Player Matchup

Atlas
Atlas
GabKoichi
Atlas
Level 58
God Stats
8W - 6L
1,358 SR
Queue Stats
70W - 73L
1,416 Elo+
Solo
Merlin
Merlin
Lautto
Merlin
Level 122
God Stats
10W - 12L
1,522 SR
Queue Stats
244W - 239L
1,450 Elo+
Solo
Ishtar
Ishtar
dylanpizzi11
Ishtar
Level 118
God Stats
2W - 10L
1,236 SR
Queue Stats
598W - 605L
1,412 Elo+
Solo
Achilles
Achilles
lelecomania21
Achilles
Level 67
God Stats
4W - 2L
1,523 SR
Queue Stats
84W - 94L
1,437 Elo+
Party 2
Lancelot
Lancelot
manothaco
Lancelot
Level 67
God Stats
13W - 12L
1,526 SR
Queue Stats
84W - 97L
1,419 Elo+
Party 2
Team Averages
Level 86
1,433 SR
1,426 Elo+

VS

Team Averages
Level 46
1,529 SR
1,342 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AthurGamer61
Cthulhu
Level 10
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Luizcrltt
Athena
Level 29
God Stats
2W - 11L
1,311 SR
Queue Stats
14W - 43L
1,304 Elo+
Party 1
Serqet
Serqet
Vulgo_Deusa
Serqet
Level 49
God Stats
1W - 2L
1,856 SR
Queue Stats
19W - 45L
1,303 Elo+
Party 1
Nu Wa
Nu Wa
krek774
Nu Wa
Level 20
God Stats
3W - 5L
1,642 SR
Queue Stats
5W - 28L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GabKoichi
Atlas
12
2 / 1 / 4
7,820
559
6,926
14,039
10,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Lautto
Merlin
14
0 / 0 / 2
8,412
601
4,179
4,223
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
4 / 2 / 2
7,931
567
12,020
11,292
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
lelecomania21
Achilles
15
6 / 1 / 2
9,529
681
8,671
10,701
6,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
manothaco
Lancelot
15
5 / 0 / 1
9,019
644
7,074
9,051
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 2
6,615
473
9,068
11,970
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
AthurGamer61
Cthulhu
11
0 / 7 / 1
6,054
432
3,027
11,012
5,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Luizcrltt
Athena
9
1 / 1 / 2
5,603
400
4,984
12,070
11,497
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
8
1 / 4 / 0
5,748
411
1,356
11,096
5,763
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
krek774
Nu Wa
11
1 / 2 / 0
6,843
489
5,371
7,625
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
4
4
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
2
0.67
L
Cthulhu
AthurGamer61
Cthulhu
0
7
1
0.07
W
Atlas
GabKoichi
Atlas
2
1
4
4
W
Merlin
Lautto
Merlin
0
0
2
1
L
Athena
Luizcrltt
Athena
1
1
2
2
L
Serqet
1
4
0
0.25
W
Ishtar
4
2
2
2.5
L
Nu Wa
krek774
Nu Wa
1
2
0
0.5
W
Achilles
lelecomania21
Achilles
6
1
2
7
W
Lancelot
manothaco
Lancelot
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,870
Damage
23,806
49,306
Taken
53,773
27,188
Mitigated
29,678
14,675
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,068
7,553
0
2,741
11,970
4,724
0
2,597
9,373
0
53,672
L
Cthulhu
AthurGamer61
Cthulhu
3,027
640
0
212
11,012
5,107
0
0
11,012
26,306
0
W
Atlas
GabKoichi
Atlas
6,926
3,274
2,086
4,665
14,039
10,633
33
4,144
9,895
28,290
0
W
Merlin
Lautto
Merlin
4,179
58
0
250
4,223
1,478
982
2,072
2,071
71,681
0
L
Athena
Luizcrltt
Athena
4,984
1,398
0
250
12,070
11,497
0
3,470
8,600
22,087
0
L
Serqet
1,356
259
0
1,258
11,096
5,763
0
1,778
9,318
0
15,069
W
Ishtar
12,020
8,338
0
2,161
11,292
5,071
859
1,820
9,472
0
66,427
L
Nu Wa
krek774
Nu Wa
5,371
1,258
0
980
7,625
2,587
7
3,260
4,365
47,615
0
W
Achilles
lelecomania21
Achilles
8,671
2,584
0
4,783
10,701
6,152
60
3,790
6,911
0
60,884
W
Lancelot
manothaco
Lancelot
7,074
3,317
0
730
9,051
3,854
30
1,556
7,420
0
91,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,711
Gold Earned
30,863
490
Minions Killed
263
0
Camps Cleared
0
1,456,202
Distance Traveled
1,367,312
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,615
473
83
6
0
248,490
0
L
Cthulhu
6,054
432
41
3
0
271,680
0
W
Atlas
7,820
559
18
1
0
269,371
3
W
Merlin
8,412
601
112
8
0
273,591
0
L
Athena
5,603
400
30
2
0
307,829
0
L
Serqet
5,748
411
17
1
0
282,288
0
W
Ishtar
7,931
567
111
8
0
257,251
2
L
Nu Wa
6,843
489
92
7
0
257,025
0
W
Achilles
9,529
681
110
8
0
295,687
0
W
Lancelot
9,019
644
139
10
0
360,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role