Player Matchup

Nemesis
Nemesis
Gold III
DubKeyLife
Nemesis
Gold III
Level 76
God Stats
186W - 180L
1,536 SR
Queue Stats
394W - 403L
1,332 MMR
Solo
Scylla
Scylla
Gold IV
Mazell
Scylla
Gold IV
Level 170
God Stats
3W - 7L
1,501 SR
Queue Stats
67W - 70L
1,321 MMR
Solo
Shiva
Shiva
Silver II
McAssembly
Shiva
Silver II
Level 68
God Stats
22W - 15L
1,572 SR
Queue Stats
55W - 68L
1,313 MMR
Solo
Chang'e
Chang'e
Gold V
ProphetWorm
Chang'e
Gold V
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 95L
1,316 MMR
Solo
Heimdallr
Heimdallr
Gold V
WHITESUGA969
Heimdallr
Gold V
Level 104
God Stats
6W - 5L
1,465 SR
Queue Stats
343W - 348L
1,319 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,515 SR
1,320 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,600 SR
1,320 MMR
Bacchus
Bacchus
Bronze III
DutchSniper7924
Bacchus
Bronze III
Level 49
God Stats
15W - 20L
1,648 SR
Queue Stats
263W - 286L
1,308 MMR
Solo
Sol
Sol
Gold IV
IamCleve-
Sol
Gold IV
Level 107
God Stats
6W - 11L
1,580 SR
Queue Stats
126W - 138L
1,480 MMR
Party 1
Ix Chel
Ix Chel
Gold V
MillyBfromTN
Ix Chel
Gold V
Level 88
God Stats
0W - 1L
1,594 SR
Queue Stats
48W - 59L
1,301 MMR
Solo
Vulcan
Vulcan
Gold V
PsychoXRoses
Vulcan
Gold V
Level 128
God Stats
48W - 39L
1,624 SR
Queue Stats
173W - 189L
1,318 MMR
Solo
Thor
Thor
Silver I
jenifry
Thor
Silver I
Level 125
God Stats
0W - 3L
1,553 SR
Queue Stats
133W - 159L
1,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DubKeyLife
Nemesis
19
8 / 5 / 6
12,571
547
19,590
22,895
10,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
Mazell
Scylla
20
2 / 0 / 2
12,939
563
11,804
9,261
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
17
2 / 4 / 10
11,678
508
10,601
30,304
31,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ProphetWorm
Chang'e
17
2 / 3 / 5
11,847
515
17,219
24,974
14,700
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
WHITESUGA969
Heimdallr
20
9 / 3 / 4
13,731
597
15,625
19,548
9,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
RaijinAwilixAnubisThanatos

VS

Bans
PoseidonArachneMaman BrigitteSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
11,116
483
5,893
21,300
32,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 8 / 5
11,836
515
15,575
20,581
8,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
MillyBfromTN
Ix Chel
16
1 / 6 / 3
10,317
449
11,182
22,575
17,105
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
17
3 / 3 / 2
10,864
472
19,175
10,767
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
jenifry
Thor
18
6 / 4 / 5
11,490
500
13,875
24,629
12,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
23
Kills
15
15
Deaths
23
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DubKeyLife
Nemesis
8
5
6
2.2
L
3
2
2
2
L
2
8
5
0.56
W
Scylla
Mazell
Scylla
2
0
2
3
W
Shiva
2
4
10
1.75
L
Ix Chel
MillyBfromTN
Ix Chel
1
6
3
0.42
W
Chang'e
ProphetWorm
Chang'e
2
3
5
1.5
L
Vulcan
3
3
2
1.33
W
Heimdallr
WHITESUGA969
Heimdallr
9
3
4
3.67
L
Thor
jenifry
Thor
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,839
Damage
65,700
106,982
Taken
99,852
70,247
Mitigated
74,419
38,764
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DubKeyLife
Nemesis
19,590
10,665
0
1,760
22,895
10,592
0
6,346
16,549
0
117,026
L
5,893
558
0
3,377
21,300
32,133
0
6,382
14,918
47,349
0
L
15,575
5,017
0
5,594
20,581
8,238
1,287
780
19,801
91,706
11,776
W
Scylla
Mazell
Scylla
11,804
1,852
0
1,019
9,261
3,624
1,130
4,959
4,302
135,994
0
W
Shiva
10,601
1,863
1,458
8,006
30,304
31,995
70
15,403
14,901
0
61,433
L
Ix Chel
MillyBfromTN
Ix Chel
11,182
858
1,870
9,299
22,575
17,105
0
12,663
9,912
66,753
0
W
Chang'e
ProphetWorm
Chang'e
17,219
1,886
3,661
15,159
24,974
14,700
106
14,051
10,923
92,909
0
L
Vulcan
19,175
7,649
0
872
10,767
4,634
0
3,233
7,534
95,358
0
W
Heimdallr
WHITESUGA969
Heimdallr
15,625
7,644
0
7,701
19,548
9,336
1,574
11,962
7,586
0
122,273
L
Thor
jenifry
Thor
13,875
2,047
0
3,032
24,629
12,309
0
5,965
18,664
0
100,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,766
Gold Earned
55,623
698
Minions Killed
599
0
Camps Cleared
0
2,284,772
Distance Traveled
2,344,105
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,571
547
122
5
0
511,880
0
L
Bacchus
11,116
483
50
2
0
424,767
6
L
Sol
11,836
515
156
7
0
534,520
2
W
Scylla
12,939
563
199
9
0
433,909
7
W
Shiva
11,678
508
79
3
0
444,261
8
L
Ix Chel
10,317
449
104
5
0
430,448
4
W
Chang'e
11,847
515
134
6
0
442,897
4
L
Vulcan
10,864
472
154
7
0
470,233
10
W
Heimdallr
13,731
597
164
7
0
451,825
3
L
Thor
11,490
500
135
6
0
484,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role