Player Matchup

Janus
Janus
Fireform
Janus
Level 153
God Stats
4W - 4L
1,547 SR
Queue Stats
289W - 291L
1,466 Elo+
Solo
Medusa
Medusa
HappyHemke
Medusa
Level 108
God Stats
4W - 2L
1,566 SR
Queue Stats
64W - 69L
1,436 Elo+
Solo
Hera
Hera
IILBowlesx
Hera
Level 127
God Stats
0W - 2L
1,251 SR
Queue Stats
15W - 20L
1,540 Elo+
Solo
Persephone
Persephone
KnowYourRole262
Persephone
Level 129
God Stats
9W - 11L
1,513 SR
Queue Stats
862W - 969L
1,545 Elo+
Solo
Ah Puch
Ah Puch
LynxGigi
Ah Puch
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 84L
1,245 Elo+
Solo
Team Averages
Level 116
1,475 SR
1,447 Elo+

VS

Team Averages
Level 107
1,507 SR
1,452 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KorKi73
Ah Muzen Cab
Level 140
God Stats
8W - 6L
1,658 SR
Queue Stats
527W - 527L
1,498 Elo+
Solo
Hera
Hera
NaokoAodzaki
Hera
Level 124
God Stats
8W - 4L
1,373 SR
Queue Stats
147W - 136L
1,497 Elo+
Solo
Atlas
Atlas
Slotta1989
Atlas
Level 152
God Stats
5W - 5L
1,506 SR
Queue Stats
1,067W - 1,041L
1,496 Elo+
Solo
Cliodhna
Cliodhna
vanesita
Cliodhna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fireform
Janus
14
1 / 1 / 2
7,806
710
6,955
5,037
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
HappyHemke
Medusa
13
1 / 3 / 0
7,541
686
3,485
9,105
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 2 / 1
8,248
750
7,999
5,594
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
KnowYourRole262
Persephone
13
2 / 3 / 2
8,000
727
9,969
7,790
2,787
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
LynxGigi
Ah Puch
14
0 / 3 / 2
7,532
685
9,712
6,696
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 1 / 8
8,797
800
6,486
9,472
11,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
KorKi73
Ah Muzen Cab
18
3 / 0 / 1
9,802
891
12,058
10,780
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 3 / 1
8,313
756
6,164
8,874
4,157
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
14
3 / 1 / 5
8,451
768
5,090
10,008
9,231
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
vanesita
Cliodhna
13
2 / 1 / 4
7,894
718
3,279
6,485
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
12
12
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
8
5
L
Janus
Fireform
Janus
1
1
2
2
L
Medusa
HappyHemke
Medusa
1
3
0
0.33
L
2
2
1
1.25
L
Persephone
KnowYourRole262
Persephone
2
3
2
1
W
Ah Muzen Cab
KorKi73
Ah Muzen Cab
3
0
1
3.5
L
Ah Puch
LynxGigi
Ah Puch
0
3
2
0.33
W
3
3
1
1.17
W
Atlas
3
1
5
5.5
W
Cliodhna
vanesita
Cliodhna
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,120
Damage
33,077
34,222
Taken
45,619
12,525
Mitigated
33,926
7,634
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,486
2,950
2,646
2,456
9,472
11,764
198
5,905
3,433
10,622
42
L
Janus
Fireform
Janus
6,955
0
0
1,872
5,037
1,937
0
2,784
2,250
17,990
0
L
Medusa
HappyHemke
Medusa
3,485
1,296
681
1,095
9,105
3,227
0
4,181
4,886
0
10,436
L
7,999
1,867
0
951
5,594
2,108
0
2,983
2,425
18,047
0
L
Persephone
KnowYourRole262
Persephone
9,969
174
602
1,950
7,790
2,787
0
4,005
3,426
23,710
0
W
Ah Muzen Cab
KorKi73
Ah Muzen Cab
12,058
1,242
891
2,194
10,780
5,674
2,088
7,526
3,210
0
44,591
L
Ah Puch
LynxGigi
Ah Puch
9,712
316
0
483
6,696
2,466
0
2,940
3,667
23,836
0
W
6,164
1,477
871
2,448
8,874
4,157
132
8,347
425
16,083
0
W
Atlas
5,090
827
2,719
3,231
10,008
9,231
105
6,790
2,952
14,955
159
W
Cliodhna
vanesita
Cliodhna
3,279
222
1,023
951
6,485
3,100
224
5,367
964
0
3,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
43,257
182
Minions Killed
165
0
Camps Cleared
0
1,010,109
Distance Traveled
1,086,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,797
800
9
1
0
224,548
0
L
Janus
7,806
710
33
3
0
241,265
0
L
Medusa
7,541
686
33
3
0
227,379
0
L
Hera
8,248
750
32
3
0
191,669
0
L
Persephone
8,000
727
35
3
0
148,199
0
W
Ah Muzen Cab
9,802
891
94
9
0
240,194
0
L
Ah Puch
7,532
685
49
4
0
201,597
0
W
Hera
8,313
756
32
3
0
204,336
0
W
Atlas
8,451
768
24
2
0
194,706
0
W
Cliodhna
7,894
718
6
1
0
222,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role