Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KAGE784
Arachne
Level 167
God Stats
1W - 1L
1,840 SR
Queue Stats
5W - 7L
1,424 Elo+
Solo
Ares
Ares
Si-_-Man_1
Ares
Level 129
God Stats
4W - 7L
1,251 SR
Queue Stats
262W - 250L
1,481 Elo+
Solo
Da Ji
Da Ji
lCourierSevenl
Da Ji
Level 155
God Stats
5W - 4L
1,412 SR
Queue Stats
254W - 227L
1,443 Elo+
Solo
Cupid
Cupid
tooclutch15
Cupid
Level 94
God Stats
5W - 4L
1,527 SR
Queue Stats
162W - 161L
1,428 Elo+
Solo
Team Averages
Level 140
1,506 SR
1,455 Elo+

VS

Team Averages
Level 74
1,608 SR
1,471 Elo+
Achilles
Achilles
AlbertoAranaP98
Achilles
Level 89
God Stats
31W - 16L
1,641 SR
Queue Stats
186W - 189L
1,435 Elo+
Solo
Sol
Sol
ChurrosAndCocoa
Sol
Level 103
God Stats
12W - 14L
1,506 SR
Queue Stats
94W - 97L
1,392 Elo+
Solo
Izanami
Izanami
KindRedGiant573
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Reginald06
Thanatos
Level 53
God Stats
17W - 6L
1,875 SR
Queue Stats
99W - 74L
1,521 Elo+
Solo
Sylvanus
Sylvanus
SimpMasta69
Sylvanus
Level 120
God Stats
6W - 7L
1,516 SR
Queue Stats
62W - 56L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 1 / 4
7,838
560
8,009
3,712
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KAGE784
Arachne
14
3 / 4 / 2
8,337
596
5,892
16,295
12,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 6
7,045
503
6,009
7,623
6,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
8 / 1 / 3
9,108
651
9,919
12,074
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 2
8,682
620
12,065
9,195
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
4 / 4 / 1
7,198
514
10,964
14,846
14,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 6 / 0
7,359
526
3,992
12,353
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
5,329
381
1,941
7,506
2,759
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Reginald06
Thanatos
10
1 / 6 / 3
6,424
459
4,404
10,711
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SimpMasta69
Sylvanus
10
0 / 4 / 0
5,804
415
3,966
12,248
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
7
7
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
4
6
L
Achilles
4
4
1
1.13
L
2
6
0
0.33
W
Arachne
KAGE784
Arachne
3
4
2
1
L
0
3
0
0
L
Thanatos
Reginald06
Thanatos
1
6
3
0.42
W
3
1
6
6
L
Sylvanus
SimpMasta69
Sylvanus
0
4
0
0
W
8
1
3
9.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,894
Damage
25,267
48,899
Taken
57,664
29,789
Mitigated
34,212
19,143
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,009
3,207
0
125
3,712
1,546
451
1,601
2,111
48,074
0
L
Achilles
10,964
2,981
58
2,779
14,846
14,011
0
1,236
13,610
0
51,105
L
3,992
1,525
0
3,317
12,353
4,532
0
7,310
5,043
43,155
0
W
Arachne
KAGE784
Arachne
5,892
4,512
0
7,462
16,295
12,419
1,427
0
16,295
0
44,790
L
1,941
1,857
0
266
7,506
2,759
0
1,593
5,913
0
28,469
L
Thanatos
Reginald06
Thanatos
4,404
2,055
0
3,887
10,711
3,562
0
1,296
9,415
0
39,520
W
6,009
729
0
944
7,623
6,614
0
847
6,776
21,599
0
L
Sylvanus
SimpMasta69
Sylvanus
3,966
1,164
780
2,966
12,248
9,348
0
2,583
9,665
24,599
8,233
W
9,919
3,256
0
3,118
12,074
5,439
0
1,015
11,059
0
69,759
W
12,065
7,022
456
7,038
9,195
3,771
793
4,295
4,900
0
79,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
32,114
389
Minions Killed
294
0
Camps Cleared
0
1,350,197
Distance Traveled
1,134,431
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,838
560
74
5
0
279,800
1
L
Achilles
7,198
514
61
4
0
222,894
5
L
Sol
7,359
526
80
6
0
233,767
0
W
Arachne
8,337
596
72
5
0
248,732
0
L
Izanami
5,329
381
42
3
0
207,730
0
L
Thanatos
6,424
459
72
5
0
238,081
0
W
Ares
7,045
503
24
2
0
286,192
4
L
Sylvanus
5,804
415
39
3
0
231,959
0
W
Da Ji
9,108
651
93
7
0
297,892
0
W
Cupid
8,682
620
126
9
0
237,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role