Player Matchup

Fenrir
Fenrir
Danielsan253
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FortniteIsBad28
Morgan Le Fay
Level 94
God Stats
0W - 2L
1,262 SR
Queue Stats
21W - 19L
1,452 Elo+
Solo
Cupid
Cupid
Marthyeu
Cupid
Level 120
God Stats
6W - 3L
1,695 SR
Queue Stats
90W - 103L
1,455 Elo+
Solo
King Arthur
King Arthur
matadordeloko
King Arthur
Level 128
God Stats
6W - 7L
1,556 SR
Queue Stats
203W - 213L
1,423 Elo+
Solo
Cliodhna
Cliodhna
musixboc
Cliodhna
Level 61
God Stats
2W - 6L
1,300 SR
Queue Stats
141W - 158L
1,360 Elo+
Solo
Team Averages
Level 109
1,463 SR
1,449 Elo+

VS

Team Averages
Level 117
1,530 SR
1,409 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FeudalSun13
Sol
Level 125
God Stats
2W - 1L
1,539 SR
Queue Stats
94W - 72L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sticky Cheeba32
Ah Muzen Cab
Level 97
God Stats
10W - 11L
1,735 SR
Queue Stats
143W - 143L
1,300 Elo+
Solo
Tsukuyomi
Tsukuyomi
UNDEAD_RABBIT
Tsukuyomi
Level 156
God Stats
4W - 2L
1,366 SR
Queue Stats
235W - 235L
1,420 Elo+
Party 1
Charon
Charon
mazecomet
Charon
Level 104
God Stats
8W - 8L
1,509 SR
Queue Stats
75W - 71L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 3 / 1
8,197
546
7,180
12,325
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
FortniteIsBad28
Morgan Le Fay
11
2 / 6 / 1
6,847
456
5,615
10,973
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Marthyeu
Cupid
11
0 / 3 / 3
6,735
449
3,093
8,746
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
matadordeloko
King Arthur
13
5 / 4 / 0
8,227
548
9,583
14,560
14,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
musixboc
Cliodhna
10
1 / 5 / 3
6,152
410
3,030
13,766
3,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 2 / 3
8,492
566
3,657
13,282
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 3 / 1
8,637
576
9,043
9,679
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Sticky Cheeba32
Ah Muzen Cab
13
3 / 4 / 0
8,164
544
7,187
11,904
4,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
UNDEAD_RABBIT
Tsukuyomi
15
10 / 2 / 1
9,795
653
14,984
9,896
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
mazecomet
Charon
12
1 / 2 / 6
8,061
537
7,601
9,808
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
13
Kills
21
21
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
3
1.75
L
Fenrir
5
3
1
1.83
W
5
3
1
1.83
L
Morgan Le Fay
FortniteIsBad28
Morgan Le Fay
2
6
1
0.42
L
Cupid
Marthyeu
Cupid
0
3
3
0.5
W
Ah Muzen Cab
Sticky Cheeba32
Ah Muzen Cab
3
4
0
0.75
W
Tsukuyomi
UNDEAD_RABBIT
Tsukuyomi
10
2
1
5.25
L
King Arthur
matadordeloko
King Arthur
5
4
0
1.25
W
Charon
mazecomet
Charon
1
2
6
2
L
Cliodhna
musixboc
Cliodhna
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
42,472
60,370
Taken
54,569
29,543
Mitigated
24,486
11,798
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,657
702
0
7,089
13,282
5,333
0
1,805
11,477
0
73,804
L
Fenrir
7,180
1,085
0
2,048
12,325
5,264
0
2,524
9,801
0
64,452
W
9,043
3,209
0
3,116
9,679
3,320
610
776
8,903
68,092
5,109
L
Morgan Le Fay
FortniteIsBad28
Morgan Le Fay
5,615
190
0
1,591
10,973
3,690
80
2,119
8,854
41,282
0
L
Cupid
Marthyeu
Cupid
3,093
1,318
26
3,667
8,746
2,736
0
5,002
3,744
0
45,150
W
Ah Muzen Cab
Sticky Cheeba32
Ah Muzen Cab
7,187
2,951
0
2,126
11,904
4,931
741
631
11,273
0
52,906
W
Tsukuyomi
UNDEAD_RABBIT
Tsukuyomi
14,984
2,799
0
1,241
9,896
3,845
194
2,257
7,639
0
74,710
L
King Arthur
matadordeloko
King Arthur
9,583
1,121
0
1,532
14,560
14,006
0
1,069
13,491
6,922
43,099
W
Charon
mazecomet
Charon
7,601
1,345
0
2,773
9,808
7,057
750
1,434
8,374
25,645
0
L
Cliodhna
musixboc
Cliodhna
3,030
498
87
2,847
13,766
3,847
0
5,842
7,924
0
22,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
43,149
341
Minions Killed
440
0
Camps Cleared
0
1,330,074
Distance Traveled
1,469,926
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,492
566
111
7
0
327,859
0
L
Fenrir
8,197
546
97
6
0
299,511
0
W
Sol
8,637
576
109
7
0
270,758
3
L
Morgan Le Fay
6,847
456
66
4
0
208,009
0
L
Cupid
6,735
449
67
4
0
266,253
2
W
Ah Muzen Cab
8,164
544
83
6
0
260,267
0
W
Tsukuyomi
9,795
653
107
7
0
316,668
0
L
King Arthur
8,227
548
91
6
0
250,925
0
W
Charon
8,061
537
30
2
0
294,374
5
L
Cliodhna
6,152
410
20
1
0
305,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role