Player Matchup

Janus
Janus
Jetboyaxtreem64
Janus
Level 49
God Stats
0W - 2L
1,312 SR
Queue Stats
67W - 90L
1,376 Elo+
Party 2
Hades
Hades
Winner1059
Hades
Level 22
God Stats
8W - 10L
1,565 SR
Queue Stats
39W - 68L
1,374 Elo+
Party 2
Artemis
Artemis
XiaoL1ng
Artemis
Level 66
God Stats
2W - 1L
1,873 SR
Queue Stats
121W - 142L
1,462 Elo+
Party 2
Geb
Geb
notZIRC
Geb
Level 129
God Stats
36W - 33L
1,564 SR
Queue Stats
1,084W - 1,015L
1,524 Elo+
Solo
Pele
Pele
pumpedandjacked
Pele
Level 48
God Stats
13W - 10L
1,559 SR
Queue Stats
95W - 105L
1,472 Elo+
Party 2
Team Averages
Level 63
1,575 SR
1,442 Elo+

VS

Team Averages
Level 119
1,514 SR
1,500 Elo+
Mercury
Mercury
 
Mercury
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Morf10
Fafnir
Level 139
God Stats
19W - 18L
1,479 SR
Queue Stats
166W - 176L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
tendedtrack62
Danzaburou
Level 143
God Stats
8W - 4L
1,591 SR
Queue Stats
217W - 195L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,823
482
1,858
6,125
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
1
0 / 0 / 0
3,496
350
0
0
0
Artemis
XiaoL1ng
Artemis
9
2 / 3 / 1
6,071
607
5,715
6,257
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
10
2 / 1 / 3
6,458
646
3,318
8,612
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
3 / 1 / 1
5,722
572
4,343
9,660
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 1 / 1
6,704
670
5,043
6,578
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
 
Tyr
10
1 / 1 / 1
6,290
629
2,180
7,252
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
 
He Bo
10
3 / 2 / 3
6,165
617
5,798
5,909
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Morf10
Fafnir
9
0 / 1 / 7
5,907
591
2,501
7,232
5,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
tendedtrack62
Danzaburou
9
1 / 2 / 0
5,435
544
4,994
8,035
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
10
10
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
1
5.5
W
Tyr
 
Tyr
1
1
1
1.5
W
He Bo
 
He Bo
3
2
3
2.25
L
0
5
0
0
W
Fafnir
Morf10
Fafnir
0
1
7
3.5
L
Hades
0
0
0
0
L
Artemis
XiaoL1ng
Artemis
2
3
1
0.83
L
Geb
2
1
3
3.5
L
3
1
1
3.5
W
Danzaburou
tendedtrack62
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,234
Damage
20,516
30,654
Taken
35,006
14,556
Mitigated
17,234
8,851
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,043
2,323
0
1,881
6,578
2,293
0
462
6,102
0
58,866
W
Tyr
 
Tyr
2,180
95
0
2,532
7,252
4,426
288
128
7,124
133
41,074
W
He Bo
 
He Bo
5,798
265
0
880
5,909
1,812
0
2,142
3,591
39,103
0
L
1,858
0
0
750
6,125
2,189
0
3,263
2,862
27,960
0
W
Fafnir
Morf10
Fafnir
2,501
757
0
2,249
7,232
5,920
389
839
6,393
9,021
0
L
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
XiaoL1ng
Artemis
5,715
3,434
0
1,256
6,257
2,374
0
644
5,613
0
37,183
L
Geb
3,318
441
0
2,517
8,612
6,488
0
2,258
6,354
14,575
0
L
4,343
1,102
0
4,328
9,660
3,505
0
2,267
7,393
0
34,473
W
Danzaburou
tendedtrack62
Danzaburou
4,994
1,623
0
3,394
8,035
2,783
0
1,415
6,620
0
39,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,570
Gold Earned
30,501
199
Minions Killed
294
0
Camps Cleared
0
755,242
Distance Traveled
989,921
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,704
670
103
10
0
240,158
0
W
Tyr
6,290
629
73
7
0
208,876
0
W
He Bo
6,165
617
58
6
0
187,534
0
L
Janus
4,823
482
52
5
0
170,654
0
W
Fafnir
5,907
591
12
1
0
176,738
0
L
Hades
3,496
350
0
0
0
0
0
L
Artemis
6,071
607
80
8
0
176,679
0
L
Geb
6,458
646
8
1
0
196,909
2
L
Pele
5,722
572
59
6
0
211,000
0
W
Danzaburou
5,435
544
48
5
0
176,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role