Player Matchup

Raijin
Raijin
D34MON
Raijin
Level 122
God Stats
1W - 4L
1,143 SR
Queue Stats
131W - 102L
1,521 Elo+
Solo
Horus
Horus
DNA Castiel
Horus
Level 128
God Stats
0W - 2L
1,339 SR
Queue Stats
63W - 61L
1,509 Elo+
Party 1
Sol
Sol
DNA Michael
Sol
Level 152
God Stats
1W - 1L
1,667 SR
Queue Stats
56W - 59L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
Rosinclair
Ah Puch
Level 108
God Stats
5W - 2L
1,726 SR
Queue Stats
16W - 16L
1,593 Elo+
Party 1
Kali
Kali
xOnlyDanzx
Kali
Level 157
God Stats
27W - 21L
1,598 SR
Queue Stats
562W - 512L
1,561 Elo+
Solo
Team Averages
Level 133
1,495 SR
1,540 Elo+

VS

Team Averages
Level 111
1,415 SR
1,509 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DBDxIceVein
Lancelot
Level 126
God Stats
11W - 12L
1,482 SR
Queue Stats
342W - 301L
1,508 Elo+
Solo
King Arthur
King Arthur
NWOAdonay
King Arthur
Level 118
God Stats
63W - 46L
1,659 SR
Queue Stats
423W - 374L
1,539 Elo+
Solo
Rama
Rama
PeepHey
Rama
Level 23
God Stats
1W - 2L
1,163 SR
Queue Stats
81W - 71L
1,526 Elo+
Party 2
Anubis
Anubis
Saammysamsam
Anubis
Level 128
God Stats
3W - 7L
1,272 SR
Queue Stats
132W - 125L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
D34MON
Raijin
11
1 / 3 / 2
6,437
585
7,573
6,473
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 0
5,206
473
3,087
8,876
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 1
5,781
526
5,299
7,865
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Rosinclair
Ah Puch
9
0 / 5 / 3
6,117
556
5,886
11,984
5,105
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 3 / 0
7,656
696
6,398
11,985
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 2 / 8
6,348
577
4,885
9,858
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
DBDxIceVein
Lancelot
13
2 / 1 / 4
7,180
653
6,232
10,121
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
NWOAdonay
King Arthur
12
5 / 1 / 2
7,376
671
7,205
8,841
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
PeepHey
Rama
12
4 / 0 / 2
7,218
656
4,159
7,181
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
12
5 / 3 / 0
6,946
631
4,674
7,872
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
18
18
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
8
3
L
Raijin
D34MON
Raijin
1
3
2
0.67
W
Lancelot
DBDxIceVein
Lancelot
2
1
4
4
L
0
4
0
0
L
0
3
1
0.17
W
King Arthur
NWOAdonay
King Arthur
5
1
2
6
W
Rama
PeepHey
Rama
4
0
2
5
L
Ah Puch
Rosinclair
Ah Puch
0
5
3
0.3
W
Anubis
5
3
0
1.67
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,243
Damage
27,155
47,183
Taken
43,873
21,674
Mitigated
23,252
14,058
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,885
1,031
0
2,746
9,858
6,598
0
5,561
4,297
29,089
0
L
Raijin
D34MON
Raijin
7,573
1,057
0
871
6,473
2,013
0
2,953
3,520
56,798
0
W
Lancelot
DBDxIceVein
Lancelot
6,232
924
0
4,847
10,121
4,419
0
3,122
6,999
0
57,149
L
3,087
1,376
928
1,707
8,876
6,396
0
2,048
6,828
0
11,843
L
5,299
2,029
0
2,692
7,865
2,382
1,111
2,072
5,793
45,329
0
W
King Arthur
NWOAdonay
King Arthur
7,205
1,138
0
1,740
8,841
5,568
0
3,551
5,290
0
54,948
W
Rama
PeepHey
Rama
4,159
3,246
0
3,196
7,181
2,592
784
2,726
4,455
0
43,294
L
Ah Puch
Rosinclair
Ah Puch
5,886
1,117
0
4,796
11,984
5,105
14
1,778
10,206
45,284
0
W
Anubis
4,674
149
0
2,282
7,872
4,075
0
3,798
4,074
45,726
0
L
6,398
2,974
0
3,064
11,985
5,778
0
708
11,277
0
51,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
35,068
326
Minions Killed
396
0
Camps Cleared
0
1,109,870
Distance Traveled
1,188,494
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,348
577
41
4
0
231,899
0
L
Raijin
6,437
585
93
8
0
223,962
2
W
Lancelot
7,180
653
81
7
0
295,781
0
L
Horus
5,206
473
11
1
0
239,787
2
L
Sol
5,781
526
66
6
0
216,884
0
W
King Arthur
7,376
671
94
9
0
243,302
3
W
Rama
7,218
656
86
8
0
197,604
0
L
Ah Puch
6,117
556
70
6
0
199,617
0
W
Anubis
6,946
631
94
9
0
219,908
0
L
Kali
7,656
696
86
8
0
229,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role