Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold III
你就是个垃圾啊
Thoth
Gold III
Level 82
God Stats
4W - 2L
1,690 SR
Queue Stats
17W - 11L
1,574 MMR
Party 2
Geb
Geb
Gold V
北月南安
Geb
Gold V
Level 147
God Stats
3W - 0L
1,792 SR
Queue Stats
7W - 2L
1,610 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,661 SR
1,561 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,456 SR
1,369 MMR
Atlas
Atlas
Silver I
ConsumeChaos
Atlas
Silver I
Level 109
God Stats
28W - 33L
1,493 SR
Queue Stats
69W - 76L
1,425 MMR
Party 1
Ra
Ra
Silver II
Tomm Ganks
Ra
Silver II
Level 142
God Stats
12W - 27L
1,344 SR
Queue Stats
130W - 209L
1,182 MMR
Party 1
Anhur
Anhur
Bronze V
Wheres Me Dartz
Anhur
Bronze V
Level 157
God Stats
2W - 5L
1,532 SR
Queue Stats
5W - 10L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
3 / 1 / 1
6,856
857
2,669
5,815
4,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 4
6,690
836
7,549
4,562
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
6,227
778
2,122
6,615
3,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Maman BrigitteAh PuchNe ZhaAthenaPoseidon

VS

Bans
Ix ChelBastetUllrZeusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,813
852
4,927
6,216
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

9
0 / 1 / 2
6,082
760
2,649
5,088
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 0
5,282
660
554
3,566
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
4
Kills
3
3
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
1
3.5
L
3
1
0
3
L
0
1
2
1
L
0
2
0
0
W
0
1
4
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,340
Damage
8,130
16,992
Taken
14,870
8,997
Mitigated
7,641
4,935
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,669
105
0
2,504
5,815
4,228
0
1,424
4,153
0
13,846
L
4,927
1,842
0
476
6,216
4,808
0
4,090
1,731
14,666
0
L
2,649
85
420
2,049
5,088
1,803
0
3,422
1,442
25,758
0
L
554
383
0
375
3,566
1,030
0
1,831
1,467
0
3,126
W
7,549
78
0
670
4,562
1,570
679
3,083
1,175
46,025
0
W
2,122
237
0
1,761
6,615
3,199
0
3,066
3,363
10,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,773
Gold Earned
18,177
112
Minions Killed
60
0
Camps Cleared
0
468,404
Distance Traveled
347,523
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,856
857
31
4
0
160,643
0
L
Atlas
6,813
852
13
2
0
149,353
1
L
Ra
6,082
760
40
5
0
147,181
1
L
Anhur
5,282
660
7
1
0
50,989
0
W
Thoth
6,690
836
75
9
0
140,874
0
W
Geb
6,227
778
6
1
0
166,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role