Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CoaI
Anubis
Level 93
God Stats
2W - 2L
1,364 SR
Queue Stats
27W - 30L
1,405 Elo+
Solo
Achilles
Achilles
DeadmanPB
Achilles
Level 84
God Stats
3W - 3L
1,550 SR
Queue Stats
9W - 12L
1,364 Elo+
Solo
Hachiman
Hachiman
EisModeloTime
Hachiman
Level 51
God Stats
54W - 43L
1,336 SR
Queue Stats
149W - 158L
1,355 Elo+
Solo
Poseidon
Poseidon
lordvonace
Poseidon
Level 161
God Stats
13W - 12L
1,541 SR
Queue Stats
333W - 345L
1,484 Elo+
Solo
Team Averages
Level 105
1,458 SR
1,422 Elo+

VS

Team Averages
Level 87
1,411 SR
1,443 Elo+
Gilgamesh
Gilgamesh
BuggyJee
Gilgamesh
Level 121
God Stats
8W - 12L
1,364 SR
Queue Stats
415W - 410L
1,445 Elo+
Solo
Nox
Nox
Commet123123
Nox
Level 68
God Stats
1W - 7L
1,180 SR
Queue Stats
214W - 221L
1,488 Elo+
Party 1
Charon
Charon
GrayJackguy80ss
Charon
Level 57
God Stats
3W - 5L
1,496 SR
Queue Stats
139W - 139L
1,450 Elo+
Solo
Bacchus
Bacchus
M1GHTYzzMATTHEW
Bacchus
Level 85
God Stats
0W - 3L
1,354 SR
Queue Stats
452W - 437L
1,469 Elo+
Party 1
Cupid
Cupid
TGmx Osiel21
Cupid
Level 102
God Stats
1W - 1L
1,662 SR
Queue Stats
2W - 5L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 0 / 5
7,907
565
5,775
10,189
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
CoaI
Anubis
13
4 / 4 / 6
8,224
587
10,510
10,466
5,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
DeadmanPB
Achilles
12
3 / 0 / 5
7,250
518
5,141
9,328
7,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
EisModeloTime
Hachiman
13
5 / 2 / 3
7,997
571
6,819
7,616
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
lordvonace
Poseidon
15
1 / 1 / 0
8,988
642
7,251
9,188
5,136
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BuggyJee
Gilgamesh
12
1 / 3 / 1
6,949
496
3,858
12,029
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 5 / 0
6,833
488
5,124
9,169
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 2
7,080
506
8,444
14,323
5,085
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 0
6,975
498
5,947
12,468
12,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 0
6,305
450
3,072
7,267
2,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
7
7
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
5
7.5
L
Gilgamesh
BuggyJee
Gilgamesh
1
3
1
0.5
W
Anubis
CoaI
Anubis
4
4
6
1.75
L
2
5
0
0.4
W
Achilles
DeadmanPB
Achilles
3
0
5
5.5
W
Hachiman
EisModeloTime
Hachiman
5
2
3
3.25
L
2
5
2
0.6
L
1
1
0
1
L
1
4
0
0.25
W
Poseidon
lordvonace
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
26,445
46,787
Taken
55,256
24,873
Mitigated
27,795
17,472
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,775
928
0
2,600
10,189
3,914
0
3,432
6,645
0
37,016
L
Gilgamesh
BuggyJee
Gilgamesh
3,858
619
0
3,940
12,029
4,713
353
2,667
9,362
0
46,642
W
Anubis
CoaI
Anubis
10,510
607
0
5,234
10,466
5,714
556
6,495
3,859
58,263
0
L
5,124
248
252
1,173
9,169
3,014
786
1,592
7,577
35,491
0
W
Achilles
DeadmanPB
Achilles
5,141
826
0
1,419
9,328
7,290
279
1,649
7,505
0
27,453
W
Hachiman
EisModeloTime
Hachiman
6,819
3,137
0
2,957
7,616
2,819
506
1,450
6,022
0
48,796
L
8,444
1,513
0
4,462
14,323
5,085
0
6,251
8,072
45,867
0
L
5,947
732
0
4,821
12,468
12,626
0
7,251
5,217
42,924
0
L
3,072
1,057
0
682
7,267
2,357
0
0
7,267
0
34,763
W
Poseidon
lordvonace
Poseidon
7,251
1,462
0
5,262
9,188
5,136
159
5,947
3,241
75,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
34,142
374
Minions Killed
313
0
Camps Cleared
0
1,349,267
Distance Traveled
1,327,734
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,907
565
46
3
0
290,151
1
L
Gilgamesh
6,949
496
78
6
0
293,167
0
W
Anubis
8,224
587
78
6
0
228,523
2
L
Nox
6,833
488
59
4
0
260,809
0
W
Achilles
7,250
518
34
2
0
285,669
0
W
Hachiman
7,997
571
90
6
0
265,364
0
L
Charon
7,080
506
71
5
0
249,768
0
L
Bacchus
6,975
498
54
4
0
285,284
0
L
Cupid
6,305
450
51
4
0
238,706
0
W
Poseidon
8,988
642
126
9
0
279,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role