Player Matchup

Baron Samedi
Baron Samedi
DreamArtic2007
Baron Samedi
Level 64
God Stats
11W - 15L
1,418 SR
Queue Stats
279W - 301L
1,405 Elo+
Solo
Tiamat
Tiamat
GORILLA BUSTER
Tiamat
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 196L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
JMRBallack
Sylvanus
Level 106
God Stats
16W - 9L
1,509 SR
Queue Stats
296W - 264L
1,461 Elo+
Solo
Anhur
Anhur
RYchessKITTIE5
Anhur
Level 60
God Stats
14W - 9L
1,823 SR
Queue Stats
221W - 217L
1,438 Elo+
Party 2
Kali
Kali
WakeUpCrucified
Kali
Level 83
God Stats
26W - 20L
1,304 SR
Queue Stats
149W - 133L
1,476 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,439 Elo+

VS

Team Averages
Level 99
1,385 SR
1,407 Elo+
Ne Zha
Ne Zha
JDKill3r28
Ne Zha
Level 121
God Stats
1W - 1L
1,257 SR
Queue Stats
169W - 174L
1,394 Elo+
Solo
Neith
Neith
Joriesor
Neith
Level 109
God Stats
8W - 8L
1,558 SR
Queue Stats
161W - 146L
1,431 Elo+
Solo
Maui
Maui
Paintedwarrior-e
Maui
Level 127
God Stats
7W - 4L
1,318 SR
Queue Stats
272W - 263L
1,360 Elo+
Solo
Agni
Agni
RagnarFHN
Agni
Level 89
God Stats
49W - 29L
1,549 SR
Queue Stats
89W - 73L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
fatdustywood
Cthulhu
Level 47
God Stats
1W - 1L
1,242 SR
Queue Stats
84W - 79L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DreamArtic2007
Baron Samedi
4
0 / 1 / 0
3,088
515
778
1,734
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 3 / 0
3,537
590
1,682
5,248
1,995
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
JMRBallack
Sylvanus
5
0 / 1 / 0
3,491
582
1,730
3,825
1,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,298
550
1,984
4,970
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,376
563
388
3,957
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JDKill3r28
Ne Zha
7
1 / 0 / 1
3,989
665
1,522
3,803
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Joriesor
Neith
6
2 / 0 / 0
3,812
635
3,554
3,447
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 1
4,560
760
1,465
4,164
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
7
2 / 1 / 0
3,864
644
1,037
1,741
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
fatdustywood
Cthulhu
6
0 / 0 / 3
3,993
666
2,486
3,099
1,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DreamArtic2007
Baron Samedi
0
1
0
0
L
0
3
0
0
W
Ne Zha
JDKill3r28
Ne Zha
1
0
1
1.5
L
Sylvanus
JMRBallack
Sylvanus
0
1
0
0
W
Neith
Joriesor
Neith
2
0
0
2
W
2
0
1
2.5
L
0
1
0
0
W
Agni
2
1
0
2
L
0
1
0
0
W
Cthulhu
fatdustywood
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,562
Damage
10,064
19,734
Taken
16,254
7,233
Mitigated
5,454
7,563
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DreamArtic2007
Baron Samedi
778
167
59
517
1,734
569
0
503
1,231
8,295
0
L
1,682
353
0
2,015
5,248
1,995
0
1,465
3,783
17,646
0
W
Ne Zha
JDKill3r28
Ne Zha
1,522
429
0
982
3,803
1,132
0
420
3,383
0
18,607
L
Sylvanus
JMRBallack
Sylvanus
1,730
919
1,194
1,546
3,825
1,951
0
861
2,964
10,643
0
W
Neith
Joriesor
Neith
3,554
1,324
0
1,318
3,447
755
0
594
2,853
0
24,304
W
1,465
732
0
1,660
4,164
1,838
0
1,596
2,568
21,334
0
L
1,984
1,409
0
925
4,970
1,558
0
1,625
3,345
0
15,777
W
Agni
1,037
164
0
299
1,741
417
0
444
1,297
14,085
0
L
388
95
0
1,307
3,957
1,160
0
534
3,423
0
13,955
W
Cthulhu
fatdustywood
Cthulhu
2,486
663
499
1,174
3,099
1,312
0
1,136
1,963
10,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,790
Gold Earned
20,218
101
Minions Killed
158
0
Camps Cleared
0
504,773
Distance Traveled
587,779
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,088
515
16
3
0
55,419
0
L
Tiamat
3,537
590
22
4
0
99,157
0
W
Ne Zha
3,989
665
36
6
0
135,231
2
L
Sylvanus
3,491
582
14
2
0
118,620
2
W
Neith
3,812
635
35
6
0
107,865
0
W
Maui
4,560
760
44
7
0
114,516
0
L
Anhur
3,298
550
28
5
0
104,596
0
W
Agni
3,864
644
23
4
0
107,694
0
L
Kali
3,376
563
21
4
0
126,981
0
W
Cthulhu
3,993
666
20
3
0
122,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role