Player Matchup

Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
JDareM
Tyr
Level 173
God Stats
9W - 13L
1,484 SR
Queue Stats
70W - 74L
1,557 Elo+
Party 2
Tiamat
Tiamat
iCrazyDolphin
Tiamat
Level 208
God Stats
1W - 1L
1,764 SR
Queue Stats
345W - 319L
1,641 Elo+
Solo
Ganesha
Ganesha
xxColdBlood
Ganesha
Level 174
God Stats
13W - 9L
1,685 SR
Queue Stats
131W - 148L
1,541 Elo+
Solo
Team Averages
Level 156
1,587 SR
1,548 Elo+

VS

Team Averages
Level 132
1,579 SR
1,757 Elo+
Hachiman
Hachiman
JT-Hertz
Hachiman
Level 154
God Stats
2W - 3L
1,167 SR
Queue Stats
167W - 169L
1,527 Elo+
Solo
Pele
Pele
Seirá
Pele
Level 150
God Stats
2W - 1L
1,766 SR
Queue Stats
132W - 61L
1,835 Elo+
Party 1
Artio
Artio
godimissgab
Artio
Level 159
God Stats
1W - 0L
1,527 SR
Queue Stats
166W - 42L
1,862 Elo+
Party 1
Janus
Janus
iofthedead
Janus
Level 147
God Stats
4W - 3L
1,659 SR
Queue Stats
253W - 140L
1,765 Elo+
Party 1
Hercules
Hercules
ratsnutsock
Hercules
Level 49
God Stats
20W - 5L
1,779 SR
Queue Stats
179W - 68L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 3 / 1
6,564
938
6,766
4,728
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
 
Apollo
12
1 / 6 / 3
6,143
878
4,211
11,244
4,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
JDareM
Tyr
11
2 / 5 / 3
5,899
843
6,662
8,993
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 0 / 0
5,271
753
667
1,633
597
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
xxColdBlood
Ganesha
11
0 / 3 / 5
6,017
860
4,315
8,995
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JT-Hertz
Hachiman
11
2 / 0 / 9
6,393
913
4,104
4,835
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Seirá
Pele
12
2 / 4 / 10
6,558
937
4,908
7,332
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
4 / 0 / 10
7,258
1,037
6,233
11,403
12,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
13
6 / 0 / 11
7,218
1,031
11,784
4,931
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
ratsnutsock
Hercules
12
3 / 2 / 10
6,509
930
5,696
8,087
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
6
Kills
17
17
Deaths
6
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
1
1.17
L
Apollo
 
Apollo
1
6
3
0.42
L
Tyr
JDareM
Tyr
2
5
3
0.7
W
Hachiman
JT-Hertz
Hachiman
2
0
9
6.5
W
Pele
Seirá
Pele
2
4
10
1.75
W
4
0
10
9
L
0
0
0
0
W
Janus
6
0
11
11.5
W
Hercules
ratsnutsock
Hercules
3
2
10
4
L
Ganesha
xxColdBlood
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,621
Damage
32,725
35,593
Taken
36,588
17,306
Mitigated
25,498
4,116
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,766
223
0
350
4,728
1,542
0
1,962
2,606
23,246
0
L
Apollo
 
Apollo
4,211
2,716
0
707
11,244
4,191
844
6,129
4,836
0
13,217
L
Tyr
JDareM
Tyr
6,662
248
0
1,547
8,993
5,800
0
3,824
4,723
0
10,194
W
Hachiman
JT-Hertz
Hachiman
4,104
2,810
0
1,800
4,835
1,672
642
2,458
2,219
0
16,529
W
Pele
Seirá
Pele
4,908
1,142
0
401
7,332
2,763
0
1,619
5,573
0
19,479
W
6,233
768
2,204
4,877
11,403
12,893
0
2,636
8,707
13,456
0
L
667
107
0
394
1,633
597
0
931
662
4,770
0
W
Janus
11,784
1,365
0
729
4,931
2,063
0
1,840
2,979
28,056
0
W
Hercules
ratsnutsock
Hercules
5,696
1,240
0
3,006
8,087
6,107
0
2,595
5,362
0
10,992
L
Ganesha
xxColdBlood
Ganesha
4,315
294
0
1,118
8,995
5,176
0
4,611
4,088
14,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
33,936
124
Minions Killed
155
0
Camps Cleared
0
642,586
Distance Traveled
803,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,564
938
55
8
0
142,836
0
L
Apollo
6,143
878
39
6
0
140,092
0
L
Tyr
5,899
843
11
2
0
149,387
0
W
Hachiman
6,393
913
33
5
0
133,195
0
W
Pele
6,558
937
37
5
0
165,758
0
W
Artio
7,258
1,037
18
3
0
167,702
0
L
Tiamat
5,271
753
10
1
0
70,629
0
W
Janus
7,218
1,031
48
7
0
179,848
0
W
Hercules
6,509
930
19
3
0
157,473
0
L
Ganesha
6,017
860
9
1
0
139,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role