Player Matchup

Khepri
Khepri
CLG Anthony
Khepri
Level 255
God Stats
1W - 3L
1,247 SR
Queue Stats
299W - 188L
1,699 Elo+
Party 1
Ix Chel
Ix Chel
Loud Xtendo
Ix Chel
Level 192
God Stats
12W - 11L
1,633 SR
Queue Stats
414W - 333L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
Rum Ham3714
Sun Wukong
Level 157
God Stats
3W - 2L
1,723 SR
Queue Stats
137W - 147L
1,561 Elo+
Party 1
Team Averages
Level 201
1,534 SR
1,616 Elo+

VS

Team Averages
Level 144
1,636 SR
1,587 Elo+
Cernunnos
Cernunnos
Hey Zeus X93
Cernunnos
Level 141
God Stats
3W - 1L
1,822 SR
Queue Stats
112W - 124L
1,589 Elo+
Party 2
Zhong Kui
Zhong Kui
crazychocoholic
Zhong Kui
Level 134
God Stats
41W - 34L
1,668 SR
Queue Stats
75W - 81L
1,600 Elo+
Party 2
Sylvanus
Sylvanus
zDeeL
Sylvanus
Level 158
God Stats
6W - 5L
1,418 SR
Queue Stats
148W - 136L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 0 / 2
9,109
701
7,018
16,482
16,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Loud Xtendo
Ix Chel
11
0 / 7 / 1
8,590
661
10,662
12,723
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Rum Ham3714
Sun Wukong
11
2 / 1 / 0
8,749
673
10,006
13,771
18,100
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hey Zeus X93
Cernunnos
14
5 / 2 / 3
10,778
829
16,909
11,930
6,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
crazychocoholic
Zhong Kui
13
3 / 0 / 3
10,020
771
14,621
10,875
11,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
zDeeL
Sylvanus
12
0 / 1 / 8
9,524
733
6,393
14,217
13,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
0
2
2
W
Cernunnos
Hey Zeus X93
Cernunnos
5
2
3
3.25
L
Ix Chel
Loud Xtendo
Ix Chel
0
7
1
0.07
L
Sun Wukong
Rum Ham3714
Sun Wukong
2
1
0
2
W
Zhong Kui
crazychocoholic
Zhong Kui
3
0
3
4.5
W
Sylvanus
zDeeL
Sylvanus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
37,923
42,976
Taken
37,022
39,906
Mitigated
30,984
8,599
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,018
321
0
1,498
16,482
16,091
0
8,566
7,916
21,556
0
W
Cernunnos
Hey Zeus X93
Cernunnos
16,909
10,916
0
2,793
11,930
6,288
2,303
5,500
6,308
0
62,024
L
Ix Chel
Loud Xtendo
Ix Chel
10,662
787
1,420
2,454
12,723
5,715
0
7,724
4,999
50,986
0
L
Sun Wukong
Rum Ham3714
Sun Wukong
10,006
1,661
452
2,775
13,771
18,100
125
4,932
8,839
0
24,928
W
Zhong Kui
crazychocoholic
Zhong Kui
14,621
1,701
0
2,997
10,875
11,292
835
5,393
4,784
54,641
0
W
Sylvanus
zDeeL
Sylvanus
6,393
437
7,378
7,020
14,217
13,404
392
6,348
7,581
19,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
30,322
134
Minions Killed
164
0
Camps Cleared
0
657,229
Distance Traveled
668,975
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,109
701
26
2
0
228,107
1
W
Cernunnos
10,778
829
87
7
0
210,473
0
L
Ix Chel
8,590
661
76
6
0
220,480
0
L
Sun Wukong
8,749
673
32
2
0
208,642
0
W
Zhong Kui
10,020
771
66
5
0
219,821
0
W
Sylvanus
9,524
733
11
1
0
238,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role