Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ForeverRAT
King Arthur
Level 41
God Stats
99W - 96L
1,511 SR
Queue Stats
100W - 96L
1,484 Elo+
Party 2
Neith
Neith
OrphansForSale
Neith
Level 122
God Stats
32W - 16L
1,591 SR
Queue Stats
264W - 238L
1,531 Elo+
Party 2
Rama
Rama
RageofAfrica
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 95L
1,564 Elo+
Party 2
Ne Zha
Ne Zha
SellingLSDtoKids
Ne Zha
Level 116
God Stats
5W - 8L
1,405 SR
Queue Stats
411W - 396L
1,529 Elo+
Party 2
Team Averages
Level 105
1,501 SR
1,522 Elo+

VS

Team Averages
Level 120
1,587 SR
1,521 Elo+
Camazotz
Camazotz
Monkey5356758
Camazotz
Level 140
God Stats
8W - 9L
1,436 SR
Queue Stats
700W - 649L
1,491 Elo+
Solo
Nemesis
Nemesis
Orishi
Nemesis
Level 140
God Stats
5W - 11L
1,610 SR
Queue Stats
104W - 113L
1,480 Elo+
Party 1
Janus
Janus
Sector2814
Janus
Level 133
God Stats
4W - 6L
1,381 SR
Queue Stats
212W - 194L
1,511 Elo+
Party 1
Artemis
Artemis
X_Rifle2013
Artemis
Level 104
God Stats
16W - 6L
1,789 SR
Queue Stats
73W - 70L
1,556 Elo+
Solo
Cerberus
Cerberus
penetratingyeti
Cerberus
Level 85
God Stats
4W - 2L
1,718 SR
Queue Stats
91W - 83L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 0 / 2
8,514
608
8,262
5,992
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ForeverRAT
King Arthur
15
1 / 1 / 0
8,501
607
7,942
8,892
8,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 5
7,752
554
5,964
6,415
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 4 / 6
8,017
573
9,933
11,024
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 9
7,488
535
5,624
10,179
7,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Monkey5356758
Camazotz
14
1 / 1 / 1
8,212
587
5,581
12,956
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Orishi
Nemesis
11
2 / 4 / 2
6,938
496
4,787
13,522
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
11
2 / 3 / 2
6,850
489
6,209
6,341
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
X_Rifle2013
Artemis
11
1 / 4 / 3
6,890
492
7,283
9,511
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
10
2 / 3 / 3
6,692
478
4,205
14,384
8,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
8
8
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
W
King Arthur
ForeverRAT
King Arthur
1
1
0
1
L
Camazotz
Monkey5356758
Camazotz
1
1
1
1.5
L
Nemesis
Orishi
Nemesis
2
4
2
0.75
W
1
0
5
3.5
W
8
4
6
2.75
L
Janus
2
3
2
1
W
2
3
9
2.17
L
Artemis
X_Rifle2013
Artemis
1
4
3
0.63
L
Cerberus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,725
Damage
28,065
42,502
Taken
56,714
24,411
Mitigated
29,323
7,495
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,262
595
0
750
5,992
2,011
405
3,372
2,426
70,268
0
W
King Arthur
ForeverRAT
King Arthur
7,942
1,260
0
2,081
8,892
8,567
0
0
8,133
0
76,172
L
Camazotz
Monkey5356758
Camazotz
5,581
1,870
0
7,305
12,956
10,299
0
0
12,956
0
65,065
L
Nemesis
Orishi
Nemesis
4,787
2,013
0
3,871
13,522
4,915
0
2,788
10,608
0
46,960
W
5,964
2,048
0
1,806
6,415
2,904
1,925
955
5,460
0
67,312
W
9,933
7,865
0
1,140
11,024
3,838
268
2,260
8,680
0
48,692
L
Janus
6,209
271
0
603
6,341
2,218
570
1,255
4,956
52,529
0
W
5,624
1,599
0
1,718
10,179
7,091
121
3,429
6,630
0
18,286
L
Artemis
X_Rifle2013
Artemis
7,283
3,030
0
2,363
9,511
3,284
0
0
9,511
0
49,495
L
Cerberus
4,205
211
1,480
4,386
14,384
8,607
0
3,809
10,421
19,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
35,582
436
Minions Killed
410
0
Camps Cleared
0
1,395,188
Distance Traveled
1,309,592
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,514
608
117
8
0
284,935
0
W
King Arthur
8,501
607
118
8
0
261,977
2
L
Camazotz
8,212
587
122
9
0
221,190
0
L
Nemesis
6,938
496
79
6
0
306,459
3
W
Neith
7,752
554
121
9
0
248,940
1
W
Rama
8,017
573
63
5
0
293,103
1
L
Janus
6,850
489
99
7
0
283,658
5
W
Ne Zha
7,488
535
17
1
0
306,233
2
L
Artemis
6,890
492
84
6
0
219,548
0
L
Cerberus
6,692
478
26
2
0
278,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role