Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Clussу
Danzaburou
Level 154
God Stats
3W - 2L
1,401 SR
Queue Stats
361W - 380L
1,533 Elo+
Solo
Medusa
Medusa
Gatorcadabra
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,493 Elo+
Party 2
Chiron
Chiron
Scersco
Chiron
Level 203
God Stats
3W - 0L
1,500 SR
Queue Stats
232W - 162L
1,519 Elo+
Party 2
Team Averages
Level 165
1,480 SR
1,509 Elo+

VS

Team Averages
Level 130
1,548 SR
1,544 Elo+
Baba Yaga
Baba Yaga
GrayMist
Baba Yaga
Level 214
God Stats
8W - 9L
1,549 SR
Queue Stats
837W - 854L
1,560 Elo+
Solo
Ishtar
Ishtar
MoistMistake
Ishtar
Level 68
God Stats
8W - 4L
1,660 SR
Queue Stats
256W - 245L
1,498 Elo+
Party 1
Chronos
Chronos
Quality Gamer38
Chronos
Level 119
God Stats
7W - 9L
1,459 SR
Queue Stats
388W - 408L
1,460 Elo+
Solo
Fafnir
Fafnir
Sone-olo
Fafnir
Level 123
God Stats
7W - 6L
1,569 SR
Queue Stats
798W - 767L
1,573 Elo+
Party 1
Ix Chel
Ix Chel
Tylerisjoker
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 382L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 3 / 12
8,840
804
3,020
15,292
13,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
 
Persephone
14
0 / 1 / 15
8,276
752
10,204
7,040
3,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Clussу
Danzaburou
17
5 / 2 / 13
9,930
903
15,416
11,193
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
16
8 / 3 / 8
9,598
873
9,635
11,011
5,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Scersco
Chiron
13
5 / 1 / 11
8,388
763
8,360
7,902
3,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GrayMist
Baba Yaga
16
3 / 3 / 3
8,612
783
14,287
9,386
4,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
13
1 / 2 / 5
7,603
691
8,110
7,710
3,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 6 / 3
7,557
687
6,151
12,464
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Sone-olo
Fafnir
15
2 / 3 / 5
8,665
788
4,911
12,107
15,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ix Chel
Tylerisjoker
Ix Chel
14
1 / 6 / 0
7,890
717
5,698
9,901
4,737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
20
Kills
7
10
Deaths
20
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
12
2.67
W
Persephone
 
Persephone
0
1
15
7.5
W
Danzaburou
Clussу
Danzaburou
5
2
13
5.75
W
Medusa
8
3
8
4
L
Baba Yaga
GrayMist
Baba Yaga
3
3
3
1.5
L
Ishtar
1
2
5
1.75
L
0
6
3
0.25
W
Chiron
Scersco
Chiron
5
1
11
10.5
L
Fafnir
Sone-olo
Fafnir
2
3
5
1.5
L
Ix Chel
Tylerisjoker
Ix Chel
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,635
Damage
39,157
52,438
Taken
51,568
32,520
Mitigated
33,818
26,906
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,020
282
9,251
5,464
15,292
13,680
196
8,754
6,538
4,073
0
W
Persephone
 
Persephone
10,204
143
1,272
2,493
7,040
3,863
911
4,317
2,700
23,689
0
W
Danzaburou
Clussу
Danzaburou
15,416
6,564
762
1,757
11,193
5,652
1,630
6,662
4,531
0
35,618
W
Medusa
9,635
4,705
470
1,106
11,011
5,713
381
6,105
4,906
0
21,269
L
Baba Yaga
GrayMist
Baba Yaga
14,287
0
528
2,316
9,386
4,871
72
3,194
6,192
28,786
0
L
Ishtar
8,110
4,008
582
1,884
7,710
3,434
0
2,299
5,411
0
16,002
L
6,151
2,631
1,130
1,369
12,464
5,236
816
2,517
9,947
14,857
0
W
Chiron
Scersco
Chiron
8,360
1,944
2,207
2,124
7,902
3,612
663
5,186
2,716
0
14,923
L
Fafnir
Sone-olo
Fafnir
4,911
730
1,092
3,088
12,107
15,540
0
2,284
9,823
9,239
0
L
Ix Chel
Tylerisjoker
Ix Chel
5,698
497
2,772
1,110
9,901
4,737
0
2,930
6,971
16,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,032
Gold Earned
40,327
127
Minions Killed
119
0
Camps Cleared
0
947,497
Distance Traveled
899,147
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,840
804
7
1
0
200,608
0
W
Persephone
8,276
752
36
3
0
164,506
1
W
Danzaburou
9,930
903
45
4
0
210,351
0
W
Medusa
9,598
873
26
2
0
209,288
0
L
Baba Yaga
8,612
783
42
4
0
218,545
0
L
Ishtar
7,603
691
18
2
0
151,099
0
L
Chronos
7,557
687
25
2
0
184,083
0
W
Chiron
8,388
763
13
1
0
162,744
0
L
Fafnir
8,665
788
10
1
0
189,645
0
L
Ix Chel
7,890
717
24
2
0
155,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role