Player Matchup

Bakasura
Bakasura
Dawhnald
Bakasura
Level 129
God Stats
3W - 2L
1,406 SR
Queue Stats
382W - 355L
1,514 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Steelio1994
Kumbhakarna
Level 82
God Stats
24W - 20L
1,549 SR
Queue Stats
73W - 84L
1,488 Elo+
Party 1
Zeus
Zeus
theruleroftri
Zeus
Level 149
God Stats
5W - 7L
1,415 SR
Queue Stats
312W - 297L
1,511 Elo+
Party 1
Team Averages
Level 120
1,457 SR
1,504 Elo+

VS

Team Averages
Level 105
1,371 SR
1,542 Elo+
Rama
Rama
Alexf0508
Rama
Level 124
God Stats
0W - 1L
1,236 SR
Queue Stats
270W - 249L
1,615 Elo+
Party 2
King Arthur
King Arthur
Manthu
King Arthur
Level 107
God Stats
3W - 5L
1,383 SR
Queue Stats
259W - 257L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
kr0sS90294084
Baron Samedi
Level 83
God Stats
12W - 9L
1,494 SR
Queue Stats
239W - 242L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dawhnald
Bakasura
14
10 / 2 / 5
12,279
877
16,842
17,007
9,270
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Steelio1994
Kumbhakarna
15
6 / 0 / 10
11,874
848
9,046
17,347
13,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 12
11,309
808
19,573
8,492
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 4 / 1
9,990
714
7,352
15,526
5,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Manthu
King Arthur
11
3 / 8 / 1
9,546
682
11,859
22,942
19,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
kr0sS90294084
Baron Samedi
12
0 / 7 / 2
9,388
671
9,467
12,988
6,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
4
4
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
1
4
1
0.38
W
Bakasura
Dawhnald
Bakasura
10
2
5
6.25
L
King Arthur
Manthu
King Arthur
3
8
1
0.44
W
Kumbhakarna
Steelio1994
Kumbhakarna
6
0
10
11
L
Baron Samedi
kr0sS90294084
Baron Samedi
0
7
2
0.14
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,461
Damage
28,678
42,846
Taken
51,456
26,065
Mitigated
31,839
14,905
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,352
6,166
0
1,730
15,526
5,594
147
10,990
4,199
0
37,480
W
Bakasura
Dawhnald
Bakasura
16,842
10,797
0
6,461
17,007
9,270
943
4,283
12,724
0
47,705
L
King Arthur
Manthu
King Arthur
11,859
1,345
0
2,111
22,942
19,624
0
9,938
9,846
0
31,763
W
Kumbhakarna
Steelio1994
Kumbhakarna
9,046
40
0
5,561
17,347
13,453
549
3,848
13,499
35,456
0
L
Baron Samedi
kr0sS90294084
Baron Samedi
9,467
841
719
1,623
12,988
6,621
0
8,067
4,205
41,790
0
W
19,573
1,987
0
2,883
8,492
3,342
918
1,830
6,662
48,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
28,924
165
Minions Killed
136
0
Camps Cleared
0
876,103
Distance Traveled
637,926
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,990
714
52
4
0
211,258
2
W
Bakasura
12,279
877
73
5
0
310,799
0
L
King Arthur
9,546
682
27
2
0
220,853
0
W
Kumbhakarna
11,874
848
30
2
0
308,278
1
L
Baron Samedi
9,388
671
57
4
0
205,815
0
W
Zeus
11,309
808
62
4
0
257,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role