Player Matchup

Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DJ To Nasty5260
Cerberus
Level 107
God Stats
2W - 1L
1,737 SR
Queue Stats
324W - 313L
1,533 Elo+
Solo
Yu Huang
Yu Huang
EnragedAries
Yu Huang
Level 63
God Stats
27W - 18L
1,634 SR
Queue Stats
76W - 72L
1,507 Elo+
Party 1
Ravana
Ravana
JORGE1189
Ravana
Level 105
God Stats
6W - 6L
1,434 SR
Queue Stats
106W - 108L
1,512 Elo+
Solo
Anubis
Anubis
OmnimonxXx
Anubis
Level 126
God Stats
27W - 18L
1,591 SR
Queue Stats
229W - 201L
1,537 Elo+
Party 1
Team Averages
Level 98
1,579 SR
1,518 Elo+

VS

Team Averages
Level 98
1,534 SR
1,442 Elo+
Surtr
Surtr
AACO_PR
Surtr
Level 101
God Stats
2W - 5L
1,538 SR
Queue Stats
11W - 13L
1,373 Elo+
Party 2
Ishtar
Ishtar
CrwN-_-
Ishtar
Level 108
God Stats
3W - 2L
1,538 SR
Queue Stats
10W - 10L
1,359 Elo+
Party 2
Poseidon
Poseidon
ImmortalsWillDie
Poseidon
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
347W - 323L
1,473 Elo+
Solo
Arachne
Arachne
elchapomendosa
Arachne
Level 68
God Stats
5W - 3L
1,649 SR
Queue Stats
11W - 7L
1,548 Elo+
Solo
Terra
Terra
vvs drxco
Terra
Level 106
God Stats
2W - 4L
1,447 SR
Queue Stats
175W - 193L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 2 / 2
8,638
508
10,593
13,775
5,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
14
4 / 0 / 6
8,869
522
9,714
14,576
10,980
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
EnragedAries
Yu Huang
15
3 / 0 / 5
9,107
536
13,352
7,722
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
JORGE1189
Ravana
15
2 / 2 / 2
9,216
542
9,203
12,789
7,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
OmnimonxXx
Anubis
16
7 / 0 / 7
9,952
585
8,946
9,156
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AACO_PR
Surtr
16
1 / 2 / 1
9,413
554
9,749
17,736
13,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
CrwN-_-
Ishtar
15
2 / 4 / 0
8,959
527
10,152
14,708
6,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 0
8,143
479
7,334
14,428
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 5 / 0
6,869
404
4,942
14,555
6,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
vvs drxco
Terra
10
0 / 1 / 0
6,868
404
5,667
16,583
9,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
4
4
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
2
2
L
Surtr
AACO_PR
Surtr
1
2
1
0.75
L
Ishtar
CrwN-_-
Ishtar
2
4
0
0.5
W
Cerberus
4
0
6
7
W
Yu Huang
EnragedAries
Yu Huang
3
0
5
5.5
L
0
7
0
0
W
Ravana
JORGE1189
Ravana
2
2
2
1.5
W
Anubis
OmnimonxXx
Anubis
7
0
7
10.5
L
1
5
0
0.2
L
Terra
vvs drxco
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,808
Damage
37,844
58,018
Taken
78,010
32,805
Mitigated
41,596
26,750
Healing
21,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,593
5,081
335
5,414
13,775
5,762
548
878
12,837
0
66,528
L
Surtr
AACO_PR
Surtr
9,749
4,717
0
6,287
17,736
13,235
0
3,201
14,535
644
85,673
L
Ishtar
CrwN-_-
Ishtar
10,152
7,518
0
4,442
14,708
6,869
0
3,208
11,500
0
80,635
W
Cerberus
9,714
1,396
2,261
6,164
14,576
10,980
0
4,265
10,311
36,931
0
W
Yu Huang
EnragedAries
Yu Huang
13,352
1,077
0
2,072
7,722
3,402
543
5,036
2,686
79,684
0
L
7,334
798
0
2,456
14,428
4,617
0
10,201
4,227
77,684
0
W
Ravana
JORGE1189
Ravana
9,203
2,379
0
4,345
12,789
7,274
553
417
12,372
0
74,646
W
Anubis
OmnimonxXx
Anubis
8,946
113
85
6,074
9,156
5,387
879
2,741
6,415
81,787
0
L
4,942
3,495
0
2,577
14,555
6,931
0
5,073
9,482
0
39,123
L
Terra
vvs drxco
Terra
5,667
1,434
1,916
3,798
16,583
9,944
0
10,329
6,254
22,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
40,252
576
Minions Killed
493
0
Camps Cleared
0
1,580,987
Distance Traveled
1,640,399
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,638
508
110
6
0
295,859
0
L
Surtr
9,413
554
146
9
0
291,780
2
L
Ishtar
8,959
527
130
8
0
292,298
1
W
Cerberus
8,869
522
61
4
0
330,883
6
W
Yu Huang
9,107
536
122
7
0
303,879
3
L
Poseidon
8,143
479
131
8
0
293,117
0
W
Ravana
9,216
542
144
8
0
319,290
0
W
Anubis
9,952
585
139
8
0
331,076
0
L
Arachne
6,869
404
61
4
0
380,948
4
L
Terra
6,868
404
25
1
0
382,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role