Player Matchup

Cupid
Cupid
CPTGrinner1989
Cupid
Level 105
God Stats
3W - 2L
1,668 SR
Queue Stats
103W - 97L
1,454 Elo+
Solo
Ix Chel
Ix Chel
Jordansan09
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
Nobleknightdark
Hera
Level 149
God Stats
0W - 2L
1,329 SR
Queue Stats
571W - 525L
1,608 Elo+
Solo
Mulan
Mulan
SilentWhale
Mulan
Level 108
God Stats
1W - 10L
1,386 SR
Queue Stats
404W - 364L
1,515 Elo+
Solo
Hun Batz
Hun Batz
makthecreator
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 100
1,477 SR
1,515 Elo+

VS

Team Averages
Level 83
1,543 SR
1,512 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Aposcrypha
Merlin
Level 126
God Stats
1W - 0L
1,687 SR
Queue Stats
31W - 21L
1,578 Elo+
Party 2
Hercules
Hercules
Fedex11x
Hercules
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,473 Elo+
Party 2
Fenrir
Fenrir
TzL L0sEr vZ
Fenrir
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 103L
1,486 Elo+
Solo
Medusa
Medusa
epicgamestrash
Medusa
Level 49
God Stats
3W - 2L
1,530 SR
Queue Stats
135W - 132L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,475
548
963
7,207
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Jordansan09
Ix Chel
7
0 / 3 / 0
4,777
478
1,785
4,831
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 3
6,363
636
4,013
7,039
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 0
6,184
618
2,752
7,560
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
makthecreator
Hun Batz
8
3 / 4 / 1
5,722
572
2,358
6,433
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
6 / 2 / 1
6,664
666
4,992
5,214
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Aposcrypha
Merlin
10
2 / 2 / 2
6,333
633
3,673
4,816
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Fedex11x
Hercules
11
0 / 0 / 1
5,359
536
2,556
6,260
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
10
1 / 3 / 5
5,734
573
3,738
9,673
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 2
6,605
661
7,060
4,553
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
12
12
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
1
3.25
W
Merlin
Aposcrypha
Merlin
2
2
2
1.5
L
1
2
0
0.5
W
Hercules
Fedex11x
Hercules
0
0
1
0.5
L
Ix Chel
Jordansan09
Ix Chel
0
3
0
0
L
2
1
3
3.5
L
0
2
0
0
W
Fenrir
1
3
5
1.17
W
3
0
2
4
L
Hun Batz
makthecreator
Hun Batz
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,871
Damage
22,019
33,070
Taken
30,516
14,072
Mitigated
14,477
7,142
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,992
529
0
1,140
5,214
1,690
0
350
4,864
45,614
0
W
Merlin
Aposcrypha
Merlin
3,673
86
0
853
4,816
1,656
794
1,751
3,065
42,190
0
L
963
199
29
2,198
7,207
2,439
0
330
6,877
0
32,282
W
Hercules
Fedex11x
Hercules
2,556
657
0
3,714
6,260
5,588
0
0
6,260
0
24,701
L
Ix Chel
Jordansan09
Ix Chel
1,785
175
285
1,409
4,831
2,755
0
171
4,660
10,926
0
L
4,013
866
0
1,598
7,039
2,665
0
4,452
2,587
45,180
0
L
2,752
418
0
1,623
7,560
4,087
0
1,433
5,773
0
39,861
W
Fenrir
3,738
1,033
0
1,375
9,673
3,625
0
2,321
7,352
0
35,640
W
7,060
2,670
0
885
4,553
1,918
150
1,376
3,177
0
47,801
L
Hun Batz
makthecreator
Hun Batz
2,358
631
0
0
6,433
2,126
0
2,279
4,154
0
19,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
30,695
269
Minions Killed
320
0
Camps Cleared
0
1,020,587
Distance Traveled
1,020,775
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,664
666
67
7
0
210,768
1
W
Merlin
6,333
633
82
8
0
209,523
0
L
Cupid
5,475
548
73
7
0
200,953
0
W
Hercules
5,359
536
42
4
0
169,758
0
L
Ix Chel
4,777
478
6
1
0
216,465
1
L
Hera
6,363
636
78
8
0
208,556
0
L
Mulan
6,184
618
81
8
0
181,094
4
W
Fenrir
5,734
573
52
5
0
235,259
0
W
Medusa
6,605
661
77
8
0
195,467
0
L
Hun Batz
5,722
572
31
3
0
213,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role