Player Matchup

Sun Wukong
Sun Wukong
Bronze III
DrProfLoki
Sun Wukong
Bronze III
Level 121
God Stats
1W - 1L
1,859 SR
Queue Stats
3W - 2L
1,454 MMR
Party 1
Apollo
Apollo
Gold III
Henzz_033
Apollo
Gold III
Level 74
God Stats
1W - 1L
1,727 SR
Queue Stats
347W - 345L
1,463 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Its_Chewgamer
Kuzenbo
Gold III
Level 158
God Stats
5W - 3L
1,488 SR
Queue Stats
321W - 329L
1,468 MMR
Solo
Tiamat
Tiamat
Gold III
Matt2107
Tiamat
Gold III
Level 137
God Stats
17W - 24L
1,546 SR
Queue Stats
783W - 791L
1,484 MMR
Solo
Mercury
Mercury
Bronze V
zyyne
Mercury
Bronze V
Level 107
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 4L
1,415 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,674 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,485 SR
1,486 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
SkS Mega
Anhur
Gold II
Level 145
God Stats
1W - 1L
1,416 SR
Queue Stats
44W - 45L
1,418 MMR
Party 2
Amaterasu
Amaterasu
Gold III
angelitus
Amaterasu
Gold III
Level 213
God Stats
1W - 1L
1,347 SR
Queue Stats
218W - 239L
1,439 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
txcdino
Baron Samedi
Platinum V
Level 127
God Stats
4W - 1L
1,663 SR
Queue Stats
29W - 34L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrProfLoki
Sun Wukong
8
0 / 3 / 0
4,742
474
4,007
7,832
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
Henzz_033
Apollo
10
0 / 1 / 0
5,079
508
4,178
6,851
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
7
0 / 2 / 0
4,837
484
3,494
9,380
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Matt2107
Tiamat
11
1 / 0 / 0
6,433
643
1,344
3,102
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
zyyne
Mercury
7
0 / 3 / 1
4,770
477
1,476
7,890
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArachneAwilixThanatosAthena

VS

Bans
ThorAo KuangPoseidonMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 1 / 2
6,492
649
4,032
5,338
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
 
Susano
11
2 / 0 / 3
5,949
595
5,357
6,051
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
SkS Mega
Anhur
11
1 / 0 / 1
6,447
645
5,755
6,603
2,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
angelitus
Amaterasu
10
0 / 0 / 4
6,006
601
3,397
8,479
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
txcdino
Baron Samedi
9
3 / 0 / 2
6,220
622
3,708
4,175
2,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
9
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
2
3
W
Susano
 
Susano
2
0
3
3.5
L
Sun Wukong
DrProfLoki
Sun Wukong
0
3
0
0
L
Apollo
Henzz_033
Apollo
0
1
0
0
L
Kuzenbo
0
2
0
0
L
Tiamat
Matt2107
Tiamat
1
0
0
1
W
Anhur
SkS Mega
Anhur
1
0
1
1.5
W
Amaterasu
angelitus
Amaterasu
0
0
4
2
W
Baron Samedi
txcdino
Baron Samedi
3
0
2
4
L
Mercury
zyyne
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,499
Damage
22,249
35,055
Taken
30,646
18,749
Mitigated
15,385
6,760
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,032
456
0
2,671
5,338
1,689
108
1,189
4,110
53,016
0
W
Susano
 
Susano
5,357
1,958
0
1,283
6,051
2,424
40
1,428
4,584
0
40,703
L
Sun Wukong
DrProfLoki
Sun Wukong
4,007
1,544
0
1,140
7,832
5,935
0
1,619
6,213
0
24,398
L
Apollo
Henzz_033
Apollo
4,178
2,570
0
1,840
6,851
1,640
0
731
6,120
0
38,701
L
Kuzenbo
3,494
1,667
0
1,860
9,380
7,120
0
3,234
6,146
13,198
0
L
Tiamat
Matt2107
Tiamat
1,344
569
0
820
3,102
1,764
0
293
2,809
52,493
0
W
Anhur
SkS Mega
Anhur
5,755
3,790
0
3,958
6,603
2,447
172
678
5,925
0
55,122
W
Amaterasu
angelitus
Amaterasu
3,397
1,866
0
4,583
8,479
6,153
247
0
8,066
0
28,765
W
Baron Samedi
txcdino
Baron Samedi
3,708
704
1,187
2,132
4,175
2,672
0
1,543
2,632
20,972
0
L
Mercury
zyyne
Mercury
1,476
507
0
1,100
7,890
2,290
0
1,863
6,027
0
26,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,861
Gold Earned
31,114
278
Minions Killed
349
0
Camps Cleared
0
1,079,782
Distance Traveled
996,436
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,492
649
100
10
0
235,208
0
W
Susano
5,949
595
81
8
0
214,955
0
L
Sun Wukong
4,742
474
38
4
0
193,380
0
L
Apollo
5,079
508
71
7
0
187,171
1
L
Kuzenbo
4,837
484
15
2
0
217,557
0
L
Tiamat
6,433
643
108
11
0
214,730
4
W
Anhur
6,447
645
103
10
0
181,859
1
W
Amaterasu
6,006
601
39
4
0
160,498
2
W
Baron Samedi
6,220
622
26
3
0
203,916
2
L
Mercury
4,770
477
46
5
0
266,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role