Player Matchup

Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Alpha5210
Merlin
Level 56
God Stats
2W - 2L
1,182 SR
Queue Stats
42W - 49L
1,414 Elo+
Party 1
Sol
Sol
AngelEmpress
Sol
Level 114
God Stats
3W - 0L
1,544 SR
Queue Stats
128W - 139L
1,462 Elo+
Party 1
Bacchus
Bacchus
JoanMeister
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 168L
1,469 Elo+
Solo
Chaac
Chaac
SeaLizard01
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 116
1,445 SR
1,469 Elo+

VS

Team Averages
Level 122
1,488 SR
1,454 Elo+
Kuzenbo
Kuzenbo
Mittt
Kuzenbo
Level 133
God Stats
2W - 3L
1,710 SR
Queue Stats
231W - 217L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeppukuO
Morgan Le Fay
Level 174
God Stats
8W - 19L
1,274 SR
Queue Stats
999W - 1,043L
1,446 Elo+
Solo
Cliodhna
Cliodhna
chevelle5
Cliodhna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 106L
1,275 Elo+
Solo
Erlang Shen
Erlang Shen
chinx23
Erlang Shen
Level 139
God Stats
12W - 13L
1,491 SR
Queue Stats
542W - 530L
1,447 Elo+
Solo
Ah Puch
Ah Puch
eldergoddragon
Ah Puch
Level 127
God Stats
0W - 1L
1,465 SR
Queue Stats
62W - 46L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 7 / 3
8,976
816
6,659
17,140
16,774
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Alpha5210
Merlin
16
0 / 2 / 4
8,907
810
10,789
5,648
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 3
8,590
781
5,420
4,541
2,338
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
JoanMeister
Bacchus
13
0 / 4 / 4
7,696
700
5,900
10,866
15,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 1 / 3
9,608
873
11,008
12,620
17,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mittt
Kuzenbo
18
4 / 0 / 10
9,164
833
6,788
16,586
17,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
SeppukuO
Morgan Le Fay
17
2 / 2 / 11
9,613
874
9,505
7,584
7,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
chevelle5
Cliodhna
13
4 / 4 / 3
8,118
738
7,391
8,267
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
chinx23
Erlang Shen
16
4 / 1 / 10
8,536
776
7,488
11,394
12,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 0 / 0
5,876
534
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
7
Kills
14
14
Deaths
7
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
7
3
0.64
W
Merlin
Alpha5210
Merlin
0
2
4
1
W
1
0
3
2.5
W
Bacchus
JoanMeister
Bacchus
0
4
4
0.5
L
Kuzenbo
Mittt
Kuzenbo
4
0
10
9
W
3
1
3
4.5
L
Morgan Le Fay
SeppukuO
Morgan Le Fay
2
2
11
3.75
L
Cliodhna
chevelle5
Cliodhna
4
4
3
1.38
L
Erlang Shen
chinx23
Erlang Shen
4
1
10
9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,776
Damage
31,172
50,815
Taken
43,831
55,665
Mitigated
41,917
18,779
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,659
3,553
784
2,805
17,140
16,774
994
3,550
13,590
0
14,803
W
Merlin
Alpha5210
Merlin
10,789
333
303
808
5,648
3,139
174
2,632
3,016
29,565
0
W
5,420
458
2,964
2,051
4,541
2,338
357
1,892
2,649
21,934
0
W
Bacchus
JoanMeister
Bacchus
5,900
402
378
1,258
10,866
15,609
0
4,323
6,543
11,575
0
L
Kuzenbo
Mittt
Kuzenbo
6,788
3,049
1,850
9,707
16,586
17,760
0
10,163
6,299
17,340
0
W
11,008
1,280
1,988
5,440
12,620
17,805
0
3,896
8,724
0
21,604
L
Morgan Le Fay
SeppukuO
Morgan Le Fay
9,505
2,044
0
1,207
7,584
7,719
0
2,912
4,479
30,431
0
L
Cliodhna
chevelle5
Cliodhna
7,391
1,958
710
478
8,267
3,867
0
3,625
4,379
0
15,320
L
Erlang Shen
chinx23
Erlang Shen
7,488
2,704
676
5,577
11,394
12,571
0
5,409
5,803
0
14,860
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
41,307
140
Minions Killed
97
0
Camps Cleared
0
1,108,777
Distance Traveled
869,285
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,976
816
12
1
0
204,370
0
W
Merlin
8,907
810
55
5
0
211,623
0
W
Sol
8,590
781
38
3
0
231,414
0
W
Bacchus
7,696
700
9
1
0
209,299
0
L
Kuzenbo
9,164
833
25
2
0
271,999
0
W
Chaac
9,608
873
26
2
0
252,071
0
L
Morgan Le Fay
9,613
874
41
4
0
194,573
7
L
Cliodhna
8,118
738
16
1
0
155,321
0
L
Erlang Shen
8,536
776
15
1
0
247,392
0
L
Ah Puch
5,876
534
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role