Player Matchup

Artio
Artio
Featherstone122
Artio
Level 157
God Stats
1W - 1L
1,589 SR
Queue Stats
130W - 89L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
GetmaHairdid
Danzaburou
Level 116
God Stats
7W - 10L
1,322 SR
Queue Stats
322W - 325L
1,495 Elo+
Solo
Maui
Maui
Ironfist1017
Maui
Level 159
God Stats
4W - 5L
1,488 SR
Queue Stats
149W - 148L
1,585 Elo+
Party 1
Agni
Agni
SubliminalBussy
Agni
Level 181
God Stats
4W - 2L
1,541 SR
Queue Stats
221W - 204L
1,603 Elo+
Party 1
Chiron
Chiron
thundurga
Chiron
Level 128
God Stats
3W - 1L
1,438 SR
Queue Stats
136W - 137L
1,578 Elo+
Party 1
Team Averages
Level 148
1,476 SR
1,581 Elo+

VS

Team Averages
Level 148
1,531 SR
1,545 Elo+
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
IxochoIe
Jing Wei
Level 147
God Stats
0W - 3L
1,536 SR
Queue Stats
171W - 150L
1,567 Elo+
Party 2
Artemis
Artemis
Pvt Mr Wayne
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,408 Elo+
Solo
Cabrakan
Cabrakan
dognus888
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,732 Elo+
Solo
Tyr
Tyr
hatsunemiku3911
Tyr
Level 224
God Stats
17W - 14L
1,617 SR
Queue Stats
896W - 896L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
7,118
1,017
4,023
10,181
9,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
GetmaHairdid
Danzaburou
10
0 / 1 / 7
6,026
861
3,029
5,465
2,942
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 10
7,151
1,022
2,735
6,824
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 1 / 10
6,907
987
11,101
4,415
1,920
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
thundurga
Chiron
13
7 / 0 / 5
7,837
1,120
10,953
5,303
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 3 / 1
5,973
853
3,068
8,516
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
IxochoIe
Jing Wei
12
1 / 3 / 2
6,180
883
4,878
6,982
3,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Pvt Mr Wayne
Artemis
10
0 / 4 / 1
5,495
785
4,965
5,683
2,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
dognus888
Cabrakan
8
0 / 3 / 0
5,465
781
2,753
6,427
5,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 3
6,249
893
2,529
7,526
5,995
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
14
Kills
2
4
Deaths
14
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
1
0.5
W
2
1
11
7.5
W
Danzaburou
GetmaHairdid
Danzaburou
0
1
7
3.5
W
2
1
10
7
L
Jing Wei
IxochoIe
Jing Wei
1
3
2
0.67
L
Artemis
Pvt Mr Wayne
Artemis
0
4
1
0.13
W
3
1
10
8
L
Cabrakan
dognus888
Cabrakan
0
3
0
0
L
0
1
3
1.5
W
Chiron
thundurga
Chiron
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
18,193
32,188
Taken
35,134
23,057
Mitigated
26,410
13,689
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,068
128
1,810
2,175
8,516
9,062
0
3,836
4,680
7,532
0
W
4,023
427
3,519
3,354
10,181
9,812
52
2,554
7,627
5,753
0
W
Danzaburou
GetmaHairdid
Danzaburou
3,029
1,136
460
948
5,465
2,942
689
1,105
4,360
0
8,694
W
2,735
679
687
1,259
6,824
5,558
63
1,282
5,542
3,487
0
L
Jing Wei
IxochoIe
Jing Wei
4,878
4,331
0
525
6,982
3,070
0
3,711
3,271
0
16,673
L
Artemis
Pvt Mr Wayne
Artemis
4,965
1,374
170
146
5,683
2,284
0
2,996
2,687
0
9,578
W
11,101
909
923
569
4,415
1,920
677
196
4,219
20,013
0
L
Cabrakan
dognus888
Cabrakan
2,753
531
113
433
6,427
5,999
0
3,516
2,911
3,394
0
L
2,529
196
1,206
3,842
7,526
5,995
0
3,800
3,726
0
7,767
W
Chiron
thundurga
Chiron
10,953
2,859
1,194
776
5,303
2,825
853
684
4,619
0
24,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
29,362
79
Minions Killed
67
0
Camps Cleared
0
695,107
Distance Traveled
631,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,973
853
12
2
0
119,885
0
W
Artio
7,118
1,017
4
1
0
137,560
0
W
Danzaburou
6,026
861
15
2
0
136,726
0
W
Maui
7,151
1,022
1
0
0
128,385
0
L
Jing Wei
6,180
883
37
5
0
130,219
0
L
Artemis
5,495
785
9
1
0
126,533
0
W
Agni
6,907
987
22
3
0
147,736
0
L
Cabrakan
5,465
781
4
1
0
91,731
0
L
Tyr
6,249
893
5
1
0
163,002
0
W
Chiron
7,837
1,120
37
5
0
144,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role