Player Matchup

Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Buggah-Me
Lancelot
Level 137
God Stats
18W - 21L
1,549 SR
Queue Stats
260W - 260L
1,456 Elo+
Party 1
Charybdis
Charybdis
Equenoxx
Charybdis
Level 73
God Stats
5W - 1L
1,700 SR
Queue Stats
63W - 60L
1,447 Elo+
Solo
Janus
Janus
KindLamb635
Janus
Level 53
God Stats
8W - 12L
1,291 SR
Queue Stats
105W - 139L
1,317 Elo+
Solo
Ao Kuang
Ao Kuang
OneArmDallas
Ao Kuang
Level 112
God Stats
5W - 5L
1,448 SR
Queue Stats
48W - 45L
1,455 Elo+
Party 1
Team Averages
Level 101
1,498 SR
1,435 Elo+

VS

Team Averages
Level 66
1,494 SR
1,446 Elo+
Charon
Charon
BigFaceBroker
Charon
Level 66
God Stats
62W - 60L
1,500 SR
Queue Stats
203W - 201L
1,402 Elo+
Solo
Cernunnos
Cernunnos
ImSpeedYaDig
Cernunnos
Level 65
God Stats
4W - 3L
1,491 SR
Queue Stats
102W - 57L
1,507 Elo+
Solo
Anubis
Anubis
SlR TYR
Anubis
Level 60
God Stats
20W - 12L
1,506 SR
Queue Stats
147W - 147L
1,478 Elo+
Solo
Nemesis
Nemesis
Thurzxte
Nemesis
Level 88
God Stats
4W - 4L
1,471 SR
Queue Stats
67W - 59L
1,430 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jackfullbuster
Cu Chulainn
Level 52
God Stats
9W - 7L
1,500 SR
Queue Stats
82W - 78L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
4
1 / 1 / 0
5,197
371
369
1,803
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Buggah-Me
Lancelot
14
4 / 3 / 3
8,396
600
9,093
14,163
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Equenoxx
Charybdis
13
6 / 3 / 3
8,277
591
10,465
12,048
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 5
7,574
541
7,545
5,747
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
OneArmDallas
Ao Kuang
13
2 / 0 / 1
7,603
543
4,778
14,359
11,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,958
497
5,620
12,438
9,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
ImSpeedYaDig
Cernunnos
11
3 / 5 / 1
6,730
481
7,217
11,384
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SlR TYR
Anubis
6
0 / 3 / 0
5,045
360
729
4,824
1,811
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Thurzxte
Nemesis
13
1 / 3 / 0
6,796
485
3,925
11,854
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
jackfullbuster
Cu Chulainn
11
1 / 2 / 0
6,817
487
7,670
11,222
6,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
6
7
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
0
1
L
1
4
4
0.75
W
Lancelot
Buggah-Me
Lancelot
4
3
3
1.83
W
Charybdis
Equenoxx
Charybdis
6
3
3
2.5
L
Cernunnos
ImSpeedYaDig
Cernunnos
3
5
1
0.7
W
2
0
5
4.5
W
Ao Kuang
OneArmDallas
Ao Kuang
2
0
1
2.5
L
Anubis
SlR TYR
Anubis
0
3
0
0
L
Nemesis
Thurzxte
Nemesis
1
3
0
0.33
L
Cu Chulainn
jackfullbuster
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,250
Damage
25,161
48,120
Taken
51,722
24,995
Mitigated
25,465
17,010
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
369
99
0
0
1,803
778
0
367
1,436
0
7,189
L
5,620
1,075
0
1,158
12,438
9,175
25
1,810
10,520
17,798
381
W
Lancelot
Buggah-Me
Lancelot
9,093
1,733
0
5,973
14,163
6,749
906
928
13,235
0
68,493
W
Charybdis
Equenoxx
Charybdis
10,465
4,981
0
4,675
12,048
4,339
1,817
3,261
8,787
0
53,593
L
Cernunnos
ImSpeedYaDig
Cernunnos
7,217
4,240
0
3,034
11,384
4,034
46
1,877
9,417
0
45,383
W
7,545
601
0
0
5,747
1,967
1,177
1,412
4,335
45,780
0
W
Ao Kuang
OneArmDallas
Ao Kuang
4,778
1,503
0
6,362
14,359
11,162
0
0
14,359
41,729
743
L
Anubis
SlR TYR
Anubis
729
91
0
2,002
4,824
1,811
0
1,035
3,657
24,242
0
L
Nemesis
Thurzxte
Nemesis
3,925
1,832
0
2,077
11,854
3,965
0
1,394
10,368
0
64,130
L
Cu Chulainn
jackfullbuster
Cu Chulainn
7,670
1,344
0
1,987
11,222
6,480
0
5,698
5,414
0
41,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,047
Gold Earned
32,346
318
Minions Killed
263
0
Camps Cleared
0
1,096,524
Distance Traveled
1,165,313
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,197
371
8
1
0
38,445
0
L
Charon
6,958
497
22
2
0
257,892
0
W
Lancelot
8,396
600
99
7
0
320,571
0
W
Charybdis
8,277
591
70
5
0
235,256
0
L
Cernunnos
6,730
481
69
5
0
236,161
0
W
Janus
7,574
541
85
6
0
262,803
0
W
Ao Kuang
7,603
543
56
4
0
239,449
3
L
Anubis
5,045
360
28
2
0
112,517
0
L
Nemesis
6,796
485
91
7
0
300,335
0
L
Cu Chulainn
6,817
487
53
4
0
258,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role