Player Matchup

Sun Wukong
Sun Wukong
bwc breff
Sun Wukong
Level 120
God Stats
1W - 4L
1,372 SR
Queue Stats
77W - 84L
1,445 Elo+
Party 2
Bacchus
Bacchus
bwc dad
Bacchus
Level 64
God Stats
1W - 2L
1,583 SR
Queue Stats
9W - 16L
1,375 Elo+
Party 2
Scylla
Scylla
bwc mom
Scylla
Level 49
God Stats
3W - 11L
1,116 SR
Queue Stats
97W - 115L
1,439 Elo+
Party 2
Team Averages
Level 78
1,357 SR
1,420 Elo+

VS

Team Averages
Level 87
1,609 SR
1,487 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
HorniRhino692015
Fenrir
Level 69
God Stats
8W - 3L
1,775 SR
Queue Stats
12W - 8L
1,442 Elo+
Solo
Medusa
Medusa
Pyrius7
Medusa
Level 111
God Stats
7W - 6L
1,552 SR
Queue Stats
35W - 39L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
bwc breff
Sun Wukong
11
0 / 0 / 2
8,095
736
6,516
10,143
7,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
bwc dad
Bacchus
11
1 / 4 / 2
8,377
762
6,475
10,329
11,690
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
bwc mom
Scylla
10
2 / 4 / 0
8,190
745
4,246
6,934
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 2 / 3
9,397
854
9,616
7,967
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 6
8,783
798
5,903
8,590
3,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
Pyrius7
Medusa
12
4 / 0 / 3
9,429
857
8,372
8,225
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
8
8
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
2
3
2.25
W
1
1
6
4
W
Medusa
Pyrius7
Medusa
4
0
3
5.5
L
Sun Wukong
bwc breff
Sun Wukong
0
0
2
1
L
Bacchus
bwc dad
Bacchus
1
4
2
0.5
L
Scylla
bwc mom
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,237
Damage
23,891
27,406
Taken
24,782
21,746
Mitigated
10,182
4,300
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,616
1,016
1,456
1,602
7,967
3,295
626
3,679
4,288
37,662
0
W
5,903
1,403
46
1,688
8,590
3,433
392
4,913
3,677
0
21,807
W
Medusa
Pyrius7
Medusa
8,372
3,299
0
1,655
8,225
3,454
704
2,528
5,697
0
47,749
L
Sun Wukong
bwc breff
Sun Wukong
6,516
764
0
913
10,143
7,817
0
4,287
5,856
0
32,684
L
Bacchus
bwc dad
Bacchus
6,475
601
253
1,677
10,329
11,690
0
3,763
6,566
16,785
0
L
Scylla
bwc mom
Scylla
4,246
293
0
1,457
6,934
2,239
68
1,987
4,947
26,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,662
Gold Earned
27,609
105
Minions Killed
143
0
Camps Cleared
0
567,301
Distance Traveled
687,542
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,397
854
59
5
0
230,037
3
W
Fenrir
8,783
798
25
2
0
248,048
0
W
Medusa
9,429
857
59
5
0
209,457
2
L
Sun Wukong
8,095
736
42
4
0
198,196
0
L
Bacchus
8,377
762
25
2
0
206,818
0
L
Scylla
8,190
745
38
3
0
162,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role