Player Matchup

Surtr
Surtr
AkkaGaliano
Surtr
Level 39
God Stats
2W - 2L
1,808 SR
Queue Stats
39W - 79L
1,310 Elo+
Party 1
Janus
Janus
Frankley05
Janus
Level 28
God Stats
1W - 3L
1,419 SR
Queue Stats
14W - 30L
1,342 Elo+
Party 1
Ao Kuang
Ao Kuang
LucidMxoon
Ao Kuang
Level 104
God Stats
2W - 6L
1,695 SR
Queue Stats
51W - 64L
1,419 Elo+
Solo
Kukulkan
Kukulkan
dvegas90812
Kukulkan
Level 54
God Stats
0W - 2L
1,103 SR
Queue Stats
85W - 138L
1,389 Elo+
Party 1
Izanami
Izanami
furry_coolll
Izanami
Level 63
God Stats
0W - 7L
1,027 SR
Queue Stats
50W - 64L
1,369 Elo+
Solo
Team Averages
Level 58
1,410 SR
1,366 Elo+

VS

Team Averages
Level 78
1,503 SR
1,396 Elo+
Janus
Janus
AvidTowerDiver
Janus
Level 59
God Stats
30W - 26L
1,531 SR
Queue Stats
136W - 137L
1,442 Elo+
Solo
Sylvanus
Sylvanus
BlackTide20
Sylvanus
Level 49
God Stats
4W - 6L
1,098 SR
Queue Stats
47W - 58L
1,341 Elo+
Solo
Nike
Nike
VegetoXxX1243
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,436 Elo+
Solo
Kali
Kali
canthitme
Kali
Level 116
God Stats
44W - 23L
1,595 SR
Queue Stats
115W - 139L
1,355 Elo+
Solo
Izanami
Izanami
dshiznit69
Izanami
Level 62
God Stats
10W - 2L
1,790 SR
Queue Stats
51W - 52L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
6,243
446
6,785
12,244
8,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
13
0 / 1 / 0
7,418
530
6,996
5,917
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
LucidMxoon
Ao Kuang
12
3 / 3 / 0
7,390
528
6,546
10,222
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
dvegas90812
Kukulkan
11
4 / 3 / 1
7,472
534
6,335
7,096
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
furry_coolll
Izanami
9
0 / 4 / 0
6,275
448
4,203
7,180
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,595
543
4,886
5,072
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
BlackTide20
Sylvanus
12
1 / 0 / 5
7,364
526
4,503
11,255
8,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 4
7,087
506
10,623
13,935
10,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Kali
12
4 / 5 / 1
7,237
517
5,371
14,252
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
dshiznit69
Izanami
12
4 / 1 / 1
7,681
549
6,438
8,482
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
14
14
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
4
1
0
4
W
Sylvanus
BlackTide20
Sylvanus
1
0
5
3.5
L
Janus
0
1
0
0
L
Ao Kuang
LucidMxoon
Ao Kuang
3
3
0
1
W
1
3
4
1
W
Kali
4
5
1
0.9
W
Izanami
dshiznit69
Izanami
4
1
1
4.5
L
Kukulkan
dvegas90812
Kukulkan
4
3
1
1.5
L
Izanami
furry_coolll
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,865
Damage
31,821
42,659
Taken
52,996
18,728
Mitigated
32,979
6,175
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,785
3,142
0
2,043
12,244
8,042
38
1,934
10,270
493
19,380
W
4,886
44
0
941
5,072
1,687
117
2,425
2,465
57,401
0
W
Sylvanus
BlackTide20
Sylvanus
4,503
1,467
2,330
4,172
11,255
8,555
300
4,826
6,317
21,669
0
L
Janus
6,996
54
0
0
5,917
2,074
512
2,045
3,722
50,427
0
L
Ao Kuang
LucidMxoon
Ao Kuang
6,546
2,092
0
4,000
10,222
3,712
486
2,440
7,736
32,757
0
W
10,623
847
0
1,320
13,935
10,952
0
4,849
9,026
0
52,287
W
Kali
5,371
2,515
0
3,030
14,252
8,339
452
4,493
9,619
0
49,231
W
Izanami
dshiznit69
Izanami
6,438
4,963
0
3,477
8,482
3,446
592
3,089
5,339
0
61,095
L
Kukulkan
dvegas90812
Kukulkan
6,335
500
0
132
7,096
2,616
420
833
6,215
39,592
0
L
Izanami
furry_coolll
Izanami
4,203
2,958
0
0
7,180
2,284
1,231
1,853
5,327
0
44,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
36,964
319
Minions Killed
384
0
Camps Cleared
0
1,189,037
Distance Traveled
1,257,778
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,243
446
30
2
0
257,671
0
W
Janus
7,595
543
116
8
0
273,201
0
W
Sylvanus
7,364
526
30
2
0
244,603
1
L
Janus
7,418
530
92
7
0
242,464
0
L
Ao Kuang
7,390
528
56
4
0
249,067
1
W
Nike
7,087
506
76
5
0
267,356
0
W
Kali
7,237
517
68
5
0
286,762
0
W
Izanami
7,681
549
94
7
0
185,856
3
L
Kukulkan
7,472
534
73
5
0
234,691
0
L
Izanami
6,275
448
68
5
0
205,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role