Player Matchup

Janus
Janus
Azhins
Janus
Level 25
God Stats
12W - 9L
1,209 SR
Queue Stats
109W - 100L
1,409 Elo+
Party 2
Sobek
Sobek
NerfYmir2021
Sobek
Level 121
God Stats
3W - 2L
1,365 SR
Queue Stats
55W - 46L
1,445 Elo+
Party 2
Skadi
Skadi
Nocturxal
Skadi
Level 108
God Stats
19W - 15L
1,516 SR
Queue Stats
398W - 373L
1,451 Elo+
Solo
Ne Zha
Ne Zha
Pierce2340
Ne Zha
Level 87
God Stats
15W - 17L
1,536 SR
Queue Stats
408W - 393L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
ThorCereal
Gilgamesh
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,279 Elo+
Solo
Team Averages
Level 76
1,425 SR
1,419 Elo+

VS

Team Averages
Level 93
1,607 SR
1,488 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MafiaBossLv99
Hercules
Level 82
God Stats
1W - 2L
1,739 SR
Queue Stats
50W - 41L
1,494 Elo+
Solo
Kukulkan
Kukulkan
ProfesorZigz
Kukulkan
Level 81
God Stats
33W - 30L
1,584 SR
Queue Stats
294W - 295L
1,522 Elo+
Party 1
Set
Set
SenpapiAlexi
Set
Level 118
God Stats
3W - 4L
1,712 SR
Queue Stats
191W - 179L
1,452 Elo+
Party 1
Medusa
Medusa
StrappedSloth69
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azhins
Janus
10
1 / 1 / 0
5,479
548
4,163
5,173
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 5
6,182
618
3,092
9,084
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Nocturxal
Skadi
11
3 / 2 / 1
6,310
631
3,973
5,875
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
Pierce2340
Ne Zha
12
2 / 0 / 1
6,405
641
3,566
7,891
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ThorCereal
Gilgamesh
8
0 / 3 / 0
4,815
482
4,108
7,683
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 4 / 1
5,125
513
2,493
8,055
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
MafiaBossLv99
Hercules
11
2 / 0 / 1
6,314
631
5,034
8,247
6,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ProfesorZigz
Kukulkan
9
1 / 1 / 0
5,548
555
3,596
4,764
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 0
5,580
558
3,673
8,720
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 0 / 0
5,033
503
3,135
3,296
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
6
6
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
1
0.13
W
Janus
Azhins
Janus
1
1
0
1
L
Hercules
MafiaBossLv99
Hercules
2
0
1
2.5
W
1
0
5
3.5
W
Skadi
Nocturxal
Skadi
3
2
1
1.75
W
Ne Zha
Pierce2340
Ne Zha
2
0
1
2.5
L
Kukulkan
ProfesorZigz
Kukulkan
1
1
0
1
L
1
2
0
0.5
L
2
0
0
2
W
Gilgamesh
ThorCereal
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
17,931
35,706
Taken
33,082
17,895
Mitigated
18,560
11,450
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,493
941
0
1,100
8,055
5,394
0
2,667
5,277
18,495
0
W
Janus
Azhins
Janus
4,163
353
0
1,270
5,173
1,665
0
2,075
2,896
43,570
0
L
Hercules
MafiaBossLv99
Hercules
5,034
2,272
0
3,211
8,247
6,588
0
0
7,837
0
43,205
W
3,092
354
0
4,263
9,084
7,313
0
2,413
6,533
21,186
0
W
Skadi
Nocturxal
Skadi
3,973
1,861
0
835
5,875
1,971
2,944
1,121
4,754
0
45,819
W
Ne Zha
Pierce2340
Ne Zha
3,566
810
0
4,546
7,891
3,070
0
126
7,751
0
49,280
L
Kukulkan
ProfesorZigz
Kukulkan
3,596
398
0
500
4,764
1,719
0
2,934
1,754
38,161
0
L
3,673
1,741
0
1,075
8,720
3,791
0
1,254
7,464
0
39,574
L
3,135
1,256
0
500
3,296
1,068
0
211
3,085
0
21,717
W
Gilgamesh
ThorCereal
Gilgamesh
4,108
1,637
0
536
7,683
3,876
0
0
7,683
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
27,600
280
Minions Killed
271
0
Camps Cleared
0
1,065,183
Distance Traveled
938,659
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,125
513
28
3
0
176,819
0
W
Janus
5,479
548
84
8
0
212,279
0
L
Hercules
6,314
631
75
8
0
193,237
0
W
Sobek
6,182
618
24
2
0
223,276
0
W
Skadi
6,310
631
55
6
0
179,066
0
W
Ne Zha
6,405
641
82
8
0
252,059
0
L
Kukulkan
5,548
555
66
7
0
194,278
2
L
Set
5,580
558
64
6
0
248,311
0
L
Medusa
5,033
503
38
4
0
126,014
0
W
Gilgamesh
4,815
482
35
4
0
198,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role