Player Matchup

Artemis
Artemis
DaxyFrod
Artemis
Level 63
God Stats
7W - 0L
1,704 SR
Queue Stats
90W - 72L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
Jgarc1892000
Ix Chel
Level 78
God Stats
7W - 3L
1,387 SR
Queue Stats
178W - 178L
1,467 Elo+
Solo
Mulan
Mulan
cocatb23
Mulan
Level 35
God Stats
4W - 4L
1,426 SR
Queue Stats
31W - 41L
1,247 Elo+
Solo
Jormungandr
Jormungandr
mackmafia
Jormungandr
Level 80
God Stats
2W - 1L
1,531 SR
Queue Stats
92W - 80L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
micka06610g
Tsukuyomi
Level 105
God Stats
10W - 16L
1,308 SR
Queue Stats
203W - 206L
1,452 Elo+
Solo
Team Averages
Level 72
1,471 SR
1,424 Elo+

VS

Team Averages
Level 93
1,531 SR
1,450 Elo+
Horus
Horus
Apricult
Horus
Level 66
God Stats
1W - 2L
1,712 SR
Queue Stats
71W - 80L
1,497 Elo+
Solo
Izanami
Izanami
BUENTIO
Izanami
Level 83
God Stats
83W - 71L
1,490 SR
Queue Stats
152W - 145L
1,443 Elo+
Solo
The Morrigan
The Morrigan
Mr_K_killjoy
The Morrigan
Level 109
God Stats
1W - 8L
1,179 SR
Queue Stats
218W - 210L
1,497 Elo+
Party 1
Fenrir
Fenrir
bo3jm
Fenrir
Level 78
God Stats
15W - 5L
1,698 SR
Queue Stats
29W - 26L
1,316 Elo+
Solo
Loki
Loki
captainasscrack6
Loki
Level 128
God Stats
8W - 6L
1,574 SR
Queue Stats
214W - 203L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaxyFrod
Artemis
20
11 / 0 / 3
12,451
623
17,820
9,916
5,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Jgarc1892000
Ix Chel
17
4 / 1 / 1
10,898
545
8,276
10,553
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
cocatb23
Mulan
17
1 / 1 / 4
10,632
532
10,425
14,244
14,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Jormungandr
mackmafia
Jormungandr
16
0 / 0 / 12
10,565
528
6,677
14,214
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
micka06610g
Tsukuyomi
18
4 / 3 / 5
10,633
532
8,750
14,102
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Apricult
Horus
16
1 / 1 / 1
9,460
473
6,846
15,353
16,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
BUENTIO
Izanami
15
0 / 8 / 0
9,222
461
7,414
16,972
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Mr_K_killjoy
The Morrigan
13
0 / 4 / 0
8,558
428
5,863
8,362
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
bo3jm
Fenrir
11
0 / 4 / 0
7,180
359
3,229
14,595
8,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 3 / 0
10,817
541
11,686
20,399
9,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
5
5
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
Apricult
Horus
1
1
1
1.5
L
Izanami
BUENTIO
Izanami
0
8
0
0
W
Artemis
DaxyFrod
Artemis
11
0
3
12.5
W
Ix Chel
Jgarc1892000
Ix Chel
4
1
1
4.5
L
The Morrigan
Mr_K_killjoy
The Morrigan
0
4
0
0
L
Fenrir
bo3jm
Fenrir
0
4
0
0
L
4
3
0
1.33
W
Mulan
cocatb23
Mulan
1
1
4
3
W
Jormungandr
mackmafia
Jormungandr
0
0
12
6
W
Tsukuyomi
micka06610g
Tsukuyomi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,948
Damage
35,038
63,029
Taken
75,681
45,326
Mitigated
44,604
20,664
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Apricult
Horus
6,846
2,828
40
3,647
15,353
16,646
0
1,207
13,173
0
62,654
L
Izanami
BUENTIO
Izanami
7,414
5,614
110
2,358
16,972
6,200
532
3,158
13,814
0
85,520
W
Artemis
DaxyFrod
Artemis
17,820
10,436
0
3,389
9,916
5,429
3,991
893
9,023
0
127,569
W
Ix Chel
Jgarc1892000
Ix Chel
8,276
1,498
1,382
1,863
10,553
4,881
862
1,228
9,325
86,669
0
L
The Morrigan
Mr_K_killjoy
The Morrigan
5,863
944
0
1,775
8,362
3,385
0
2,304
5,963
61,353
3,407
L
Fenrir
bo3jm
Fenrir
3,229
976
0
2,288
14,595
8,985
456
2,009
12,532
0
24,720
L
11,686
3,451
0
8,334
20,399
9,388
0
6,275
14,073
0
118,267
W
Mulan
cocatb23
Mulan
10,425
1,396
0
3,421
14,244
14,669
1,122
0
14,244
0
66,100
W
Jormungandr
mackmafia
Jormungandr
6,677
1,460
0
3,675
14,214
14,391
737
774
13,440
51,398
0
W
Tsukuyomi
micka06610g
Tsukuyomi
8,750
2,178
338
6,596
14,102
5,956
852
998
13,104
0
88,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,179
Gold Earned
45,237
617
Minions Killed
545
0
Camps Cleared
0
1,950,574
Distance Traveled
1,909,033
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,460
473
96
5
0
387,955
0
L
Izanami
9,222
461
144
7
0
334,413
5
W
Artemis
12,451
623
173
9
0
347,761
0
W
Ix Chel
10,898
545
150
8
0
410,489
0
L
The Morrigan
8,558
428
109
5
0
345,337
3
L
Fenrir
7,180
359
36
2
0
398,109
0
L
Loki
10,817
541
160
8
0
443,219
0
W
Mulan
10,632
532
95
5
0
378,469
0
W
Jormungandr
10,565
528
82
4
0
362,907
0
W
Tsukuyomi
10,633
532
117
6
0
450,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role