Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Korbeone
Maman Brigitte
Level 118
God Stats
0W - 2L
1,298 SR
Queue Stats
38W - 40L
1,563 Elo+
Party 2
King Arthur
King Arthur
TitaniaAbuser
King Arthur
Level 208
God Stats
51W - 39L
1,651 SR
Queue Stats
1,113W - 1,059L
1,493 Elo+
Solo
Team Averages
Level 119
1,490 SR
1,511 Elo+

VS

Team Averages
Level 127
1,619 SR
1,553 Elo+
Cthulhu
Cthulhu
Rickpickable
Cthulhu
Level 123
God Stats
3W - 0L
1,585 SR
Queue Stats
225W - 179L
1,604 Elo+
Solo
Ishtar
Ishtar
goncm139g
Ishtar
Level 128
God Stats
5W - 5L
1,548 SR
Queue Stats
254W - 224L
1,541 Elo+
Solo
Ra
Ra
ruvaagarr
Ra
Level 86
God Stats
11W - 8L
1,483 SR
Queue Stats
100W - 103L
1,469 Elo+
Party 1
Thor
Thor
xReav3r
Thor
Level 140
God Stats
14W - 9L
1,596 SR
Queue Stats
182W - 156L
1,597 Elo+
Party 1
Bacchus
Bacchus
宿命漩涡下我只是一片被扯碎的泡沫
Bacchus
Level 158
God Stats
4W - 0L
1,883 SR
Queue Stats
442W - 426L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 2 / 2
8,428
562
11,475
16,823
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
 
Chernobog
13
1 / 3 / 2
7,969
531
4,917
9,239
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
 
Baron Samedi
10
1 / 2 / 2
6,711
447
4,347
10,773
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
Korbeone
Maman Brigitte
14
1 / 4 / 3
8,457
564
8,165
12,263
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
TitaniaAbuser
King Arthur
15
1 / 2 / 0
8,982
599
11,318
14,066
12,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rickpickable
Cthulhu
13
0 / 1 / 1
7,540
503
6,001
16,501
15,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
goncm139g
Ishtar
13
0 / 3 / 3
7,584
506
7,284
10,513
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 5
8,148
543
7,681
9,759
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
xReav3r
Thor
15
6 / 2 / 3
8,582
572
9,783
11,725
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 4
8,075
538
6,058
12,718
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
12
13
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
2
3
L
Chernobog
 
Chernobog
1
3
2
0.67
L
Baron Samedi
 
Baron Samedi
1
2
2
1
L
Maman Brigitte
Korbeone
Maman Brigitte
1
4
3
0.63
W
Cthulhu
Rickpickable
Cthulhu
0
1
1
0.5
L
King Arthur
TitaniaAbuser
King Arthur
1
2
0
0.5
W
Ishtar
goncm139g
Ishtar
0
3
3
0.5
W
2
2
5
2.25
W
Thor
xReav3r
Thor
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,222
Damage
36,807
63,164
Taken
61,216
36,259
Mitigated
40,034
15,334
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,475
3,793
0
4,764
16,823
7,265
0
3,569
13,254
0
67,676
L
Chernobog
 
Chernobog
4,917
3,301
0
2,236
9,239
3,551
526
1,431
7,808
0
60,881
L
Baron Samedi
 
Baron Samedi
4,347
509
186
3,226
10,773
8,273
0
3,231
7,425
26,380
0
L
Maman Brigitte
Korbeone
Maman Brigitte
8,165
613
0
2,681
12,263
5,122
0
5,165
6,947
77,824
0
W
Cthulhu
Rickpickable
Cthulhu
6,001
852
0
7,331
16,501
15,505
0
0
16,501
61,455
0
L
King Arthur
TitaniaAbuser
King Arthur
11,318
1,187
0
2,241
14,066
12,048
0
6,076
7,990
0
80,950
W
Ishtar
goncm139g
Ishtar
7,284
5,466
0
3,697
10,513
3,941
0
1,246
9,267
0
62,285
W
7,681
487
1,824
2,714
9,759
3,855
0
4,242
5,517
72,555
0
W
Thor
xReav3r
Thor
9,783
2,661
0
1,347
11,725
4,997
0
3,084
8,641
0
68,819
W
6,058
523
0
5,885
12,718
11,736
0
3,992
8,726
38,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,547
Gold Earned
39,929
478
Minions Killed
468
0
Camps Cleared
0
1,535,731
Distance Traveled
1,520,755
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,428
562
87
6
0
350,625
3
L
Chernobog
7,969
531
97
6
0
299,968
5
L
Baron Samedi
6,711
447
32
2
0
288,993
5
L
Maman Brigitte
8,457
564
126
8
0
313,548
4
W
Cthulhu
7,540
503
110
7
0
258,249
5
L
King Arthur
8,982
599
136
9
0
282,597
0
W
Ishtar
7,584
506
97
6
0
281,694
4
W
Ra
8,148
543
116
8
0
338,883
2
W
Thor
8,582
572
93
6
0
339,378
2
W
Bacchus
8,075
538
52
3
0
302,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role