Player Matchup

Kukulkan
Kukulkan
Bwi3wi
Kukulkan
Level 8
God Stats
3W - 3L
1,394 SR
Queue Stats
13W - 13L
1,430 Elo+
Party 3
Thor
Thor
CannibalPlayz
Thor
Level 67
God Stats
3W - 2L
1,519 SR
Queue Stats
235W - 227L
1,460 Elo+
Party 3
Sol
Sol
Rosetta9274
Sol
Level 117
God Stats
3W - 3L
1,437 SR
Queue Stats
239W - 235L
1,534 Elo+
Party 1
Chaac
Chaac
TemperXDxd
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,565 Elo+
Party 1
Bellona
Bellona
Whailmer
Bellona
Level 47
God Stats
3W - 5L
1,233 SR
Queue Stats
20W - 18L
1,405 Elo+
Party 3
Team Averages
Level 49
1,416 SR
1,479 Elo+

VS

Team Averages
Level 60
1,582 SR
1,443 Elo+
Zeus
Zeus
BrEduardo
Zeus
Level 145
God Stats
3W - 3L
1,677 SR
Queue Stats
5W - 5L
1,454 Elo+
Party 4
Chaac
Chaac
Dakaraii
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Mira1328346
Bellona
Level 42
God Stats
1W - 1L
1,737 SR
Queue Stats
81W - 98L
1,434 Elo+
Solo
Bacchus
Bacchus
Noir4515
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,454 Elo+
Party 4
Hel
Hel
ThaaDreamer
Hel
Level 109
God Stats
0W - 2L
1,494 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bwi3wi
Kukulkan
13
1 / 1 / 7
7,600
1,267
5,180
4,355
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 8
7,922
1,320
6,132
5,286
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 2 / 4
8,967
1,495
10,087
6,215
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
13
2 / 2 / 6
7,536
1,256
6,964
11,288
10,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Whailmer
Bellona
13
2 / 0 / 7
7,702
1,284
4,587
6,737
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

332

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 4 / 3
8,703
1,451
14,947
7,770
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Dakaraii
Chaac
11
0 / 3 / 0
6,256
1,043
1,616
5,225
2,858
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Mira1328346
Bellona
12
1 / 3 / 4
7,192
1,199
5,040
9,941
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Noir4515
Bacchus
13
1 / 2 / 2
7,650
1,275
6,452
10,903
12,392
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 2
7,087
1,181
1,113
3,102
1,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
13
Kills
6
6
Deaths
13
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
4
3
1.13
W
Kukulkan
Bwi3wi
Kukulkan
1
1
7
4.5
W
2
1
8
6
L
Chaac
Dakaraii
Chaac
0
3
0
0
L
Bellona
Mira1328346
Bellona
1
3
4
1
L
Bacchus
Noir4515
Bacchus
1
2
2
1
W
6
2
4
4
W
Chaac
2
2
6
2.5
L
1
1
2
2
W
Bellona
Whailmer
Bellona
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,950
Damage
29,168
33,881
Taken
36,941
25,180
Mitigated
29,122
3,947
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,947
1,989
0
724
7,770
2,977
0
2,908
4,732
39,566
0
W
Kukulkan
Bwi3wi
Kukulkan
5,180
874
0
250
4,355
1,944
0
2,989
1,328
18,485
0
W
6,132
788
0
576
5,286
2,224
0
3,238
1,927
0
13,680
L
Chaac
Dakaraii
Chaac
1,616
360
0
292
5,225
2,858
0
1,563
3,483
0
4,114
L
Bellona
Mira1328346
Bellona
5,040
884
0
608
9,941
9,411
0
4,087
5,507
0
10,407
L
Bacchus
Noir4515
Bacchus
6,452
350
0
154
10,903
12,392
0
4,674
5,883
22,091
0
W
10,087
3,866
0
874
6,215
2,755
0
4,851
1,281
22,007
1,991
W
Chaac
6,964
988
0
1,493
11,288
10,435
0
7,422
3,404
0
18,605
L
1,113
135
886
703
3,102
1,484
0
1,590
1,437
3,779
0
W
Bellona
Whailmer
Bellona
4,587
1,196
0
754
6,737
7,822
0
4,012
2,529
0
13,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
36,888
142
Minions Killed
120
6
Camps Cleared
5
651,328
Distance Traveled
515,294
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,703
1,451
72
12
3
121,426
0
W
Kukulkan
7,600
1,267
41
7
0
115,076
0
W
Thor
7,922
1,320
17
3
1
139,612
0
L
Chaac
6,256
1,043
6
1
1
60,721
0
L
Bellona
7,192
1,199
8
1
0
132,992
0
L
Bacchus
7,650
1,275
29
5
1
139,916
0
W
Sol
8,967
1,495
33
6
4
126,976
0
W
Chaac
7,536
1,256
28
5
0
148,849
0
L
Hel
7,087
1,181
5
1
0
60,239
0
W
Bellona
7,702
1,284
23
4
1
120,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role