Player Matchup

Merlin
Merlin
ElV4lenIne
Merlin
Level 105
God Stats
1W - 3L
1,489 SR
Queue Stats
28W - 41L
1,430 Elo+
Party 3
Lancelot
Lancelot
EmpireAnts0
Lancelot
Level 68
God Stats
1W - 3L
1,281 SR
Queue Stats
108W - 71L
1,370 Elo+
Party 2
Chaac
Chaac
Superpally
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,141 Elo+
Party 2
Tiamat
Tiamat
ToxicDanger
Tiamat
Level 25
God Stats
7W - 9L
1,130 SR
Queue Stats
107W - 69L
1,284 Elo+
Party 2
Surtr
Surtr
YTShieldFAS
Surtr
Level 86
God Stats
4W - 5L
1,633 SR
Queue Stats
35W - 55L
1,434 Elo+
Party 3
Team Averages
Level 59
1,407 SR
1,332 Elo+

VS

Team Averages
Level 131
1,558 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
BasedOrpheus
Morgan Le Fay
Level 128
God Stats
4W - 4L
1,656 SR
Queue Stats
234W - 229L
1,500 Elo+
Solo
Artemis
Artemis
DeusDomine
Artemis
Level 120
God Stats
1W - 5L
1,572 SR
Queue Stats
10W - 16L
1,389 Elo+
Solo
Zeus
Zeus
FoX Savage2K
Zeus
Level 108
God Stats
20W - 18L
1,469 SR
Queue Stats
828W - 873L
1,394 Elo+
Party 1
Fenrir
Fenrir
LowLowDean
Fenrir
Level 143
God Stats
13W - 17L
1,563 SR
Queue Stats
384W - 444L
1,436 Elo+
Party 1
Hades
Hades
YoDarkShadow
Hades
Level 158
God Stats
281W - 257L
1,532 SR
Queue Stats
889W - 934L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElV4lenIne
Merlin
10
1 / 3 / 1
5,762
443
5,955
7,438
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
EmpireAnts0
Lancelot
8
1 / 4 / 1
5,317
409
3,524
9,858
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
6
0 / 3 / 1
4,435
341
1,456
6,450
2,523
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
8
0 / 3 / 1
5,157
397
3,104
7,778
3,353
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
5,254
404
2,893
10,246
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BasedOrpheus
Morgan Le Fay
12
4 / 0 / 7
7,990
615
7,846
9,263
3,707
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
DeusDomine
Artemis
10
3 / 0 / 7
6,581
506
7,538
4,172
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 0
8,437
649
2,156
3,881
1,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
LowLowDean
Fenrir
12
6 / 0 / 8
7,983
614
7,364
9,747
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 6
6,978
537
6,533
10,622
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
2
Kills
16
16
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BasedOrpheus
Morgan Le Fay
4
0
7
7.5
W
Artemis
DeusDomine
Artemis
3
0
7
6.5
L
Merlin
ElV4lenIne
Merlin
1
3
1
0.5
L
Lancelot
EmpireAnts0
Lancelot
1
4
1
0.38
W
1
0
0
1
W
Fenrir
LowLowDean
Fenrir
6
0
8
10
L
Chaac
0
3
1
0.17
L
Tiamat
0
3
1
0.17
L
0
3
2
0.33
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
31,437
41,770
Taken
37,685
19,121
Mitigated
14,800
5,666
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BasedOrpheus
Morgan Le Fay
7,846
137
0
4,962
9,263
3,707
312
2,985
5,944
60,348
0
W
Artemis
DeusDomine
Artemis
7,538
2,692
0
778
4,172
1,377
827
1,826
2,236
0
27,907
L
Merlin
ElV4lenIne
Merlin
5,955
445
0
460
7,438
2,635
0
3,704
3,734
41,649
0
L
Lancelot
EmpireAnts0
Lancelot
3,524
459
0
1,130
9,858
3,313
0
2,809
7,049
0
24,144
W
2,156
547
0
2,608
3,881
1,157
2,926
144
3,693
62,953
0
W
Fenrir
LowLowDean
Fenrir
7,364
2,098
0
2,349
9,747
4,011
0
1,964
7,543
0
51,839
L
Chaac
1,456
317
0
668
6,450
2,523
0
2,474
3,976
0
6,414
L
Tiamat
3,104
477
0
1,086
7,778
3,353
0
2,423
5,355
28,744
0
L
2,893
806
103
2,219
10,246
7,297
0
5,125
5,121
980
14,022
W
6,533
827
552
4,376
10,622
4,548
566
2,616
7,744
42,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,925
Gold Earned
37,969
207
Minions Killed
368
0
Camps Cleared
0
1,223,838
Distance Traveled
1,185,719
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,990
615
95
7
0
234,823
2
W
Artemis
6,581
506
28
2
0
223,760
0
L
Merlin
5,762
443
73
6
0
241,009
0
L
Lancelot
5,317
409
39
3
0
282,158
0
W
Zeus
8,437
649
108
8
0
206,197
0
W
Fenrir
7,983
614
69
5
0
297,449
0
L
Chaac
4,435
341
11
1
0
241,456
0
L
Tiamat
5,157
397
64
5
0
237,351
0
L
Surtr
5,254
404
20
2
0
221,864
2
W
Hades
6,978
537
68
5
0
223,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role