Player Matchup

Baron Samedi
Baron Samedi
BasterdT12
Baron Samedi
Level 157
God Stats
0W - 1L
1,597 SR
Queue Stats
30W - 46L
1,466 Elo+
Party 2
Ao Kuang
Ao Kuang
GaberzALoudGuy
Ao Kuang
Level 157
God Stats
2W - 4L
1,541 SR
Queue Stats
181W - 213L
1,466 Elo+
Party 2
Baba Yaga
Baba Yaga
ItsJMED
Baba Yaga
Level 158
God Stats
11W - 6L
1,670 SR
Queue Stats
276W - 318L
1,471 Elo+
Party 2
Ne Zha
Ne Zha
MartialMonkey68
Ne Zha
Level 159
God Stats
21W - 22L
1,510 SR
Queue Stats
339W - 376L
1,452 Elo+
Party 2
Medusa
Medusa
Princevahn
Medusa
Level 156
God Stats
12W - 16L
1,461 SR
Queue Stats
269W - 268L
1,473 Elo+
Party 2
Team Averages
Level 157
1,556 SR
1,466 Elo+

VS

Team Averages
Level 174
1,655 SR
1,574 Elo+
Bastet
Bastet
DirtyBubble69
Bastet
Level 149
God Stats
7W - 7L
1,604 SR
Queue Stats
366W - 352L
1,567 Elo+
Party 3
Hel
Hel
EmeraldRepulser
Hel
Level 250
God Stats
2W - 0L
1,694 SR
Queue Stats
160W - 173L
1,529 Elo+
Party 1
Neith
Neith
Jekkocross
Neith
Level 159
God Stats
3W - 1L
1,635 SR
Queue Stats
43W - 28L
1,651 Elo+
Solo
Ix Chel
Ix Chel
Kaandyy
Ix Chel
Level 155
God Stats
8W - 7L
1,574 SR
Queue Stats
361W - 341L
1,528 Elo+
Party 1
Fenrir
Fenrir
îCharly
Fenrir
Level 158
God Stats
2W - 0L
1,768 SR
Queue Stats
167W - 167L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BasterdT12
Baron Samedi
8
0 / 3 / 2
5,287
481
3,587
7,707
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
10
1 / 5 / 0
6,336
576
5,638
12,230
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
ItsJMED
Baba Yaga
11
1 / 2 / 0
6,058
551
3,736
4,595
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
5,568
506
4,911
10,158
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Princevahn
Medusa
10
1 / 1 / 1
5,593
508
4,512
6,882
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 3
7,360
669
6,879
10,155
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 1 / 4
7,262
660
7,641
9,683
6,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
11
1 / 2 / 1
6,399
582
3,758
6,725
2,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Kaandyy
Ix Chel
12
1 / 1 / 4
6,810
619
5,587
5,133
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
îCharly
Fenrir
11
4 / 0 / 4
6,739
613
3,729
8,332
5,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
14
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BasterdT12
Baron Samedi
0
3
2
0.33
W
7
0
3
8.5
W
1
1
4
3
L
Ao Kuang
1
5
0
0.2
L
Baba Yaga
ItsJMED
Baba Yaga
1
2
0
0.5
W
Neith
1
2
1
0.75
W
Ix Chel
Kaandyy
Ix Chel
1
1
4
3
L
1
3
1
0.5
L
Medusa
Princevahn
Medusa
1
1
1
1.5
W
Fenrir
îCharly
Fenrir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
27,594
41,572
Taken
40,028
20,872
Mitigated
20,747
13,477
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BasterdT12
Baron Samedi
3,587
594
209
2,826
7,707
5,157
0
1,838
5,869
15,404
0
W
6,879
1,973
0
5,699
10,155
3,799
0
1,942
8,175
0
48,824
W
7,641
568
383
6,352
9,683
6,962
603
4,706
4,257
56,909
0
L
Ao Kuang
5,638
916
0
5,161
12,230
7,200
0
7,113
5,117
39,959
0
L
Baba Yaga
ItsJMED
Baba Yaga
3,736
281
0
1,439
4,595
1,990
0
1,786
2,809
51,967
0
W
Neith
3,758
1,555
0
2,609
6,725
2,387
548
780
5,945
0
47,829
W
Ix Chel
Kaandyy
Ix Chel
5,587
671
1,536
2,236
5,133
2,064
12
2,015
3,118
56,657
0
L
4,911
1,385
0
2,031
10,158
4,378
0
2,491
7,667
0
35,709
L
Medusa
Princevahn
Medusa
4,512
1,595
0
1,811
6,882
2,147
0
0
6,882
0
43,742
W
Fenrir
îCharly
Fenrir
3,729
1,578
0
2,181
8,332
5,535
0
2,760
5,572
0
19,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
34,570
319
Minions Killed
403
0
Camps Cleared
0
1,090,247
Distance Traveled
1,160,140
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,287
481
20
2
0
195,317
0
W
Bastet
7,360
669
77
7
0
279,528
0
W
Hel
7,262
660
102
9
0
201,934
0
L
Ao Kuang
6,336
576
73
7
0
203,477
0
L
Baba Yaga
6,058
551
93
8
0
224,652
0
W
Neith
6,399
582
86
8
0
201,833
2
W
Ix Chel
6,810
619
108
10
0
218,448
0
L
Ne Zha
5,568
506
62
6
0
254,310
0
L
Medusa
5,593
508
71
6
0
212,491
0
W
Fenrir
6,739
613
30
3
0
258,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role