Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Errmmm
Sol
Level 109
God Stats
3W - 1L
1,762 SR
Queue Stats
16W - 17L
1,446 Elo+
Party 1
Mulan
Mulan
Joe06645
Mulan
Level 47
God Stats
11W - 7L
1,674 SR
Queue Stats
16W - 18L
1,423 Elo+
Party 1
Martichoras
Martichoras
Mistruf
Martichoras
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,423 Elo+
Party 1
Thoth
Thoth
cage072
Thoth
Level 47
God Stats
16W - 15L
1,528 SR
Queue Stats
17W - 18L
1,436 Elo+
Party 1
Team Averages
Level 75
1,593 SR
1,446 Elo+

VS

Team Averages
Level 142
1,533 SR
1,473 Elo+
Nu Wa
Nu Wa
AngHell666
Nu Wa
Level 159
God Stats
4W - 8L
1,531 SR
Queue Stats
105W - 72L
1,526 Elo+
Solo
Bellona
Bellona
Moxital
Bellona
Level 157
God Stats
2W - 4L
1,590 SR
Queue Stats
70W - 91L
1,440 Elo+
Solo
Ravana
Ravana
NnoitraXD25
Ravana
Level 127
God Stats
4W - 4L
1,649 SR
Queue Stats
92W - 67L
1,553 Elo+
Solo
Sylvanus
Sylvanus
ToryMelo
Sylvanus
Level 155
God Stats
6W - 9L
1,470 SR
Queue Stats
269W - 282L
1,483 Elo+
Solo
Loki
Loki
anubis999996
Loki
Level 114
God Stats
0W - 2L
1,426 SR
Queue Stats
106W - 171L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 3 / 5
9,084
826
6,287
10,151
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
Errmmm
Sol
16
2 / 3 / 1
9,486
862
5,772
7,641
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Joe06645
Mulan
15
0 / 0 / 9
8,520
775
5,724
7,517
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
Mistruf
Martichoras
16
4 / 1 / 5
9,222
838
4,756
7,144
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
cage072
Thoth
16
4 / 2 / 4
9,206
837
12,121
5,827
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 1 / 4
8,312
756
5,152
3,065
783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Moxital
Bellona
14
1 / 2 / 3
8,351
759
3,368
10,144
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
17
4 / 4 / 3
9,485
862
8,862
13,682
6,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
ToryMelo
Sylvanus
16
3 / 4 / 3
8,983
817
9,625
15,170
9,388
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 0 / 0
6,820
620
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
11
Kills
9
9
Deaths
11
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
3
5
1.17
L
Nu Wa
1
1
4
3
W
Sol
Errmmm
Sol
2
3
1
0.83
W
Mulan
Joe06645
Mulan
0
0
9
4.5
W
Martichoras
Mistruf
Martichoras
4
1
5
6.5
L
Bellona
Moxital
Bellona
1
2
3
1.25
L
Ravana
4
4
3
1.38
L
Sylvanus
ToryMelo
Sylvanus
3
4
3
1.13
L
0
0
0
0
W
Thoth
cage072
Thoth
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
27,007
38,280
Taken
42,061
18,438
Mitigated
27,593
4,695
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,287
1,973
0
812
10,151
4,144
253
2,933
7,177
0
32,128
L
Nu Wa
5,152
2,530
0
227
3,065
783
392
1,587
1,478
19,804
0
W
Sol
Errmmm
Sol
5,772
2,580
0
1,427
7,641
2,649
2,783
3,139
4,455
46,199
2,311
W
Mulan
Joe06645
Mulan
5,724
571
0
1,068
7,517
6,804
221
3,027
4,355
0
16,638
W
Martichoras
Mistruf
Martichoras
4,756
2,290
0
1,388
7,144
3,000
1,347
2,774
4,247
0
27,995
L
Bellona
Moxital
Bellona
3,368
479
0
829
10,144
10,599
0
3,500
6,345
0
19,058
L
Ravana
8,862
1,870
0
2,140
13,682
6,823
750
5,332
8,275
0
34,447
L
Sylvanus
ToryMelo
Sylvanus
9,625
1,212
1,452
3,572
15,170
9,388
0
7,375
7,633
28,162
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
cage072
Thoth
12,121
74
0
0
5,827
1,841
1,742
2,904
2,836
29,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,518
Gold Earned
41,951
250
Minions Killed
183
0
Camps Cleared
0
1,119,919
Distance Traveled
739,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,084
826
61
6
0
236,272
0
L
Nu Wa
8,312
756
43
4
0
153,768
0
W
Sol
9,486
862
80
7
0
199,428
0
W
Mulan
8,520
775
20
2
0
244,298
0
W
Martichoras
9,222
838
42
4
0
207,790
0
L
Bellona
8,351
759
34
3
0
153,518
0
L
Ravana
9,485
862
65
6
0
209,946
0
L
Sylvanus
8,983
817
41
4
0
221,881
0
L
Loki
6,820
620
0
0
0
0
0
W
Thoth
9,206
837
47
4
0
232,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role