Player Matchup

Hera
Hera
Silver III
Esdot
Hera
Silver III
Level 137
God Stats
6W - 3L
1,180 SR
Queue Stats
139W - 160L
886 MMR
Solo
Maui
Maui
Bronze III
RFLSN3
Maui
Bronze III
Level 138
God Stats
20W - 16L
1,608 SR
Queue Stats
258W - 307L
-496 MMR
Solo
Pele
Pele
Silver III
Siwiously
Pele
Silver III
Level 129
God Stats
2W - 1L
1,451 SR
Queue Stats
12W - 27L
875 MMR
Solo
Ra
Ra
Silver II
SonoMakuuu
Ra
Silver II
Level 156
God Stats
6W - 5L
1,481 SR
Queue Stats
584W - 608L
837 MMR
Solo
Neith
Neith
Silver III
ccmixcoatl
Neith
Silver III
Level 159
God Stats
175W - 193L
1,512 SR
Queue Stats
470W - 499L
844 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,446 SR
589 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 153
1,414 SR
573 MMR
Ao Kuang
Ao Kuang
Silver IV
AncientAnubis21
Ao Kuang
Silver IV
Level 128
God Stats
2W - 11L
1,274 SR
Queue Stats
152W - 178L
946 MMR
Solo
Rama
Rama
Bronze V
CrucialTrack
Rama
Bronze V
Level 155
God Stats
39W - 52L
1,378 SR
Queue Stats
385W - 446L
328 MMR
Solo
Ullr
Ullr
Bronze I
IDidle
Ullr
Bronze I
Level 120
God Stats
0W - 1L
1,463 SR
Queue Stats
50W - 65L
569 MMR
Solo
Ares
Ares
Silver V
Uhdapt
Ares
Silver V
Level 159
God Stats
4W - 11L
1,459 SR
Queue Stats
89W - 115L
478 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
idler_owl
Sun Wukong
Silver V
Level 203
God Stats
107W - 97L
1,495 SR
Queue Stats
690W - 727L
545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Esdot
Hera
16
8 / 3 / 3
10,729
596
12,380
11,262
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
RFLSN3
Maui
15
3 / 1 / 7
9,793
544
5,847
18,512
17,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
14
4 / 5 / 6
9,265
515
9,143
14,889
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
0 / 0 / 1
10,063
559
8,398
8,165
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
4 / 1 / 4
9,009
501
13,690
10,998
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneBaron SamediBakasuraThanatosMaman Brigitte

VS

Bans
NoxAnubisAthenaIzanamiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
2 / 6 / 2
6,939
386
4,722
13,047
4,421
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 2
7,234
402
9,549
14,407
5,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
IDidle
Ullr
16
7 / 5 / 0
9,260
514
11,983
17,319
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ares
Uhdapt
Ares
11
1 / 5 / 5
7,800
433
5,332
17,758
17,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
idler_owl
Sun Wukong
16
0 / 0 / 2
9,321
518
7,807
17,518
12,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
19
Kills
10
10
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
6
2
0.5
L
0
3
2
0.33
W
Hera
Esdot
Hera
8
3
3
3.17
L
Ullr
IDidle
Ullr
7
5
0
1.4
W
Maui
RFLSN3
Maui
3
1
7
6.5
W
Pele
4
5
6
1.4
W
0
0
1
0.5
L
Ares
Uhdapt
Ares
1
5
5
0.7
W
Neith
4
1
4
6
L
Sun Wukong
idler_owl
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,458
Damage
39,393
63,826
Taken
80,049
39,984
Mitigated
47,174
17,520
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,722
704
0
4,169
13,047
4,421
0
2,125
10,922
33,522
0
L
9,549
8,447
0
5,218
14,407
5,466
0
5,273
9,134
0
54,252
W
Hera
Esdot
Hera
12,380
2,438
90
2,302
11,262
5,273
398
2,075
9,187
78,186
0
L
Ullr
IDidle
Ullr
11,983
4,207
0
2,078
17,319
7,635
0
8,456
8,863
0
67,288
W
Maui
RFLSN3
Maui
5,847
2,366
297
5,660
18,512
17,849
453
3,043
15,469
23,861
0
W
Pele
9,143
2,257
0
2,387
14,889
6,933
0
2,899
11,990
0
71,835
W
8,398
909
36
3,803
8,165
3,522
2,086
0
8,165
95,785
0
L
Ares
Uhdapt
Ares
5,332
531
0
2,638
17,758
17,362
0
2,347
15,411
16,184
0
W
Neith
13,690
5,550
0
2,945
10,998
6,407
2,747
2,037
8,961
0
78,641
L
Sun Wukong
idler_owl
Sun Wukong
7,807
1,271
0
8,537
17,518
12,290
848
8,207
9,094
0
93,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,859
Gold Earned
40,554
501
Minions Killed
404
0
Camps Cleared
0
1,690,830
Distance Traveled
1,437,985
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,939
386
53
3
0
226,455
3
L
Rama
7,234
402
92
5
0
248,937
0
W
Hera
10,729
596
113
6
0
343,890
5
L
Ullr
9,260
514
95
5
0
302,263
0
W
Maui
9,793
544
25
1
0
338,310
0
W
Pele
9,265
515
99
6
0
377,943
1
W
Ra
10,063
559
150
8
0
333,744
1
L
Ares
7,800
433
15
1
0
306,697
4
W
Neith
9,009
501
114
6
0
296,943
0
L
Sun Wukong
9,321
518
149
8
0
353,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role