Player Matchup

Janus
Janus
Superkamiguru9
Janus
Level 156
God Stats
3W - 3L
1,450 SR
Queue Stats
22W - 13L
1,688 Elo+
Party 1
Da Ji
Da Ji
TheConcreteMhum
Da Ji
Level 129
God Stats
3W - 2L
1,708 SR
Queue Stats
6W - 5L
1,658 Elo+
Party 1
Mulan
Mulan
sloppynoodles
Mulan
Level 127
God Stats
6W - 1L
1,698 SR
Queue Stats
18W - 11L
1,663 Elo+
Party 1
Team Averages
Level 137
1,619 SR
1,670 Elo+

VS

Team Averages
Level 143
1,718 SR
1,630 Elo+
Atlas
Atlas
QuentinSMith12
Atlas
Level 128
God Stats
19W - 6L
1,920 SR
Queue Stats
172W - 142L
1,607 Elo+
Party 2
Charon
Charon
aHORDofPENGUINS
Charon
Level 147
God Stats
10W - 6L
1,735 SR
Queue Stats
75W - 62L
1,629 Elo+
Party 2
Ishtar
Ishtar
lVlrLeaF
Ishtar
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 73L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
8,679
964
9,209
5,979
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 9
7,694
855
7,999
8,122
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 7
8,124
903
7,249
12,357
11,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,509
723
5,410
10,012
8,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 1
6,398
711
5,830
10,601
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
lVlrLeaF
Ishtar
9
1 / 3 / 0
7,076
786
5,695
7,194
2,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
5
0
6
8
W
2
0
9
6.5
L
0
4
1
0.13
L
Ishtar
lVlrLeaF
Ishtar
1
3
0
0.33
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,457
Damage
16,935
26,458
Taken
27,807
17,598
Mitigated
20,054
9,794
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,410
1,688
0
1,902
10,012
8,577
0
3,176
6,609
18,879
0
W
9,209
184
0
1,205
5,979
2,270
1,018
3,014
2,570
52,440
0
W
7,999
1,777
0
2,788
8,122
4,155
1,386
3,570
4,047
0
24,410
L
5,830
832
0
1,046
10,601
8,738
0
2,611
7,458
13,340
0
L
Ishtar
lVlrLeaF
Ishtar
5,695
2,684
0
1,136
7,194
2,739
0
3,676
3,426
0
30,792
W
7,249
1,397
0
5,801
12,357
11,173
594
3,742
7,913
0
18,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
19,983
109
Minions Killed
93
0
Camps Cleared
0
549,537
Distance Traveled
443,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,509
723
27
3
0
154,537
0
W
Janus
8,679
964
71
8
0
175,635
0
W
Da Ji
7,694
855
18
2
0
192,638
0
L
Charon
6,398
711
12
1
0
143,870
0
L
Ishtar
7,076
786
54
6
0
145,577
0
W
Mulan
8,124
903
20
2
0
181,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role