimdallr
emmad666
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
10,873
24,385
Taken
28,725
10,805
Mitigated
8,976
15,227
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,909
3,016
360
1,722
3,420
1,229
207
982
2,438
40,732
867
L
Raijin
 
Raijin
1,007
239
0
2,297
5,930
1,232
0
0
5,930
24,596
0
L
Bastet
 
Bastet
3,043
785
0
3,009
5,769
1,472
0
975
4,764
0
20,898
W
Sun Wukong
ChingChongL
Sun Wukong
4,157
684
0
1,845
4,740
2,212
0
1,335
3,405
0
37,814
W
Baron Samedi
Heermis
Baron Samedi
3,610
429
298
3,267
5,821
3,658
0
1,964
3,802
15,856
0
W
Thanatos
Metallice
Thanatos
4,581
1,175
0
6,218
7,049
2,603
0
1,098
5,951
0
34,565
W
Scylla
924
233
0
1,517
3,355
1,103
0
587
2,768
53,219
0
L
The Morrigan
Sharpyman
The Morrigan
3,683
731
167
1,959
5,552
2,322
0
2,923
2,629
25,608
0
L
1,331
160
156
1,127
4,246
1,353
0
817
3,399
42,820
0
L
Heimdallr
emmad666
Heimdallr
1,809
767
0
2,286
7,228
2,597
0
4,560
2,668
0
22,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
21,976
331
Minions Killed
258
0
Camps Cleared
0
809,299
Distance Traveled
776,878
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,184
648
86
11
0
158,113
1
L
Raijin
4,423
553
53
7
0
111,912
1
L
Bastet
3,990
499
35
4
0
178,314
4
W
Sun Wukong
5,777
722
71
9
0
176,398
0
W
Baron Samedi
5,230
654
14
2
0
156,842
3
W
Thanatos
5,772
722
53
7
0
180,157
2
W
Scylla
5,711
714
107
13
0
137,789
2
L
The Morrigan
4,465
558
36
5
0
161,214
0
L
Ra
5,002
625
83
10
0
166,729
0
L
Heimdallr
4,096
512
51
6
0
158,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role