Player Matchup

Hou Yi
Hou Yi
Kelzedar
Hou Yi
Level 127
God Stats
7W - 4L
1,597 SR
Queue Stats
242W - 248L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lazarus4e
Cu Chulainn
Level 87
God Stats
2W - 2L
1,380 SR
Queue Stats
59W - 56L
1,445 Elo+
Party 1
Chang'e
Chang'e
SmokSumShake
Chang'e
Level 172
God Stats
5W - 5L
1,381 SR
Queue Stats
535W - 552L
1,445 Elo+
Solo
Scylla
Scylla
boboarmani69
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,463 Elo+
Party 1
Pele
Pele
mokniot
Pele
Level 104
God Stats
11W - 6L
1,609 SR
Queue Stats
240W - 250L
1,464 Elo+
Party 1
Team Averages
Level 101
1,494 SR
1,468 Elo+

VS

Team Averages
Level 139
1,442 SR
1,495 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Doomsday143
Arachne
Level 122
God Stats
21W - 18L
1,616 SR
Queue Stats
91W - 108L
1,434 Elo+
Solo
Charon
Charon
OiiskyPoiisky
Charon
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 170L
1,562 Elo+
Party 2
Janus
Janus
Primë
Janus
Level 140
God Stats
17W - 10L
1,543 SR
Queue Stats
86W - 60L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
Sammiis
Sun Wukong
Level 139
God Stats
3W - 10L
1,051 SR
Queue Stats
165W - 161L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kelzedar
Hou Yi
10
1 / 0 / 4
5,624
625
2,949
4,500
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Lazarus4e
Cu Chulainn
9
0 / 2 / 0
5,123
569
3,318
7,620
4,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SmokSumShake
Chang'e
9
2 / 1 / 1
5,379
598
5,818
6,749
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
9
0 / 1 / 1
5,026
558
1,227
2,933
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
mokniot
Pele
11
5 / 3 / 2
6,277
697
4,899
8,357
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 2 / 1
4,531
503
2,354
5,722
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Doomsday143
Arachne
4
1 / 1 / 1
3,979
442
1,152
3,566
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 1
4,856
540
2,647
7,059
3,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Primë
Janus
10
3 / 4 / 1
6,239
693
5,734
7,039
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Sammiis
Sun Wukong
10
3 / 0 / 0
6,175
686
3,891
7,924
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
7
7
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
L
Arachne
Doomsday143
Arachne
1
1
1
1.5
W
Hou Yi
Kelzedar
Hou Yi
1
0
4
3
W
Cu Chulainn
Lazarus4e
Cu Chulainn
0
2
0
0
L
0
1
1
0.5
L
Janus
Primë
Janus
3
4
1
0.88
L
Sun Wukong
Sammiis
Sun Wukong
3
0
0
3
W
Chang'e
SmokSumShake
Chang'e
2
1
1
2.5
W
Scylla
0
1
1
0.5
W
Pele
mokniot
Pele
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,211
Damage
15,778
30,159
Taken
31,310
12,204
Mitigated
13,084
7,518
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,354
1,313
317
1,530
5,722
1,684
0
2,419
3,303
0
29,749
L
Arachne
Doomsday143
Arachne
1,152
1,044
0
775
3,566
958
0
244
3,322
0
7,040
W
Hou Yi
Kelzedar
Hou Yi
2,949
1,440
0
2,896
4,500
1,475
749
1,680
2,780
0
30,740
W
Cu Chulainn
Lazarus4e
Cu Chulainn
3,318
669
0
1,001
7,620
4,978
0
0
7,620
0
32,704
L
2,647
880
0
1,701
7,059
3,452
0
2,484
4,575
16,331
0
L
Janus
Primë
Janus
5,734
530
0
1,090
7,039
1,923
0
1,898
5,141
46,157
0
L
Sun Wukong
Sammiis
Sun Wukong
3,891
362
0
2,053
7,924
5,067
0
0
7,924
0
41,334
W
Chang'e
SmokSumShake
Chang'e
5,818
185
480
1,968
6,749
2,159
0
1,957
4,754
34,327
0
W
Scylla
1,227
0
0
500
2,933
900
0
1,777
1,054
30,611
0
W
Pele
mokniot
Pele
4,899
1,053
0
673
8,357
2,692
0
2,685
5,570
0
44,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
25,780
310
Minions Killed
254
0
Camps Cleared
0
903,906
Distance Traveled
794,472
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,531
503
48
5
0
168,043
3
L
Arachne
3,979
442
14
2
0
77,498
0
W
Hou Yi
5,624
625
75
8
0
163,737
0
W
Cu Chulainn
5,123
569
65
7
0
180,924
0
L
Charon
4,856
540
23
3
0
174,506
0
L
Janus
6,239
693
88
10
0
176,711
0
L
Sun Wukong
6,175
686
81
9
0
197,714
2
W
Chang'e
5,379
598
45
5
0
191,704
3
W
Scylla
5,026
558
54
6
0
156,167
0
W
Pele
6,277
697
71
8
0
211,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role