Player Matchup

Ganesha
Ganesha
Dr_Frowny
Ganesha
Level 149
God Stats
0W - 3L
1,447 SR
Queue Stats
180W - 175L
1,484 Elo+
Party 3
Scylla
Scylla
NotGiraffe9540
Scylla
Level 141
God Stats
4W - 6L
1,485 SR
Queue Stats
29W - 26L
1,596 Elo+
Party 2
Chiron
Chiron
Reloadbuffer
Chiron
Level 149
God Stats
8W - 6L
1,786 SR
Queue Stats
184W - 155L
1,624 Elo+
Party 2
Hercules
Hercules
elijahdavis570
Hercules
Level 147
God Stats
7W - 12L
1,412 SR
Queue Stats
148W - 172L
1,423 Elo+
Party 3
Sobek
Sobek
xXPVPGODXx
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,799 Elo+
Solo
Team Averages
Level 134
1,526 SR
1,585 Elo+

VS

Team Averages
Level 134
1,575 SR
1,514 Elo+
Freya
Freya
 
Freya
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Darcka21
Hera
Level 121
God Stats
8W - 7L
1,694 SR
Queue Stats
423W - 408L
1,535 Elo+
Solo
Surtr
Surtr
Djzander
Surtr
Level 122
God Stats
4W - 2L
1,577 SR
Queue Stats
151W - 169L
1,462 Elo+
Solo
Bastet
Bastet
Manic Dares
Bastet
Level 107
God Stats
6W - 3L
1,488 SR
Queue Stats
107W - 123L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
RamIethaI
Cabrakan
Level 147
God Stats
6W - 3L
1,614 SR
Queue Stats
144W - 118L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dr_Frowny
Ganesha
13
0 / 1 / 1
7,374
434
5,725
17,506
8,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 1
8,446
497
2,251
8,073
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
1 / 4 / 0
7,987
470
8,003
12,767
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
16
0 / 1 / 0
8,995
529
8,039
21,494
23,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
11
0 / 2 / 0
6,823
401
2,020
10,846
7,415
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 0 / 3
9,442
555
9,048
10,362
6,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
16
1 / 1 / 3
9,887
582
7,917
6,683
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Djzander
Surtr
16
0 / 0 / 1
10,228
602
12,885
15,722
13,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bastet
15
4 / 1 / 0
9,035
531
5,780
9,338
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cabrakan
RamIethaI
Cabrakan
15
2 / 0 / 6
8,277
487
11,045
10,449
6,969
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
3
4.5
W
Hera
1
1
3
2.5
W
Surtr
Djzander
Surtr
0
0
1
0.5
L
Ganesha
Dr_Frowny
Ganesha
0
1
1
0.5
W
Bastet
4
1
0
4
L
1
2
1
0.75
W
Cabrakan
RamIethaI
Cabrakan
2
0
6
5
L
Chiron
1
4
0
0.25
L
Hercules
0
1
0
0
L
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,038
Damage
46,675
70,686
Taken
52,554
47,963
Mitigated
32,547
23,635
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,048
2,731
0
4,804
10,362
6,108
372
2,278
8,084
71,104
5,271
W
Hera
7,917
1,082
0
1,198
6,683
2,539
0
2,638
4,045
97,553
0
W
Surtr
Djzander
Surtr
12,885
5,535
0
7,259
15,722
13,108
264
1,310
14,412
1,771
94,933
L
Ganesha
Dr_Frowny
Ganesha
5,725
669
0
6,832
17,506
8,703
0
6,089
11,251
66,343
1,281
W
Bastet
5,780
1,703
0
2,836
9,338
3,823
338
1,548
7,790
0
61,563
L
2,251
89
0
750
8,073
2,764
0
4,352
3,569
60,312
0
W
Cabrakan
RamIethaI
Cabrakan
11,045
1,200
0
4,535
10,449
6,969
237
2,779
7,670
53,090
0
L
Chiron
8,003
3,255
444
2,739
12,767
5,155
0
9,821
2,884
0
63,736
L
Hercules
8,039
3,346
0
7,791
21,494
23,926
0
1,795
19,699
2,381
88,414
L
Sobek
2,020
56
1,729
3,350
10,846
7,415
0
6,366
4,442
14,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,625
Gold Earned
46,869
554
Minions Killed
603
0
Camps Cleared
0
1,665,011
Distance Traveled
1,767,267
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,442
555
116
7
0
336,257
5
W
Hera
9,887
582
176
10
0
358,521
3
W
Surtr
10,228
602
156
9
0
346,161
5
L
Ganesha
7,374
434
78
5
0
383,386
2
W
Bastet
9,035
531
78
5
0
371,186
1
L
Scylla
8,446
497
144
8
0
306,110
6
W
Cabrakan
8,277
487
77
5
0
355,142
6
L
Chiron
7,987
470
128
8
0
304,430
5
L
Hercules
8,995
529
184
11
0
331,333
0
L
Sobek
6,823
401
20
1
0
339,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role