Player Matchup

Danzaburou
Danzaburou
FLECA08
Danzaburou
Level 77
God Stats
45W - 43L
1,505 SR
Queue Stats
305W - 310L
1,454 Elo+
Party 2
Fenrir
Fenrir
MillyBfromTN
Fenrir
Level 88
God Stats
10W - 5L
1,634 SR
Queue Stats
444W - 431L
1,436 Elo+
Solo
Ah Puch
Ah Puch
TomoPandaFox
Ah Puch
Level 159
God Stats
3W - 0L
1,464 SR
Queue Stats
112W - 116L
1,413 Elo+
Solo
Merlin
Merlin
Zeno_Supp_Item
Merlin
Level 150
God Stats
52W - 31L
1,632 SR
Queue Stats
168W - 139L
1,499 Elo+
Solo
Jormungandr
Jormungandr
fernandomx07
Jormungandr
Level 120
God Stats
2W - 3L
1,306 SR
Queue Stats
411W - 379L
1,520 Elo+
Party 2
Team Averages
Level 119
1,508 SR
1,465 Elo+

VS

Team Averages
Level 108
1,444 SR
1,443 Elo+
Medusa
Medusa
Corpse Lotus
Medusa
Level 120
God Stats
2W - 6L
1,554 SR
Queue Stats
149W - 145L
1,481 Elo+
Party 1
Sobek
Sobek
DDekuSpk
Sobek
Level 142
God Stats
1W - 5L
1,414 SR
Queue Stats
348W - 343L
1,518 Elo+
Solo
Martichoras
Martichoras
OnoDoken
Martichoras
Level 35
God Stats
2W - 7L
1,481 SR
Queue Stats
29W - 57L
1,390 Elo+
Solo
Chaac
Chaac
YOLOBILLY24
Chaac
Level 127
God Stats
13W - 16L
1,429 SR
Queue Stats
186W - 212L
1,464 Elo+
Solo
Cabrakan
Cabrakan
sagearoo1212
Cabrakan
Level 114
God Stats
1W - 4L
1,343 SR
Queue Stats
103W - 138L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FLECA08
Danzaburou
18
4 / 0 / 2
11,121
585
8,169
10,191
5,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
19
7 / 0 / 5
11,830
623
13,413
15,991
9,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
TomoPandaFox
Ah Puch
15
4 / 5 / 6
10,301
542
10,211
18,208
11,105
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 0 / 3
11,276
593
10,135
10,045
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
fernandomx07
Jormungandr
15
0 / 0 / 7
9,275
488
7,538
12,372
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 5 / 0
8,945
471
7,244
13,976
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
DDekuSpk
Sobek
15
3 / 4 / 1
9,751
513
8,296
15,161
10,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Martichoras
OnoDoken
Martichoras
16
0 / 2 / 0
9,535
502
7,776
12,729
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 5 / 1
8,947
471
10,635
18,287
10,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
sagearoo1212
Cabrakan
8
0 / 6 / 0
7,035
370
2,357
16,805
17,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
5
5
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
0
0.2
L
Sobek
DDekuSpk
Sobek
3
4
1
0.88
W
Danzaburou
FLECA08
Danzaburou
4
0
2
5
W
Fenrir
7
0
5
9.5
L
Martichoras
OnoDoken
Martichoras
0
2
0
0
W
Ah Puch
TomoPandaFox
Ah Puch
4
5
6
1.4
L
1
5
1
0.3
W
6
0
3
7.5
W
Jormungandr
fernandomx07
Jormungandr
0
0
7
3.5
L
Cabrakan
sagearoo1212
Cabrakan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,466
Damage
36,308
66,807
Taken
76,958
44,642
Mitigated
49,686
24,439
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,244
2,918
0
3,068
13,976
4,840
0
6,066
7,910
0
75,017
L
Sobek
DDekuSpk
Sobek
8,296
417
0
3,855
15,161
10,616
35
5,774
9,387
61,820
0
W
Danzaburou
FLECA08
Danzaburou
8,169
4,136
0
5,952
10,191
5,221
814
550
9,641
0
105,896
W
Fenrir
13,413
3,431
0
5,451
15,991
9,653
0
1,004
14,987
0
113,217
L
Martichoras
OnoDoken
Martichoras
7,776
2,009
0
2,837
12,729
5,772
0
6,489
6,240
0
90,650
W
Ah Puch
TomoPandaFox
Ah Puch
10,211
350
0
8,407
18,208
11,105
606
7,011
11,197
66,850
0
L
10,635
2,043
0
3,450
18,287
10,571
0
4,744
13,543
0
75,319
W
10,135
278
0
832
10,045
4,936
490
590
9,455
119,037
0
W
Jormungandr
fernandomx07
Jormungandr
7,538
2,393
0
3,797
12,372
13,727
0
1,803
10,569
47,214
0
L
Cabrakan
sagearoo1212
Cabrakan
2,357
530
0
776
16,805
17,887
0
4,811
11,994
22,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
44,213
639
Minions Killed
517
0
Camps Cleared
0
1,885,396
Distance Traveled
1,637,532
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,945
471
111
6
0
322,213
0
L
Sobek
9,751
513
84
4
0
356,661
5
W
Danzaburou
11,121
585
169
9
0
376,255
0
W
Fenrir
11,830
623
152
8
0
414,201
0
L
Martichoras
9,535
502
168
9
0
333,737
2
W
Ah Puch
10,301
542
99
5
0
317,113
0
L
Chaac
8,947
471
118
6
0
366,333
0
W
Merlin
11,276
593
183
10
0
381,455
3
W
Jormungandr
9,275
488
36
2
0
396,372
2
L
Cabrakan
7,035
370
36
2
0
258,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role