Player Matchup

Tiamat
Tiamat
DanielRTG
Tiamat
Level 38
God Stats
3W - 0L
1,823 SR
Queue Stats
46W - 44L
1,517 Elo+
Party 2
Chiron
Chiron
L3G34Dx
Chiron
Level 122
God Stats
2W - 4L
1,223 SR
Queue Stats
301W - 315L
1,516 Elo+
Solo
Ares
Ares
LTRU1
Ares
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 200L
1,405 Elo+
Solo
Arachne
Arachne
Nismo32x
Arachne
Level 76
God Stats
1W - 1L
1,287 SR
Queue Stats
84W - 82L
1,454 Elo+
Party 2
Nike
Nike
xDaddyLongD
Nike
Level 103
God Stats
2W - 0L
1,751 SR
Queue Stats
136W - 138L
1,492 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,477 Elo+

VS

Team Averages
Level 151
1,541 SR
1,474 Elo+
Athena
Athena
 
Athena
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Deathtaker 702
Martichoras
Level 159
God Stats
2W - 3L
1,593 SR
Queue Stats
294W - 308L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
slipdink
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
superwey125
Tsukuyomi
Level 141
God Stats
21W - 14L
1,614 SR
Queue Stats
491W - 483L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DanielRTG
Tiamat
15
5 / 2 / 9
8,820
980
8,578
7,160
4,824
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
L3G34Dx
Chiron
15
6 / 3 / 12
9,394
1,044
11,781
9,577
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
LTRU1
Ares
12
1 / 3 / 11
8,023
891
1,813
8,741
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Nismo32x
Arachne
16
6 / 2 / 9
9,396
1,044
8,622
13,121
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 11
8,699
967
5,179
12,190
9,381
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 5 / 5
8,263
918
7,075
12,301
12,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
 
Sun Wukong
1
0 / 2 / 0
2,344
260
0
1,528
322
Martichoras
Deathtaker 702
Martichoras
15
1 / 5 / 7
8,158
906
6,196
11,577
5,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
slipdink
Heimdallr
10
0 / 2 / 4
6,390
710
3,444
5,045
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
superwey125
Tsukuyomi
16
8 / 7 / 1
9,595
1,066
13,973
12,278
6,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
21
Kills
12
12
Deaths
21
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
5
5
1.1
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Tiamat
DanielRTG
Tiamat
5
2
9
4.75
L
Martichoras
Deathtaker 702
Martichoras
1
5
7
0.9
W
Chiron
L3G34Dx
Chiron
6
3
12
4
W
Ares
LTRU1
Ares
1
3
11
2.17
W
Arachne
Nismo32x
Arachne
6
2
9
5.25
L
Heimdallr
slipdink
Heimdallr
0
2
4
1
L
Tsukuyomi
superwey125
Tsukuyomi
8
7
1
1.21
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,973
Damage
30,688
50,789
Taken
42,729
44,006
Mitigated
26,777
17,561
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,075
1,486
620
1,354
12,301
12,749
0
3,938
7,971
13,399
0
L
Sun Wukong
 
Sun Wukong
0
0
0
0
1,528
322
0
0
1,528
0
0
W
Tiamat
DanielRTG
Tiamat
8,578
944
218
1,723
7,160
4,824
1,287
1,983
5,177
16,222
0
L
Martichoras
Deathtaker 702
Martichoras
6,196
1,066
308
1,097
11,577
5,741
45
1,871
9,194
0
22,140
W
Chiron
L3G34Dx
Chiron
11,781
2,560
1,936
1,836
9,577
3,962
2,577
846
8,731
0
30,652
W
Ares
LTRU1
Ares
1,813
405
716
1,232
8,741
10,998
1,095
2,141
6,600
3,900
0
W
Arachne
Nismo32x
Arachne
8,622
4,873
2,096
3,869
13,121
14,841
1,841
405
12,716
0
22,815
L
Heimdallr
slipdink
Heimdallr
3,444
1,442
222
1,212
5,045
1,961
0
1,167
3,695
0
9,976
L
Tsukuyomi
superwey125
Tsukuyomi
13,973
2,331
588
768
12,278
6,004
0
3,194
8,939
0
30,576
W
5,179
359
705
3,230
12,190
9,381
543
1,700
10,490
819
13,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,332
Gold Earned
34,750
94
Minions Killed
104
0
Camps Cleared
0
914,619
Distance Traveled
598,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,263
918
14
2
0
179,675
0
L
Sun Wukong
2,344
260
0
0
0
0
0
W
Tiamat
8,820
980
16
2
0
168,850
0
L
Martichoras
8,158
906
49
5
0
139,999
0
W
Chiron
9,394
1,044
40
4
0
205,891
0
W
Ares
8,023
891
7
1
0
178,089
0
W
Arachne
9,396
1,044
19
2
0
183,296
0
L
Heimdallr
6,390
710
16
2
0
123,170
0
L
Tsukuyomi
9,595
1,066
25
3
0
155,507
0
W
Nike
8,699
967
12
1
0
178,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role