Player Matchup

Khepri
Khepri
Grimsktr
Khepri
Level 145
God Stats
7W - 5L
1,647 SR
Queue Stats
351W - 362L
1,550 Elo+
Party 1
Thoth
Thoth
ThuggaManeOG
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 110L
1,479 Elo+
Party 1
Thanatos
Thanatos
shadowzfire11
Thanatos
Level 159
God Stats
3W - 3L
1,524 SR
Queue Stats
230W - 236L
1,533 Elo+
Party 1
Team Averages
Level 111
1,557 SR
1,521 Elo+

VS

Team Averages
Level 119
1,586 SR
1,566 Elo+
Bastet
Bastet
BetrothedYeti67
Bastet
Level 126
God Stats
4W - 5L
1,472 SR
Queue Stats
122W - 111L
1,542 Elo+
Solo
Vamana
Vamana
Fatalizier
Vamana
Level 125
God Stats
1W - 1L
1,787 SR
Queue Stats
21W - 15L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
mohawkasuti
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Grimsktr
Khepri
10
0 / 0 / 6
7,436
744
2,636
7,106
7,052
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 3
7,757
776
7,477
4,837
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
shadowzfire11
Thanatos
10
4 / 2 / 2
8,259
826
7,442
9,803
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
7,296
730
5,474
8,917
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Fatalizier
Vamana
9
0 / 2 / 2
7,004
700
7,566
10,483
9,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
mohawkasuti
Baron Samedi
9
1 / 2 / 1
7,376
738
4,008
4,701
2,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Vamana
Fatalizier
Vamana
0
2
2
0.5
W
Khepri
Grimsktr
Khepri
0
0
6
3
W
2
0
3
3.5
L
Baron Samedi
mohawkasuti
Baron Samedi
1
2
1
0.75
W
Thanatos
shadowzfire11
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,555
Damage
17,048
21,746
Taken
24,101
12,664
Mitigated
14,475
7,923
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,474
2,111
227
1,478
8,917
2,658
0
3,439
5,478
0
28,449
L
Vamana
Fatalizier
Vamana
7,566
3,086
0
654
10,483
9,135
0
4,184
6,299
0
19,376
W
Khepri
Grimsktr
Khepri
2,636
226
0
1,262
7,106
7,052
168
2,628
4,202
13,356
0
W
7,477
334
100
1,429
4,837
1,575
478
228
4,409
35,346
0
L
Baron Samedi
mohawkasuti
Baron Samedi
4,008
530
721
1,037
4,701
2,682
76
2,817
1,884
21,613
0
W
Thanatos
shadowzfire11
Thanatos
7,442
2,455
0
5,132
9,803
4,037
736
1,342
8,229
0
27,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,452
Gold Earned
21,676
112
Minions Killed
88
0
Camps Cleared
0
555,767
Distance Traveled
538,651
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,296
730
40
4
0
202,337
3
L
Vamana
7,004
700
18
2
0
187,450
0
W
Khepri
7,436
744
19
2
0
186,529
2
W
Thoth
7,757
776
49
5
0
187,132
0
L
Baron Samedi
7,376
738
30
3
0
148,864
0
W
Thanatos
8,259
826
44
4
0
182,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role