Player Matchup

Terra
Terra
CallMeDrastic
Terra
Level 127
God Stats
0W - 1L
1,534 SR
Queue Stats
8W - 13L
1,430 Elo+
Party 1
Ganesha
Ganesha
Disturbia489
Ganesha
Level 129
God Stats
9W - 6L
1,715 SR
Queue Stats
464W - 482L
1,499 Elo+
Solo
Raijin
Raijin
Dysomnia
Raijin
Level 156
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 6L
1,464 Elo+
Party 1
Pele
Pele
GodTierMoron
Pele
Level 81
God Stats
0W - 1L
1,727 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 1
The Morrigan
The Morrigan
cade65
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 1
Team Averages
Level 104
1,640 SR
1,413 Elo+

VS

Team Averages
Level 100
1,530 SR
1,591 Elo+
Ganesha
Ganesha
CorruptLuck
Ganesha
Level 123
God Stats
2W - 1L
1,354 SR
Queue Stats
10W - 2L
1,761 Elo+
Party 2
Cernunnos
Cernunnos
CrypticKnight66
Cernunnos
Level 147
God Stats
1W - 0L
1,567 SR
Queue Stats
10W - 2L
1,761 Elo+
Party 2
Sun Wukong
Sun Wukong
EZ0777
Sun Wukong
Level 82
God Stats
1W - 0L
1,731 SR
Queue Stats
16W - 17L
1,458 Elo+
Solo
Guan Yu
Guan Yu
KagonLord
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,509 Elo+
Solo
Cabrakan
Cabrakan
inkergirl90
Cabrakan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 9
9,577
871
12,708
18,355
17,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Disturbia489
Ganesha
13
0 / 6 / 13
8,266
751
7,000
15,405
19,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Dysomnia
Raijin
16
5 / 4 / 10
9,414
856
16,891
11,488
9,223
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 6 / 7
9,869
897
18,649
16,797
16,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
cade65
The Morrigan
13
1 / 7 / 12
7,953
723
9,913
8,955
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CorruptLuck
Ganesha
15
0 / 3 / 21
9,219
838
11,422
13,992
14,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
CrypticKnight66
Cernunnos
18
13 / 2 / 13
10,886
990
23,376
12,997
7,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
EZ0777
Sun Wukong
17
10 / 2 / 16
10,315
938
12,611
16,081
17,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
KagonLord
Guan Yu
15
5 / 4 / 14
8,816
801
8,096
15,142
21,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
inkergirl90
Cabrakan
13
1 / 6 / 16
8,474
770
9,105
13,659
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
109
17
Kills
29
29
Deaths
17
51
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
W
Ganesha
CorruptLuck
Ganesha
0
3
21
3.5
W
Cernunnos
CrypticKnight66
Cernunnos
13
2
13
9.75
L
Ganesha
Disturbia489
Ganesha
0
6
13
1.08
L
Raijin
Dysomnia
Raijin
5
4
10
2.5
W
Sun Wukong
EZ0777
Sun Wukong
10
2
16
9
L
8
6
7
1.92
W
Guan Yu
KagonLord
Guan Yu
5
4
14
3
L
The Morrigan
cade65
The Morrigan
1
7
12
1
W
Cabrakan
inkergirl90
Cabrakan
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,161
Damage
64,610
71,000
Taken
71,871
66,299
Mitigated
74,667
16,307
Healing
26,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,708
559
4,116
5,150
18,355
17,496
114
3,809
14,014
23,401
0
W
Ganesha
CorruptLuck
Ganesha
11,422
395
977
3,201
13,992
14,535
409
8,006
5,368
25,841
0
W
Cernunnos
CrypticKnight66
Cernunnos
23,376
14,939
543
5,677
12,997
7,851
2,380
7,879
4,788
0
46,113
L
Ganesha
Disturbia489
Ganesha
7,000
472
228
910
15,405
19,171
0
4,623
10,380
13,518
0
L
Raijin
Dysomnia
Raijin
16,891
1,214
0
2,238
11,488
9,223
597
3,949
7,256
30,209
0
W
Sun Wukong
EZ0777
Sun Wukong
12,611
2,132
3,044
4,469
16,081
17,161
234
9,438
6,024
0
21,415
L
18,649
3,354
1,213
2,178
16,797
16,308
423
4,587
11,651
0
26,260
W
Guan Yu
KagonLord
Guan Yu
8,096
1,348
3,145
3,143
15,142
21,370
295
8,892
5,668
0
14,054
L
The Morrigan
cade65
The Morrigan
9,913
2,554
0
274
8,955
4,101
756
3,134
5,397
10,884
3,621
W
Cabrakan
inkergirl90
Cabrakan
9,105
1,203
787
1,014
13,659
13,750
0
8,055
5,165
15,336
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
47,710
115
Minions Killed
128
0
Camps Cleared
0
936,683
Distance Traveled
974,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,577
871
42
4
0
180,589
0
W
Ganesha
9,219
838
0
0
0
198,419
0
W
Cernunnos
10,886
990
62
6
0
176,691
0
L
Ganesha
8,266
751
2
0
0
191,767
0
L
Raijin
9,414
856
36
3
0
195,284
0
W
Sun Wukong
10,315
938
28
3
0
231,103
0
L
Pele
9,869
897
19
2
0
182,389
0
W
Guan Yu
8,816
801
16
1
0
185,570
0
L
The Morrigan
7,953
723
16
1
0
186,654
0
W
Cabrakan
8,474
770
22
2
0
182,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role