Player Matchup

Thor
Thor
BudgetVammze
Thor
Level 29
God Stats
13W - 17L
1,618 SR
Queue Stats
104W - 93L
1,666 Elo+
Party 3
Nu Wa
Nu Wa
FCViktorianJr
Nu Wa
Level 108
God Stats
12W - 5L
1,595 SR
Queue Stats
271W - 246L
1,498 Elo+
Party 2
Rama
Rama
Rejnar_cz
Rama
Level 123
God Stats
12W - 3L
1,522 SR
Queue Stats
305W - 286L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
Thee Willy P
Aphrodite
Level 219
God Stats
20W - 18L
1,640 SR
Queue Stats
589W - 570L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
Treja3
Gilgamesh
Level 190
God Stats
12W - 13L
1,539 SR
Queue Stats
546W - 517L
1,593 Elo+
Solo
Team Averages
Level 134
1,583 SR
1,558 Elo+

VS

Team Averages
Level 149
1,524 SR
1,540 Elo+
Bacchus
Bacchus
Anpularasa
Bacchus
Level 107
God Stats
26W - 15L
1,552 SR
Queue Stats
54W - 48L
1,495 Elo+
Party 1
Awilix
Awilix
DaveSwitch
Awilix
Level 157
God Stats
3W - 3L
1,668 SR
Queue Stats
85W - 79L
1,482 Elo+
Party 1
Neith
Neith
PowerIdola
Neith
Level 182
God Stats
2W - 10L
1,158 SR
Queue Stats
296W - 298L
1,561 Elo+
Solo
Cerberus
Cerberus
ShakaIaka
Cerberus
Level 159
God Stats
1W - 2L
1,529 SR
Queue Stats
415W - 352L
1,539 Elo+
Solo
Poseidon
Poseidon
chausseeauxmoine
Poseidon
Level 141
God Stats
6W - 8L
1,712 SR
Queue Stats
139W - 105L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,113
686
2,102
4,173
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 3 / 0
3,786
631
1,505
3,353
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
7
0 / 1 / 1
4,247
708
1,305
5,017
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Thee Willy P
Aphrodite
7
1 / 0 / 1
4,372
729
1,872
3,646
1,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Treja3
Gilgamesh
7
0 / 1 / 0
4,084
681
2,162
4,290
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anpularasa
Bacchus
7
0 / 0 / 1
3,784
631
2,084
3,676
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
DaveSwitch
Awilix
7
2 / 1 / 0
4,112
685
2,413
4,011
1,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
1
0 / 0 / 0
1,205
201
0
251
68
Cerberus
ShakaIaka
Cerberus
7
0 / 1 / 0
3,934
656
1,835
6,143
3,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
3 / 0 / 1
4,977
830
4,297
2,832
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
5
5
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Anpularasa
Bacchus
0
0
1
0.5
W
0
0
1
0.5
L
Awilix
DaveSwitch
Awilix
2
1
0
2
W
1
3
0
0.33
L
Neith
0
0
0
0
W
Rama
0
1
1
0.5
L
Cerberus
ShakaIaka
Cerberus
0
1
0
0
W
Aphrodite
Thee Willy P
Aphrodite
1
0
1
1.5
W
Gilgamesh
Treja3
Gilgamesh
0
1
0
0
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,946
Damage
10,629
20,479
Taken
16,913
7,983
Mitigated
8,365
8,210
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Anpularasa
Bacchus
2,084
309
0
1,282
3,676
3,104
0
639
3,004
15,303
0
W
2,102
1,194
0
2,264
4,173
1,465
0
910
3,249
0
27,679
L
Awilix
DaveSwitch
Awilix
2,413
948
0
677
4,011
1,149
0
678
3,297
0
21,582
W
1,505
219
0
260
3,353
1,160
0
2,398
827
16,494
0
L
Neith
0
0
0
0
251
68
0
215
0
0
0
W
Rama
1,305
1,126
0
1,623
5,017
1,620
615
1,967
3,008
0
27,873
L
Cerberus
ShakaIaka
Cerberus
1,835
388
0
2,958
6,143
3,280
0
725
5,382
17,420
0
W
Aphrodite
Thee Willy P
Aphrodite
1,872
491
1,134
2,358
3,646
1,769
0
1,167
2,393
14,246
0
W
Gilgamesh
Treja3
Gilgamesh
2,162
810
0
571
4,290
1,969
0
1,504
2,786
0
22,807
L
4,297
1,170
0
979
2,832
764
54
903
1,853
33,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,602
Gold Earned
18,012
214
Minions Killed
185
0
Camps Cleared
0
614,771
Distance Traveled
551,216
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,784
631
26
4
0
140,160
0
W
Thor
4,113
686
54
9
0
151,702
0
L
Awilix
4,112
685
44
7
0
154,607
0
W
Nu Wa
3,786
631
41
7
0
113,163
2
L
Neith
1,205
201
0
0
0
0
0
W
Rama
4,247
708
60
10
0
113,148
0
L
Cerberus
3,934
656
54
9
0
120,667
0
W
Aphrodite
4,372
729
17
3
0
120,033
0
W
Gilgamesh
4,084
681
42
7
0
116,725
2
L
Poseidon
4,977
830
61
10
0
135,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role