Player Matchup

Medusa
Medusa
BoomzNpowz
Medusa
Level 29
God Stats
4W - 2L
1,593 SR
Queue Stats
144W - 180L
1,425 Elo+
Solo
Shiva
Shiva
CadiaProxy
Shiva
Level 74
God Stats
4W - 4L
1,363 SR
Queue Stats
437W - 469L
1,520 Elo+
Solo
Martichoras
Martichoras
MCWubber1
Martichoras
Level 125
God Stats
5W - 4L
1,433 SR
Queue Stats
219W - 225L
1,442 Elo+
Solo
Pele
Pele
ProxNationx
Pele
Level 83
God Stats
3W - 2L
1,521 SR
Queue Stats
116W - 113L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
TrainerHere
Amaterasu
Level 117
God Stats
3W - 0L
1,762 SR
Queue Stats
132W - 128L
1,496 Elo+
Party 1
Team Averages
Level 86
1,534 SR
1,473 Elo+

VS

Team Averages
Level 104
1,403 SR
1,420 Elo+
Hercules
Hercules
Kilaklwn420
Hercules
Level 116
God Stats
0W - 5L
1,031 SR
Queue Stats
592W - 963L
1,371 Elo+
Solo
Cabrakan
Cabrakan
KingKroniq
Cabrakan
Level 67
God Stats
2W - 3L
1,693 SR
Queue Stats
36W - 62L
1,401 Elo+
Solo
Tyr
Tyr
KingTosti
Tyr
Level 88
God Stats
0W - 4L
1,154 SR
Queue Stats
74W - 77L
1,370 Elo+
Solo
Pele
Pele
Kirasunima
Pele
Level 161
God Stats
2W - 3L
1,463 SR
Queue Stats
160W - 154L
1,487 Elo+
Solo
Charybdis
Charybdis
Tatar_007
Charybdis
Level 86
God Stats
1W - 1L
1,674 SR
Queue Stats
176W - 190L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoomzNpowz
Medusa
17
8 / 4 / 11
11,010
847
12,967
10,539
5,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
20
16 / 2 / 13
12,571
967
21,549
12,594
17,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
MCWubber1
Martichoras
18
4 / 0 / 23
10,447
804
11,309
7,842
4,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 3 / 19
9,670
744
8,651
10,762
5,429
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
TrainerHere
Amaterasu
16
2 / 3 / 24
9,851
758
7,776
19,534
17,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kilaklwn420
Hercules
15
3 / 8 / 3
9,101
700
9,237
19,265
25,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
KingKroniq
Cabrakan
14
2 / 7 / 5
8,630
664
8,632
16,160
27,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 7 / 4
9,232
710
6,781
16,247
16,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

7
0 / 2 / 0
6,420
494
440
2,229
815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Tatar_007
Charybdis
18
3 / 8 / 5
9,494
730
14,127
14,123
7,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
28
32
Kills
11
12
Deaths
32
90
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
BoomzNpowz
Medusa
8
4
11
3.38
W
Shiva
16
2
13
11.25
L
Hercules
Kilaklwn420
Hercules
3
8
3
0.56
L
Cabrakan
KingKroniq
Cabrakan
2
7
5
0.64
L
3
7
4
0.71
L
0
2
0
0
W
Martichoras
MCWubber1
Martichoras
4
0
23
15.5
W
2
3
19
3.83
L
Charybdis
Tatar_007
Charybdis
3
8
5
0.69
W
Amaterasu
TrainerHere
Amaterasu
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,252
Damage
39,217
61,271
Taken
68,024
50,551
Mitigated
78,083
24,198
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BoomzNpowz
Medusa
12,967
7,732
787
2,564
10,539
5,497
1,685
1,013
9,440
0
24,576
W
Shiva
21,549
3,279
4,048
3,927
12,594
17,602
1,082
2,228
9,960
207
39,322
L
Hercules
Kilaklwn420
Hercules
9,237
2,909
169
3,962
19,265
25,593
0
81
18,780
0
15,466
L
Cabrakan
KingKroniq
Cabrakan
8,632
874
448
1,565
16,160
27,372
0
49
15,571
13,911
0
L
6,781
743
344
2,026
16,247
16,551
0
77
15,649
0
16,976
L
440
0
0
0
2,229
815
0
0
2,229
0
1,145
W
Martichoras
MCWubber1
Martichoras
11,309
4,122
25
1,016
7,842
4,474
1,756
1,096
6,611
0
34,339
W
8,651
3,686
849
1,589
10,762
5,429
2,123
2,148
8,479
0
21,547
L
Charybdis
Tatar_007
Charybdis
14,127
6,021
150
256
14,123
7,752
0
0
13,769
0
31,220
W
Amaterasu
TrainerHere
Amaterasu
7,776
4,544
1,800
7,593
19,534
17,549
2,137
2,147
17,185
0
14,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,549
Gold Earned
42,877
148
Minions Killed
79
0
Camps Cleared
0
1,186,288
Distance Traveled
750,097
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,010
847
24
2
0
196,788
0
W
Shiva
12,571
967
37
3
0
241,575
1
L
Hercules
9,101
700
11
1
0
149,858
0
L
Cabrakan
8,630
664
8
1
0
173,576
1
L
Tyr
9,232
710
22
2
0
218,229
0
L
Pele
6,420
494
1
0
0
39,814
0
W
Martichoras
10,447
804
43
3
0
232,585
0
W
Pele
9,670
744
28
2
0
249,714
0
L
Charybdis
9,494
730
37
3
0
168,620
0
W
Amaterasu
9,851
758
16
1
0
265,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role