Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DPaulMac
Chronos
Level 109
God Stats
1W - 0L
1,306 SR
Queue Stats
17W - 21L
1,456 Elo+
Party 1
Freya
Freya
GebsGenocide
Freya
Level 164
God Stats
2W - 0L
1,775 SR
Queue Stats
55W - 66L
1,421 Elo+
Party 1
Hercules
Hercules
ReisenSSBU
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
ZuesHasAGizzJar
Ao Kuang
Level 42
God Stats
3W - 3L
1,363 SR
Queue Stats
91W - 88L
1,503 Elo+
Solo
Team Averages
Level 112
1,489 SR
1,471 Elo+

VS

Team Averages
Level 124
1,574 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
ColossusEcho
Morgan Le Fay
Level 124
God Stats
3W - 6L
1,367 SR
Queue Stats
198W - 196L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Dog_Biscuit_94
Baron Samedi
Level 148
God Stats
3W - 1L
1,883 SR
Queue Stats
297W - 303L
1,491 Elo+
Solo
Kali
Kali
Halfpast
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,481 Elo+
Solo
Merlin
Merlin
RhAw11
Merlin
Level 117
God Stats
0W - 2L
1,342 SR
Queue Stats
128W - 131L
1,515 Elo+
Solo
Achilles
Achilles
VivaCashern
Achilles
Level 146
God Stats
3W - 4L
1,779 SR
Queue Stats
365W - 398L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 5 / 13
8,623
784
11,822
10,305
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
DPaulMac
Chronos
14
3 / 2 / 8
8,102
737
3,846
8,189
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 13
9,353
850
16,689
9,874
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ReisenSSBU
Hercules
16
4 / 2 / 11
8,997
818
10,800
27,927
30,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
17
9 / 2 / 12
10,112
919
14,146
24,078
17,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ColossusEcho
Morgan Le Fay
16
6 / 4 / 7
9,059
824
16,950
12,080
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Dog_Biscuit_94
Baron Samedi
15
4 / 4 / 3
8,665
788
13,944
12,597
11,306
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
13
2 / 5 / 7
7,884
717
7,784
14,760
11,315
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
RhAw11
Merlin
14
0 / 3 / 8
7,617
692
11,665
9,007
4,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
VivaCashern
Achilles
13
1 / 7 / 11
8,144
740
9,818
17,342
15,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
22
Kills
13
13
Deaths
23
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
5
13
1.7
L
Morgan Le Fay
ColossusEcho
Morgan Le Fay
6
4
7
2.38
W
Chronos
DPaulMac
Chronos
3
2
8
3.5
L
Baron Samedi
Dog_Biscuit_94
Baron Samedi
4
4
3
1.38
W
4
2
13
5.25
L
Kali
2
5
7
1.1
W
Hercules
ReisenSSBU
Hercules
4
2
11
4.75
L
Merlin
RhAw11
Merlin
0
3
8
1.33
L
Achilles
VivaCashern
Achilles
1
7
11
0.93
W
Ao Kuang
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,303
Damage
60,161
80,373
Taken
65,786
61,665
Mitigated
48,120
43,716
Healing
24,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,822
241
5,021
2,505
10,305
5,826
90
5,483
4,610
21,482
0
L
Morgan Le Fay
ColossusEcho
Morgan Le Fay
16,950
2,432
848
2,080
12,080
6,249
342
9,320
2,760
23,135
0
W
Chronos
DPaulMac
Chronos
3,846
249
444
1,769
8,189
3,609
1,814
4,383
3,719
11,391
0
L
Baron Samedi
Dog_Biscuit_94
Baron Samedi
13,944
1,082
3,800
4,434
12,597
11,306
507
9,095
3,502
29,649
0
W
16,689
4,003
239
3,315
9,874
4,941
859
5,900
3,930
31,298
0
L
Kali
7,784
4,361
347
4,402
14,760
11,315
34
9,955
4,805
0
11,158
W
Hercules
ReisenSSBU
Hercules
10,800
1,842
1,192
15,648
27,927
30,107
81
16,037
11,407
0
20,347
L
Merlin
RhAw11
Merlin
11,665
1,899
488
2,401
9,007
4,010
730
6,711
2,296
22,850
0
L
Achilles
VivaCashern
Achilles
9,818
875
1,563
4,284
17,342
15,240
212
11,422
5,920
0
16,861
W
Ao Kuang
14,146
2,829
835
12,748
24,078
17,182
704
10,756
13,104
21,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,187
Gold Earned
41,369
110
Minions Killed
101
0
Camps Cleared
0
1,085,406
Distance Traveled
977,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,623
784
19
2
0
198,704
0
L
Morgan Le Fay
9,059
824
21
2
0
191,467
0
W
Chronos
8,102
737
18
2
0
222,741
0
L
Baron Samedi
8,665
788
41
4
0
205,055
0
W
Freya
9,353
850
34
3
0
205,120
0
L
Kali
7,884
717
6
1
0
198,668
0
W
Hercules
8,997
818
21
2
0
225,558
0
L
Merlin
7,617
692
22
2
0
186,091
0
L
Achilles
8,144
740
11
1
0
196,066
0
W
Ao Kuang
10,112
919
18
2
0
233,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role