Player Matchup

Chiron
Chiron
BocajEkkyl
Chiron
Level 105
God Stats
0W - 2L
1,236 SR
Queue Stats
258W - 263L
1,360 Elo+
Party 2
Zeus
Zeus
Mikkel_noR3
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,347 Elo+
Party 2
Cabrakan
Cabrakan
lapperland
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,318 Elo+
Party 2
Team Averages
Level 49
1,412 SR
1,342 Elo+

VS

Team Averages
Level 60
1,424 SR
1,443 Elo+
Chiron
Chiron
FragsNairoox
Chiron
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
77W - 67L
1,472 Elo+
Solo
Hercules
Hercules
Popelmann
Hercules
Level 61
God Stats
22W - 18L
1,572 SR
Queue Stats
199W - 208L
1,426 Elo+
Party 1
He Bo
He Bo
Snotemhard
He Bo
Level 59
God Stats
4W - 5L
1,200 SR
Queue Stats
124W - 141L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BocajEkkyl
Chiron
10
1 / 2 / 0
7,849
654
6,815
7,015
3,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 1
8,251
688
6,492
7,478
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
lapperland
Cabrakan
9
0 / 6 / 2
7,494
625
3,081
12,785
8,740
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 0 / 9
9,256
771
8,899
7,125
2,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Popelmann
Hercules
13
6 / 2 / 6
9,785
815
10,340
9,136
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
12
3 / 1 / 7
9,184
765
4,405
6,135
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
12
12
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
BocajEkkyl
Chiron
1
2
0
0.5
W
Chiron
3
0
9
7.5
L
2
4
1
0.63
W
Hercules
Popelmann
Hercules
6
2
6
4.5
W
He Bo
3
1
7
6.5
L
Cabrakan
lapperland
Cabrakan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
23,644
27,278
Taken
22,396
14,709
Mitigated
13,485
1,720
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BocajEkkyl
Chiron
6,815
1,900
320
1,270
7,015
3,359
0
853
5,908
0
21,539
W
Chiron
8,899
4,827
885
1,909
7,125
2,752
1,692
2,988
4,137
0
32,875
L
6,492
476
0
0
7,478
2,610
0
1,146
6,046
31,587
0
W
Hercules
Popelmann
Hercules
10,340
2,406
0
3,314
9,136
8,456
64
3,184
5,952
0
27,667
W
He Bo
4,405
972
0
0
6,135
2,277
503
3,458
2,677
29,477
0
L
Cabrakan
lapperland
Cabrakan
3,081
540
0
130
12,785
8,740
0
2,818
9,612
11,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,594
Gold Earned
28,225
82
Minions Killed
123
0
Camps Cleared
0
593,962
Distance Traveled
653,967
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,849
654
28
2
0
211,617
0
W
Chiron
9,256
771
44
4
0
212,734
2
L
Zeus
8,251
688
34
3
0
198,727
0
W
Hercules
9,785
815
34
3
0
248,317
1
W
He Bo
9,184
765
45
4
0
192,916
0
L
Cabrakan
7,494
625
20
2
0
183,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role